Player Matchup

King Arthur
King Arthur
KenshiiTTV
King Arthur
Level 16
God Stats
10W - 12L
1,464 SR
Queue Stats
26W - 41L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
LenzoRyū
Danzaburou
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 34L
1,496 Elo+
Party 1
Mercury
Mercury
Meotwo
Mercury
Level 117
God Stats
1W - 3L
1,346 SR
Queue Stats
132W - 107L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
RidiKapo
Amaterasu
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 173L
1,410 Elo+
Party 1
Vulcan
Vulcan
SIIxz602
Vulcan
Level 48
God Stats
1W - 2L
1,629 SR
Queue Stats
51W - 55L
1,507 Elo+
Party 1
Team Averages
Level 54
1,488 SR
1,469 Elo+

VS

Team Averages
Level 61
1,556 SR
1,522 Elo+
Vamana
Vamana
Cutlerycorn
Vamana
Level 86
God Stats
5W - 1L
1,541 SR
Queue Stats
71W - 65L
1,576 Elo+
Party 2
Artemis
Artemis
Cypsi
Artemis
Level 56
God Stats
1W - 0L
1,342 SR
Queue Stats
45W - 45L
1,434 Elo+
Party 3
Freya
Freya
Erko4545
Freya
Level 30
God Stats
12W - 20L
1,477 SR
Queue Stats
131W - 137L
1,456 Elo+
Party 3
Bellona
Bellona
MythicDirewolf
Bellona
Level 100
God Stats
9W - 2L
1,663 SR
Queue Stats
121W - 98L
1,599 Elo+
Party 2
Ymir
Ymir
TGOALID
Ymir
Level 33
God Stats
14W - 14L
1,757 SR
Queue Stats
31W - 23L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KenshiiTTV
King Arthur
12
1 / 5 / 1
7,814
372
2,946
14,073
7,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
LenzoRyū
Danzaburou
14
1 / 4 / 2
9,042
431
6,659
12,788
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Meotwo
Mercury
15
5 / 6 / 5
10,053
479
11,167
15,367
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
RidiKapo
Amaterasu
16
5 / 7 / 4
10,096
481
15,915
26,169
16,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
SIIxz602
Vulcan
12
1 / 8 / 6
8,403
400
13,202
11,379
5,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
7 / 2 / 3
11,660
555
17,926
19,316
14,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Cypsi
Artemis
17
7 / 1 / 4
10,664
508
12,126
10,535
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Erko4545
Freya
16
7 / 6 / 8
10,775
513
13,234
16,887
8,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 3 / 10
12,085
575
16,423
19,336
14,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
TGOALID
Ymir
15
2 / 1 / 13
10,517
501
3,762
8,225
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
13
Kills
29
30
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vamana
7
2
3
4.25
W
Artemis
Cypsi
Artemis
7
1
4
9
W
Freya
Erko4545
Freya
7
6
8
1.83
L
King Arthur
KenshiiTTV
King Arthur
1
5
1
0.3
L
Danzaburou
LenzoRyū
Danzaburou
1
4
2
0.5
L
Mercury
Meotwo
Mercury
5
6
5
1.25
W
6
3
10
3.67
L
Amaterasu
RidiKapo
Amaterasu
5
7
4
1
L
Vulcan
SIIxz602
Vulcan
1
8
6
0.5
W
Ymir
TGOALID
Ymir
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,889
Damage
63,471
79,776
Taken
74,299
41,846
Mitigated
48,839
19,090
Healing
20,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
17,926
8,915
0
5,963
19,316
14,627
429
2,679
16,637
0
60,444
W
Artemis
Cypsi
Artemis
12,126
5,944
0
3,485
10,535
3,689
2,837
1,569
8,966
0
70,033
W
Freya
Erko4545
Freya
13,234
5,186
0
8,214
16,887
8,116
165
3,858
13,029
51,693
3,937
L
King Arthur
KenshiiTTV
King Arthur
2,946
385
0
690
14,073
7,897
288
4,159
9,914
0
21,527
L
Danzaburou
LenzoRyū
Danzaburou
6,659
2,473
0
1,561
12,788
5,865
698
2,168
10,620
0
48,611
L
Mercury
Meotwo
Mercury
11,167
5,834
0
3,460
15,367
5,753
0
4,524
10,843
0
57,548
W
16,423
7,821
0
1,302
19,336
14,804
2,225
3,572
15,764
0
114,043
L
Amaterasu
RidiKapo
Amaterasu
15,915
8,779
0
12,273
26,169
16,695
1,012
2,700
23,469
0
51,380
L
Vulcan
SIIxz602
Vulcan
13,202
2,970
0
1,106
11,379
5,636
0
2,972
8,407
36,092
0
W
Ymir
TGOALID
Ymir
3,762
669
0
1,848
8,225
7,603
156
1,524
6,701
21,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
55,701
360
Minions Killed
499
0
Camps Cleared
0
1,829,721
Distance Traveled
2,031,651
7
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,660
555
102
5
0
410,113
6
W
Artemis
10,664
508
134
6
0
388,801
6
W
Freya
10,775
513
73
3
0
362,811
8
L
King Arthur
7,814
372
23
1
0
337,976
0
L
Danzaburou
9,042
431
101
5
0
344,538
0
L
Mercury
10,053
479
103
5
0
436,759
1
W
Bellona
12,085
575
166
8
0
460,610
3
L
Amaterasu
10,096
481
84
4
0
349,858
1
L
Vulcan
8,403
400
49
2
0
360,590
5
W
Ymir
10,517
501
24
1
0
409,316
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role