Player Matchup

Amaterasu
Amaterasu
Azemi
Amaterasu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
Bennykins
Yemoja
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Thoth
Thoth
DrBoopie
Thoth
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 1
Tiamat
Tiamat
LordBoopie
Tiamat
Level 27
God Stats
9W - 2L
1,305 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Apollo
Apollo
Purecringe
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 30
1,461 SR
1,500 Elo+

VS

Team Averages
Level 20
1,483 SR
1,393 Elo+
Set
Set
BloodOblivion
Set
Level 29
God Stats
1W - 2L
1,490 SR
Queue Stats
97W - 91L
1,569 Elo+
Solo
Ra
Ra
HonestAbeOGC
Ra
Level 22
God Stats
0W - 3L
1,187 SR
Queue Stats
102W - 83L
1,482 Elo+
Solo
Neith
Neith
McDoylie
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
467W - 508L
1,214 Elo+
Solo
Tsukuyomi
Tsukuyomi
YonkouIsZoro
Tsukuyomi
Level 17
God Stats
8W - 3L
1,740 SR
Queue Stats
29W - 27L
1,436 Elo+
Solo
Xing Tian
Xing Tian
maximumjoker869
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azemi
Amaterasu
17
5 / 1 / 3
9,726
540
11,660
17,193
8,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Bennykins
Yemoja
12
0 / 2 / 10
7,993
444
4,522
7,625
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
DrBoopie
Thoth
18
10 / 1 / 5
10,808
600
12,947
8,773
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
LordBoopie
Tiamat
14
6 / 3 / 4
9,083
505
10,593
10,030
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Purecringe
Apollo
14
8 / 3 / 1
9,271
515
13,901
12,926
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
8,815
490
8,823
15,785
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 8 / 2
8,546
475
8,132
13,973
4,378
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
McDoylie
Neith
11
2 / 6 / 0
7,066
393
4,785
11,077
3,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
YonkouIsZoro
Tsukuyomi
15
2 / 5 / 0
9,043
502
8,955
12,534
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
maximumjoker869
Xing Tian
10
0 / 3 / 6
7,431
413
7,111
16,867
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
29
Kills
10
10
Deaths
29
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Azemi
Amaterasu
5
1
3
6.5
W
Yemoja
Bennykins
Yemoja
0
2
10
2.5
L
3
7
4
0.71
W
Thoth
DrBoopie
Thoth
10
1
5
12.5
L
3
8
2
0.5
W
Tiamat
LordBoopie
Tiamat
6
3
4
2.67
L
Neith
McDoylie
Neith
2
6
0
0.33
W
Apollo
Purecringe
Apollo
8
3
1
2.83
L
Tsukuyomi
YonkouIsZoro
Tsukuyomi
2
5
0
0.4
L
Xing Tian
maximumjoker869
Xing Tian
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,623
Damage
37,806
56,547
Taken
70,236
28,596
Mitigated
31,627
21,571
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Azemi
Amaterasu
11,660
5,794
0
10,156
17,193
8,734
68
5,325
11,868
0
57,396
W
Yemoja
Bennykins
Yemoja
4,522
1,319
1,769
1,731
7,625
5,935
175
3,421
4,204
12,889
0
L
8,823
3,024
0
3,782
15,785
6,176
0
5,617
9,802
0
61,395
W
Thoth
DrBoopie
Thoth
12,947
659
0
1,650
8,773
3,667
550
769
8,004
81,004
0
L
8,132
739
616
2,278
13,973
4,378
0
7,463
6,054
41,851
0
W
Tiamat
LordBoopie
Tiamat
10,593
1,391
0
2,990
10,030
5,513
0
948
9,082
43,690
0
L
Neith
McDoylie
Neith
4,785
2,809
0
1,237
11,077
3,344
0
4,413
6,558
0
37,716
W
Apollo
Purecringe
Apollo
13,901
9,902
0
3,275
12,926
4,747
859
4,864
8,062
0
56,168
L
Tsukuyomi
YonkouIsZoro
Tsukuyomi
8,955
2,333
0
1,257
12,534
4,082
82
3,692
8,607
84
50,545
L
Xing Tian
maximumjoker869
Xing Tian
7,111
542
0
898
16,867
13,647
0
5,561
11,153
29,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
40,901
439
Minions Killed
417
0
Camps Cleared
0
1,550,802
Distance Traveled
1,466,741
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,726
540
113
6
0
335,248
1
W
Yemoja
7,993
444
16
1
0
240,560
0
L
Set
8,815
490
109
6
0
336,554
4
W
Thoth
10,808
600
145
8
0
348,657
3
L
Ra
8,546
475
81
5
0
267,427
1
W
Tiamat
9,083
505
62
3
0
321,407
3
L
Neith
7,066
393
84
5
0
241,138
1
W
Apollo
9,271
515
103
6
0
304,930
0
L
Tsukuyomi
9,043
502
95
5
0
295,603
6
L
Xing Tian
7,431
413
48
3
0
326,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role