Player Matchup

Guan Yu
Guan Yu
BluuM8
Guan Yu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,506 Elo+
Party 2
Arachne
Arachne
Froztea
Arachne
Level 105
God Stats
16W - 7L
1,563 SR
Queue Stats
179W - 135L
1,652 Elo+
Party 2
Heimdallr
Heimdallr
Giovas03
Heimdallr
Level 85
God Stats
20W - 19L
1,660 SR
Queue Stats
175W - 164L
1,428 Elo+
Party 3
Discordia
Discordia
Misty8130
Discordia
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
213W - 184L
1,619 Elo+
Party 2
Khepri
Khepri
RockyXTundraLove
Khepri
Level 87
God Stats
26W - 25L
1,535 SR
Queue Stats
517W - 512L
1,455 Elo+
Party 3
Team Averages
Level 78
1,551 SR
1,532 Elo+

VS

Team Averages
Level 100
1,621 SR
1,603 Elo+
Amaterasu
Amaterasu
Boóf
Amaterasu
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 179L
1,689 Elo+
Party 1
Hel
Hel
EstefanyHndz
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GG NeRdss
Jormungandr
Level 126
God Stats
28W - 23L
1,689 SR
Queue Stats
71W - 56L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
Jxrks
Danzaburou
Level 126
God Stats
2W - 2L
1,594 SR
Queue Stats
11W - 17L
1,509 Elo+
Party 1
Loki
Loki
SpooK0
Loki
Level 26
God Stats
1W - 5L
1,820 SR
Queue Stats
304W - 262L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BluuM8
Guan Yu
14
0 / 4 / 0
8,254
459
2,200
10,780
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Froztea
Arachne
20
20 / 0 / 1
12,551
697
21,691
15,283
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Giovas03
Heimdallr
16
5 / 0 / 2
9,666
537
11,764
12,367
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Misty8130
Discordia
15
1 / 2 / 10
9,384
521
12,997
9,847
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 11
8,913
495
5,349
11,937
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Boóf
Amaterasu
15
3 / 4 / 1
9,145
508
9,444
15,391
11,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 8 / 1
8,493
472
8,244
13,777
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
GG NeRdss
Jormungandr
12
2 / 2 / 0
6,956
386
6,949
15,986
13,940
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Jxrks
Danzaburou
12
0 / 6 / 1
7,253
403
5,442
12,965
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
SpooK0
Loki
14
1 / 6 / 4
8,328
463
4,363
12,211
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
26
Kills
8
8
Deaths
26
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BluuM8
Guan Yu
0
4
0
0
L
Amaterasu
Boóf
Amaterasu
3
4
1
0.88
L
2
8
1
0.31
W
Arachne
Froztea
Arachne
20
0
1
20.5
L
Jormungandr
GG NeRdss
Jormungandr
2
2
0
1
W
Heimdallr
Giovas03
Heimdallr
5
0
2
6
L
Danzaburou
Jxrks
Danzaburou
0
6
1
0.08
W
Discordia
Misty8130
Discordia
1
2
10
3
W
0
2
11
2.75
L
Loki
SpooK0
Loki
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,001
Damage
34,442
60,214
Taken
70,330
36,175
Mitigated
37,617
18,164
Healing
20,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BluuM8
Guan Yu
2,200
756
0
3,948
10,780
7,147
466
181
10,599
0
37,894
L
Amaterasu
Boóf
Amaterasu
9,444
3,802
0
7,109
15,391
11,504
712
1,913
13,160
0
55,298
L
8,244
1,499
500
3,479
13,777
4,391
0
5,923
7,292
48,453
0
W
Arachne
Froztea
Arachne
21,691
15,489
0
4,914
15,283
8,637
385
3,362
11,791
0
112,060
L
Jormungandr
GG NeRdss
Jormungandr
6,949
1,812
0
3,156
15,986
13,940
0
4,432
11,444
29,738
0
W
Heimdallr
Giovas03
Heimdallr
11,764
5,785
0
3,946
12,367
4,868
2,874
2,961
9,175
0
75,949
L
Danzaburou
Jxrks
Danzaburou
5,442
1,865
0
2,376
12,965
4,056
0
3,770
9,118
0
38,714
W
Discordia
Misty8130
Discordia
12,997
1,337
0
2,324
9,847
3,646
1,070
3,860
5,683
54,203
0
W
5,349
610
1,197
1,835
11,937
11,877
271
3,778
7,773
31,312
0
L
Loki
SpooK0
Loki
4,363
724
0
3,691
12,211
3,726
0
1,384
10,701
0
55,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
40,175
530
Minions Killed
443
0
Camps Cleared
0
1,750,748
Distance Traveled
1,609,071
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,254
459
79
4
0
338,106
0
L
Amaterasu
9,145
508
112
6
0
312,781
1
L
Hel
8,493
472
112
6
0
278,743
1
W
Arachne
12,551
697
162
9
0
426,673
2
L
Jormungandr
6,956
386
44
2
0
310,412
4
W
Heimdallr
9,666
537
117
7
0
309,526
0
L
Danzaburou
7,253
403
63
4
0
362,536
3
W
Discordia
9,384
521
112
6
0
342,292
6
W
Khepri
8,913
495
60
3
0
334,151
1
L
Loki
8,328
463
112
6
0
344,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role