Player Matchup

Baron Samedi
Baron Samedi
DonothanCheadle
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GnnG
Izanami
Level 24
God Stats
4W - 3L
1,892 SR
Queue Stats
22W - 24L
1,434 Elo+
Solo
Bastet
Bastet
Gravesiliks
Bastet
Level 25
God Stats
5W - 3L
1,910 SR
Queue Stats
62W - 66L
1,506 Elo+
Solo
Pele
Pele
ShYfT BAM1
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Solo
Medusa
Medusa
ĦęäřťŁēšş
Medusa
Level 23
God Stats
9W - 10L
1,511 SR
Queue Stats
17W - 21L
1,447 Elo+
Solo
Team Averages
Level 21
1,663 SR
1,467 Elo+

VS

Team Averages
Level 20
1,572 SR
1,474 Elo+
Merlin
Merlin
Cakefister
Merlin
Level 22
God Stats
8W - 4L
1,684 SR
Queue Stats
30W - 26L
1,483 Elo+
Party 1
Cupid
Cupid
Dendymeister
Cupid
Level 18
God Stats
7W - 6L
1,569 SR
Queue Stats
44W - 33L
1,373 Elo+
Solo
Neith
Neith
Steckmonster
Neith
Level 14
God Stats
5W - 4L
1,719 SR
Queue Stats
19W - 30L
1,403 Elo+
Solo
Loki
Loki
prezidentgary
Loki
Level 17
God Stats
1W - 0L
1,329 SR
Queue Stats
17W - 9L
1,600 Elo+
Party 1
Geb
Geb
vovuey
Geb
Level 27
God Stats
57W - 42L
1,559 SR
Queue Stats
113W - 99L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonothanCheadle
Baron Samedi
4
0 / 2 / 0
3,132
626
657
2,366
585
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
GnnG
Izanami
6
1 / 0 / 1
3,891
778
1,526
1,413
360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
5
1 / 0 / 0
3,433
687
1,061
3,051
636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 1 / 0
2,567
513
159
656
139
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 1 / 0
2,979
596
845
1,459
291
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cakefister
Merlin
6
1 / 0 / 2
3,935
787
1,196
1,763
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 0
3,426
685
726
2,198
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 0
3,365
673
594
2,011
501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
2 / 0 / 1
4,006
801
909
2,188
434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Geb
vovuey
Geb
6
0 / 0 / 1
3,549
710
524
2,813
963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cakefister
Merlin
1
0
2
2
W
1
0
0
1
L
Baron Samedi
DonothanCheadle
Baron Samedi
0
2
0
0
L
Izanami
GnnG
Izanami
1
0
1
1.5
L
Bastet
1
0
0
1
L
0
1
0
0
W
0
2
0
0
W
2
0
1
2.5
W
Geb
vovuey
Geb
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,248
Damage
3,949
8,945
Taken
10,973
2,011
Mitigated
2,834
2,387
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cakefister
Merlin
1,196
40
0
1,090
1,763
426
570
611
1,152
10,113
0
W
726
350
217
1,109
2,198
510
390
0
2,198
0
12,823
L
Baron Samedi
DonothanCheadle
Baron Samedi
657
41
0
698
2,366
585
0
113
2,089
10,028
0
L
Izanami
GnnG
Izanami
1,526
1,115
0
375
1,413
360
593
203
1,210
0
16,042
L
Bastet
1,061
326
111
1,155
3,051
636
0
363
2,604
0
8,791
L
159
106
0
48
656
139
0
382
184
0
601
W
594
322
0
132
2,011
501
810
0
2,011
0
11,599
W
909
292
0
1,146
2,188
434
0
46
2,142
0
12,950
W
Geb
vovuey
Geb
524
0
0
1,140
2,813
963
288
0
2,813
8,720
0
L
845
223
0
0
1,459
291
0
321
1,138
0
8,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,002
Gold Earned
18,281
96
Minions Killed
113
0
Camps Cleared
0
434,271
Distance Traveled
479,273
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,935
787
22
4
0
104,224
0
W
Cupid
3,426
685
29
6
0
82,363
2
L
Baron Samedi
3,132
626
19
4
0
93,300
1
L
Izanami
3,891
778
42
8
0
108,038
0
L
Bastet
3,433
687
26
5
0
106,111
2
L
Pele
2,567
513
1
0
0
45,168
1
W
Neith
3,365
673
15
3
0
74,069
0
W
Loki
4,006
801
35
7
0
122,488
1
W
Geb
3,549
710
12
2
0
96,129
1
L
Medusa
2,979
596
8
2
0
81,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role