Player Matchup

Yemoja
Yemoja
Neecola
Yemoja
Level 5
God Stats
4W - 8L
1,566 SR
Queue Stats
10W - 15L
1,378 Elo+
Party 3
Ra
Ra
Ohdeee
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,254 Elo+
Party 2
Cabrakan
Cabrakan
Vold58
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,357 Elo+
Party 3
Da Ji
Da Ji
XxGlasixX
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,254 Elo+
Party 2
Thor
Thor
suporpir
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,254 Elo+
Party 2
Team Averages
Level 6
1,513 SR
1,300 Elo+

VS

Team Averages
Level 15
1,596 SR
1,408 Elo+
Fenrir
Fenrir
BrianoGrowler
Fenrir
Level 17
God Stats
70W - 83L
1,550 SR
Queue Stats
313W - 407L
1,476 Elo+
Party 1
Tiamat
Tiamat
DÊXTÊR
Tiamat
Level 16
God Stats
11W - 5L
1,808 SR
Queue Stats
390W - 487L
1,408 Elo+
Party 1
Anubis
Anubis
NateOtten
Anubis
Level 16
God Stats
41W - 28L
1,665 SR
Queue Stats
102W - 118L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
Paraschive
Amaterasu
Level 9
God Stats
2W - 4L
1,250 SR
Queue Stats
25W - 37L
1,326 Elo+
Solo
Skadi
Skadi
Tankai9491
Skadi
Level 16
God Stats
46W - 35L
1,705 SR
Queue Stats
313W - 400L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Neecola
Yemoja
18
0 / 2 / 9
11,941
919
5,579
9,833
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
18
3 / 10 / 9
12,395
953
21,484
17,680
6,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Vold58
Cabrakan
19
2 / 5 / 10
12,633
972
8,950
21,539
31,542
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
XxGlasixX
Da Ji
18
10 / 14 / 4
13,949
1,073
24,755
23,105
7,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
18
1 / 15 / 9
11,514
886
9,703
24,813
9,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 21
14,875
1,144
19,797
17,100
10,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
DÊXTÊR
Tiamat
19
5 / 4 / 21
12,944
996
15,237
10,256
6,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
NateOtten
Anubis
20
6 / 3 / 25
13,867
1,067
26,758
13,911
6,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Paraschive
Amaterasu
20
12 / 2 / 21
14,651
1,127
11,097
23,905
15,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
20
8 / 3 / 19
13,335
1,026
16,712
12,013
5,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
153
16
Kills
46
46
Deaths
16
41
Assists
107
Player
Kills
Deaths
Assists
KDA
W
15
4
21
6.38
W
Tiamat
DÊXTÊR
Tiamat
5
4
21
3.88
W
Anubis
NateOtten
Anubis
6
3
25
6.17
L
Yemoja
Neecola
Yemoja
0
2
9
2.25
L
Ra
3
10
9
0.75
W
Amaterasu
Paraschive
Amaterasu
12
2
21
11.25
W
Skadi
8
3
19
5.83
L
Cabrakan
Vold58
Cabrakan
2
5
10
1.4
L
Da Ji
XxGlasixX
Da Ji
10
14
4
0.86
L
Thor
1
15
9
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,471
Damage
89,601
96,970
Taken
77,185
65,075
Mitigated
44,986
11,313
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,797
3,816
0
217
17,100
10,396
0
7,266
9,529
0
24,705
W
Tiamat
DÊXTÊR
Tiamat
15,237
1,722
0
1,572
10,256
6,922
0
3,477
6,779
27,247
0
W
Anubis
NateOtten
Anubis
26,758
668
0
5,546
13,911
6,542
0
5,297
8,400
53,651
0
L
Yemoja
Neecola
Yemoja
5,579
889
4,620
1,507
9,833
10,010
0
4,200
5,633
20,260
0
L
Ra
21,484
3,547
2,942
1,970
17,680
6,644
0
8,525
9,155
43,216
0
W
Amaterasu
Paraschive
Amaterasu
11,097
5,661
0
4,548
23,905
15,988
0
12,465
11,440
76
20,853
W
Skadi
16,712
7,009
0
646
12,013
5,138
0
7,508
4,505
0
46,414
L
Cabrakan
Vold58
Cabrakan
8,950
888
0
0
21,539
31,542
0
6,770
14,769
35,379
0
L
Da Ji
XxGlasixX
Da Ji
24,755
5,312
0
274
23,105
7,690
0
11,039
12,066
0
30,464
L
Thor
9,703
2,387
0
0
24,813
9,189
0
11,537
12,923
0
25,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
69,672
186
Minions Killed
202
3
Camps Cleared
4
1,030,516
Distance Traveled
1,183,539
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,875
1,144
8
1
1
242,357
0
W
Tiamat
12,944
996
27
2
0
230,042
2
W
Anubis
13,867
1,067
57
4
2
227,742
0
L
Yemoja
11,941
919
28
2
0
197,856
2
L
Ra
12,395
953
53
4
0
233,494
1
W
Amaterasu
14,651
1,127
24
2
1
253,773
1
W
Skadi
13,335
1,026
86
7
0
229,625
1
L
Cabrakan
12,633
972
65
5
1
181,368
4
L
Da Ji
13,949
1,073
10
1
1
213,864
1
L
Thor
11,514
886
30
2
1
203,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role