Player Matchup

Mercury
Mercury
ChemicalSurge
Mercury
Level 25
God Stats
13W - 21L
1,487 SR
Queue Stats
52W - 54L
1,496 Elo+
Party 3
Hel
Hel
JAMM3Y DODG3R
Hel
Level 28
God Stats
3W - 3L
1,535 SR
Queue Stats
47W - 36L
1,513 Elo+
Party 2
Ra
Ra
Lenamakapaka
Ra
Level 21
God Stats
1W - 6L
1,720 SR
Queue Stats
533W - 561L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snorzzie
Ah Muzen Cab
Level 28
God Stats
13W - 22L
1,425 SR
Queue Stats
114W - 147L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
TTVatubbyk
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 26
1,533 SR
1,489 Elo+

VS

Team Averages
Level 20
1,570 SR
1,379 Elo+
Izanami
Izanami
Adur
Izanami
Level 42
God Stats
3W - 4L
1,549 SR
Queue Stats
38W - 48L
1,504 Elo+
Party 1
Terra
Terra
Erthos
Terra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 49L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
Roboo18
Guan Yu
Level 18
God Stats
11W - 15L
1,475 SR
Queue Stats
18W - 32L
1,281 Elo+
Party 4
Baron Samedi
Baron Samedi
Strukii
Baron Samedi
Level 18
God Stats
7W - 2L
1,826 SR
Queue Stats
19W - 28L
1,305 Elo+
Party 4
Hun Batz
Hun Batz
strukarr
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,249 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
8 / 1 / 2
9,684
605
4,718
7,154
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 8
7,661
479
9,299
11,754
4,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
8 / 0 / 6
9,657
604
7,529
7,469
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Snorzzie
Ah Muzen Cab
13
3 / 5 / 3
8,332
521
9,702
13,030
3,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TTVatubbyk
Sun Wukong
15
10 / 0 / 4
9,847
615
9,788
10,802
8,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adur
Izanami
13
9 / 5 / 3
8,335
521
16,895
14,176
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Erthos
Terra
11
2 / 4 / 8
7,618
476
3,882
11,848
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Roboo18
Guan Yu
8
0 / 7 / 0
5,501
344
5,098
11,455
8,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Strukii
Baron Samedi
10
1 / 7 / 0
6,489
406
4,153
8,533
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
strukarr
Hun Batz
9
0 / 7 / 1
6,066
379
2,322
11,341
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
30
Kills
12
12
Deaths
30
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Adur
Izanami
9
5
3
2.1
W
Mercury
8
1
2
9
L
Terra
Erthos
Terra
2
4
8
1.5
W
1
6
8
0.83
W
8
0
6
11
L
Guan Yu
Roboo18
Guan Yu
0
7
0
0
W
Ah Muzen Cab
Snorzzie
Ah Muzen Cab
3
5
3
0.9
L
Baron Samedi
Strukii
Baron Samedi
1
7
0
0.14
W
Sun Wukong
TTVatubbyk
Sun Wukong
10
0
4
12
L
Hun Batz
strukarr
Hun Batz
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,036
Damage
32,350
50,209
Taken
57,353
23,453
Mitigated
29,301
16,451
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Adur
Izanami
16,895
10,590
0
2,998
14,176
4,998
784
4,697
9,431
0
60,283
W
Mercury
4,718
2,522
0
0
7,154
2,875
0
411
6,660
0
74,204
L
Terra
Erthos
Terra
3,882
1,536
2,222
5,259
11,848
9,174
0
4,226
7,558
10,089
0
W
9,299
888
2,679
4,353
11,754
4,905
273
1,619
10,099
25,751
0
W
7,529
431
483
3,295
7,469
2,893
14
1,543
5,672
53,782
0
L
Guan Yu
Roboo18
Guan Yu
5,098
969
35
1,115
11,455
8,462
0
1,370
9,970
0
17,406
W
Ah Muzen Cab
Snorzzie
Ah Muzen Cab
9,702
4,759
0
3,521
13,030
3,943
1,745
2,478
10,512
0
54,068
L
Baron Samedi
Strukii
Baron Samedi
4,153
359
251
357
8,533
3,301
177
3,114
5,303
28,720
0
W
Sun Wukong
TTVatubbyk
Sun Wukong
9,788
3,161
0
2,120
10,802
8,837
2,324
1,437
8,756
0
48,223
L
Hun Batz
strukarr
Hun Batz
2,322
763
0
1,978
11,341
3,366
0
2,992
8,263
0
23,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,181
Gold Earned
34,009
470
Minions Killed
246
0
Camps Cleared
0
1,535,495
Distance Traveled
1,422,102
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,335
521
98
6
0
249,259
1
W
Mercury
9,684
605
133
8
0
349,849
0
L
Terra
7,618
476
13
1
0
260,508
0
W
Hel
7,661
479
36
2
0
297,403
7
W
Ra
9,657
604
108
7
0
347,898
1
L
Guan Yu
5,501
344
33
2
0
321,381
0
W
Ah Muzen Cab
8,332
521
95
6
0
242,160
0
L
Baron Samedi
6,489
406
53
3
0
278,254
2
W
Sun Wukong
9,847
615
98
6
0
298,185
0
L
Hun Batz
6,066
379
49
3
0
312,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role