Player Matchup

Bacchus
Bacchus
Bojabo11
Bacchus
Level 67
God Stats
61W - 60L
1,619 SR
Queue Stats
315W - 319L
1,510 Elo+
Party 2
Bellona
Bellona
DonRiddler89
Bellona
Level 16
God Stats
3W - 0L
1,779 SR
Queue Stats
103W - 92L
1,594 Elo+
Party 1
Olorun
Olorun
NukeLuke44
Olorun
Level 14
God Stats
8W - 2L
1,461 SR
Queue Stats
28W - 18L
1,566 Elo+
Solo
Skadi
Skadi
Xusito13
Skadi
Level 10
God Stats
8W - 20L
1,608 SR
Queue Stats
16W - 38L
1,462 Elo+
Party 2
Mulan
Mulan
someonetokmyname
Mulan
Level 41
God Stats
8W - 2L
1,678 SR
Queue Stats
149W - 130L
1,559 Elo+
Party 1
Team Averages
Level 30
1,629 SR
1,538 Elo+

VS

Team Averages
Level 18
1,511 SR
1,466 Elo+
Skadi
Skadi
Baran002
Skadi
Level 16
God Stats
65W - 57L
1,496 SR
Queue Stats
139W - 193L
1,438 Elo+
Party 3
Chang'e
Chang'e
DanielZinBan
Chang'e
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
273W - 268L
1,563 Elo+
Solo
Pele
Pele
Owned2win
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 529L
1,342 Elo+
Party 3
Ymir
Ymir
Tulpenkilla
Ymir
Level 18
God Stats
30W - 29L
1,558 SR
Queue Stats
296W - 372L
1,360 Elo+
Party 3
Rama
Rama
markamikazevk
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bojabo11
Bacchus
10
2 / 1 / 7
6,538
594
5,763
5,848
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
DonRiddler89
Bellona
12
6 / 1 / 1
7,081
644
5,338
8,255
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
NukeLuke44
Olorun
11
5 / 2 / 1
7,157
651
5,694
6,967
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Xusito13
Skadi
11
6 / 1 / 1
6,571
597
4,535
4,021
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 0 / 5
7,157
651
3,996
6,311
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Baran002
Skadi
9
2 / 5 / 1
5,957
542
3,297
5,884
1,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
DanielZinBan
Chang'e
8
0 / 2 / 0
5,185
471
3,436
5,834
2,002
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
7
0 / 6 / 0
4,815
438
1,903
8,614
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 5
5,731
521
2,393
8,858
3,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 0
4,585
417
3,044
6,273
1,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
21
Kills
3
5
Deaths
21
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
Baran002
Skadi
2
5
1
0.5
W
Bacchus
Bojabo11
Bacchus
2
1
7
5.5
L
Chang'e
DanielZinBan
Chang'e
0
2
0
0
W
Bellona
DonRiddler89
Bellona
6
1
1
6.5
W
Olorun
NukeLuke44
Olorun
5
2
1
2.75
L
Pele
0
6
0
0
L
0
4
5
0.63
W
Skadi
Xusito13
Skadi
6
1
1
6.5
L
1
4
0
0.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,326
Damage
14,073
31,402
Taken
35,463
17,379
Mitigated
10,824
14,969
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Baran002
Skadi
3,297
1,562
0
116
5,884
1,976
0
4,424
1,460
0
22,240
W
Bacchus
Bojabo11
Bacchus
5,763
986
0
2,521
5,848
5,265
32
815
5,033
20,328
0
L
Chang'e
DanielZinBan
Chang'e
3,436
564
0
2,955
5,834
2,002
0
0
5,834
22,745
0
W
Bellona
DonRiddler89
Bellona
5,338
2,582
0
4,234
8,255
6,026
0
3,366
4,889
0
32,301
W
Olorun
NukeLuke44
Olorun
5,694
2,914
0
2,895
6,967
2,522
692
409
6,558
34,694
0
L
Pele
1,903
394
0
2,033
8,614
2,072
0
1,179
7,435
0
20,551
L
2,393
706
0
1,421
8,858
3,575
0
3,670
5,188
9,844
0
W
Skadi
Xusito13
Skadi
4,535
999
222
1,245
4,021
1,004
2,209
246
3,775
0
33,664
L
3,044
2,843
0
228
6,273
1,199
0
2,184
4,089
0
13,361
W
3,996
955
0
3,852
6,311
2,562
0
993
5,318
0
46,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,504
Gold Earned
26,273
322
Minions Killed
162
0
Camps Cleared
0
975,157
Distance Traveled
846,137
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,957
542
33
3
0
195,054
0
W
Bacchus
6,538
594
23
2
0
194,275
2
L
Chang'e
5,185
471
51
5
0
116,402
1
W
Bellona
7,081
644
60
5
0
189,787
0
W
Olorun
7,157
651
63
6
0
181,269
1
L
Pele
4,815
438
44
4
0
173,482
0
L
Ymir
5,731
521
12
1
0
164,019
1
W
Skadi
6,571
597
67
6
0
173,779
0
L
Rama
4,585
417
22
2
0
197,180
1
W
Mulan
7,157
651
109
10
0
236,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role