Player Matchup

Hercules
Hercules
CheccDaStatsHo
Hercules
Level 137
God Stats
6W - 7L
1,785 SR
Queue Stats
388W - 408L
1,559 Elo+
Solo
Raijin
Raijin
DougPower
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Luisito_Gamer09
Agni
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 105L
1,557 Elo+
Solo
Merlin
Merlin
MrJocobo360
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,585 Elo+
Solo
Cerberus
Cerberus
Thothofegypt
Cerberus
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
461W - 506L
1,511 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,542 Elo+

VS

Team Averages
Level 127
1,513 SR
1,529 Elo+
Ymir
Ymir
Arch of Hope
Ymir
Level 141
God Stats
3W - 4L
1,176 SR
Queue Stats
373W - 367L
1,587 Elo+
Solo
Chernobog
Chernobog
KingZloxiania
Chernobog
Level 109
God Stats
3W - 2L
1,841 SR
Queue Stats
171W - 185L
1,557 Elo+
Solo
Freya
Freya
SneakyWoIf
Freya
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
241W - 183L
1,558 Elo+
Solo
Nike
Nike
casonamarketera
Nike
Level 77
God Stats
2W - 0L
1,717 SR
Queue Stats
123W - 149L
1,462 Elo+
Solo
Hades
Hades
xStrike77
Hades
Level 158
God Stats
12W - 10L
1,332 SR
Queue Stats
383W - 425L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 5 / 4
8,257
516
2,937
15,688
9,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
DougPower
Raijin
18
6 / 5 / 4
10,927
683
12,603
11,665
5,439
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 6 / 7
10,563
660
14,294
12,283
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
18
1 / 3 / 9
10,156
635
12,171
11,925
5,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Thothofegypt
Cerberus
18
5 / 6 / 7
10,643
665
13,177
22,046
23,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 15
11,482
718
13,832
20,183
27,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
KingZloxiania
Chernobog
18
3 / 2 / 15
11,216
701
8,633
11,735
7,910
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Freya
19
10 / 4 / 11
12,135
758
21,667
14,596
6,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 4 / 17
11,172
698
11,544
15,235
10,990
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
xStrike77
Hades
19
4 / 3 / 15
11,580
724
11,760
15,269
11,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
15
Kills
25
25
Deaths
17
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
L
Hercules
0
5
4
0.4
L
Raijin
DougPower
Raijin
6
5
4
1.6
W
Chernobog
KingZloxiania
Chernobog
3
2
15
5.25
L
3
6
7
1.08
L
Merlin
1
3
9
1.83
W
Freya
10
4
11
3.88
L
Cerberus
Thothofegypt
Cerberus
5
6
7
1.42
W
3
4
17
2.88
W
Hades
xStrike77
Hades
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
67,436
73,607
Taken
77,018
49,211
Mitigated
64,329
25,485
Healing
34,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,832
2,652
3,135
5,482
20,183
27,268
74
15,841
4,342
21,416
0
L
Hercules
2,937
763
441
5,116
15,688
9,617
0
11,496
4,192
0
4,165
L
Raijin
DougPower
Raijin
12,603
1,162
2,321
2,552
11,665
5,439
396
8,197
3,468
30,037
0
W
Chernobog
KingZloxiania
Chernobog
8,633
3,299
3,394
3,601
11,735
7,910
2,264
8,489
1,667
0
30,399
L
14,294
854
398
1,449
12,283
5,351
0
7,919
4,364
31,487
0
L
Merlin
12,171
670
1,418
3,306
11,925
5,348
0
6,356
5,569
39,544
0
W
Freya
21,667
7,123
2,171
4,943
14,596
6,188
1,292
9,361
5,235
43,430
0
L
Cerberus
Thothofegypt
Cerberus
13,177
737
1,754
6,730
22,046
23,456
0
13,291
8,755
19,650
0
W
11,544
564
1,193
1,769
15,235
10,990
898
8,363
6,872
0
16,052
W
Hades
xStrike77
Hades
11,760
1,102
3,904
4,501
15,269
11,973
860
10,191
5,078
27,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,546
Gold Earned
57,585
163
Minions Killed
145
0
Camps Cleared
0
1,084,324
Distance Traveled
1,370,321
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,482
718
20
1
0
278,334
0
L
Hercules
8,257
516
2
0
0
116,884
0
L
Raijin
10,927
683
50
3
0
235,939
2
W
Chernobog
11,216
701
48
3
0
270,955
3
L
Agni
10,563
660
52
3
0
236,295
4
L
Merlin
10,156
635
39
2
0
230,742
1
W
Freya
12,135
758
36
2
0
263,192
0
L
Cerberus
10,643
665
20
1
0
264,464
2
W
Nike
11,172
698
8
1
0
305,523
0
W
Hades
11,580
724
33
2
0
252,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role