Player Matchup

Rama
Rama
Dapedani
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,517 Elo+
Party 2
Ne Zha
Ne Zha
J4ckth3R1pper
Ne Zha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Jeymond
Heimdallr
Level 23
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Athena
Athena
Lostilt
Athena
Level 29
God Stats
9W - 4L
1,758 SR
Queue Stats
121W - 133L
1,472 Elo+
Solo
Skadi
Skadi
teenytaquito
Skadi
Level 13
God Stats
1W - 1L
1,721 SR
Queue Stats
10W - 18L
1,375 Elo+
Party 2
Team Averages
Level 21
1,595 SR
1,473 Elo+

VS

Team Averages
Level 21
1,506 SR
1,443 Elo+
Yemoja
Yemoja
DRBOBBOSS
Yemoja
Level 21
God Stats
5W - 1L
1,562 SR
Queue Stats
24W - 32L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoRelax
Tsukuyomi
Level 28
God Stats
22W - 19L
1,630 SR
Queue Stats
157W - 132L
1,549 Elo+
Party 4
Neith
Neith
Jirov
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
MadjeOG
Ne Zha
Level 28
God Stats
14W - 11L
1,556 SR
Queue Stats
65W - 80L
1,496 Elo+
Party 4
Anubis
Anubis
ДжоллиРоджерс
Anubis
Level 16
God Stats
2W - 2L
1,283 SR
Queue Stats
17W - 21L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
3 / 3 / 2
6,392
533
4,475
6,772
1,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 4 / 3
6,246
521
4,422
9,066
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Jeymond
Heimdallr
9
1 / 5 / 1
5,697
475
2,682
6,777
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Lostilt
Athena
7
0 / 4 / 1
4,872
406
4,021
9,350
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 5 / 1
5,315
443
2,605
8,309
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DRBOBBOSS
Yemoja
11
2 / 0 / 9
7,156
596
4,614
4,123
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
GoRelax
Tsukuyomi
13
6 / 1 / 1
7,899
658
7,095
7,077
2,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Jirov
Neith
10
6 / 2 / 3
6,530
544
10,124
8,658
3,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
MadjeOG
Ne Zha
11
3 / 1 / 0
6,392
533
2,580
7,824
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 3 / 5
6,609
551
5,940
6,270
2,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
21
21
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DRBOBBOSS
Yemoja
2
0
9
6.5
L
Rama
3
3
2
1.33
W
Tsukuyomi
GoRelax
Tsukuyomi
6
1
1
6.5
L
2
4
3
0.88
L
Heimdallr
Jeymond
Heimdallr
1
5
1
0.3
W
Neith
Jirov
Neith
6
2
3
3.75
L
Athena
Lostilt
Athena
0
4
1
0.13
W
Ne Zha
MadjeOG
Ne Zha
3
1
0
3
L
1
5
1
0.3
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,205
Damage
30,353
40,274
Taken
33,952
12,972
Mitigated
16,576
5,484
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DRBOBBOSS
Yemoja
4,614
1,571
1,872
1,065
4,123
2,617
212
1,647
2,476
21,569
0
L
Rama
4,475
3,546
0
500
6,772
1,552
685
4,251
2,521
0
21,914
W
Tsukuyomi
GoRelax
Tsukuyomi
7,095
1,951
0
4,186
7,077
2,893
172
0
7,077
0
47,174
L
4,422
1,467
0
3,110
9,066
2,395
0
1,973
7,093
0
27,649
L
Heimdallr
Jeymond
Heimdallr
2,682
1,405
0
913
6,777
2,753
76
0
6,777
0
21,564
W
Neith
Jirov
Neith
10,124
6,369
0
2,729
8,658
3,359
907
2,044
6,614
0
30,576
L
Athena
Lostilt
Athena
4,021
610
0
961
9,350
3,701
0
2,568
6,782
12,854
0
W
Ne Zha
MadjeOG
Ne Zha
2,580
1,010
0
3,436
7,824
4,727
401
0
7,824
0
25,096
L
2,605
2,072
0
0
8,309
2,571
0
1,762
6,547
0
15,071
W
5,940
486
0
1,380
6,270
2,980
339
330
5,940
24,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
34,586
205
Minions Killed
298
0
Camps Cleared
0
937,563
Distance Traveled
1,065,199
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,156
596
37
3
0
183,038
0
L
Rama
6,392
533
51
4
0
173,210
1
W
Tsukuyomi
7,899
658
104
9
0
260,876
2
L
Ne Zha
6,246
521
63
5
0
217,584
0
L
Heimdallr
5,697
475
44
4
0
204,383
2
W
Neith
6,530
544
58
5
0
190,169
3
L
Athena
4,872
406
19
2
0
166,268
1
W
Ne Zha
6,392
533
60
5
0
206,697
0
L
Skadi
5,315
443
28
2
0
176,118
0
W
Anubis
6,609
551
39
3
0
224,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role