Player Matchup

Ah Puch
Ah Puch
Patrao3011
Ah Puch
Level 68
God Stats
1W - 1L
1,802 SR
Queue Stats
170W - 179L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
PoopKilllsSharks
Erlang Shen
Level 67
God Stats
17W - 11L
1,538 SR
Queue Stats
106W - 123L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Zdenne
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
cazaptas42
Merlin
Level 49
God Stats
4W - 8L
1,244 SR
Queue Stats
89W - 125L
1,298 Elo+
Party 2
Artemis
Artemis
saggretsuko-
Artemis
Level 37
God Stats
46W - 60L
1,509 SR
Queue Stats
186W - 260L
1,282 Elo+
Party 2
Team Averages
Level 54
1,519 SR
1,387 Elo+

VS

Team Averages
Level 77
1,475 SR
1,406 Elo+
Poseidon
Poseidon
BBG_KingLefiy5x
Poseidon
Level 103
God Stats
8W - 3L
1,500 SR
Queue Stats
183W - 190L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
Deataylor
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 113L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
Ghosted_Shogun
Ne Zha
Level 20
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 36L
1,429 Elo+
Party 1
Awilix
Awilix
IXI CEIL IXI
Awilix
Level 88
God Stats
3W - 4L
1,460 SR
Queue Stats
38W - 51L
1,335 Elo+
Solo
Neith
Neith
pending_forever1
Neith
Level 68
God Stats
168W - 214L
1,413 SR
Queue Stats
335W - 418L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Patrao3011
Ah Puch
16
1 / 9 / 1
9,804
467
6,394
15,474
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
PoopKilllsSharks
Erlang Shen
12
1 / 10 / 3
8,111
386
8,080
18,390
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Zdenne
Danzaburou
16
6 / 7 / 0
10,550
502
8,931
13,705
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
cazaptas42
Merlin
12
0 / 7 / 1
7,903
376
3,955
9,790
2,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
saggretsuko-
Artemis
13
0 / 6 / 0
7,695
366
6,175
10,487
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
15 / 1 / 7
13,582
647
18,070
10,635
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Deataylor
Kuzenbo
16
7 / 4 / 7
11,236
535
7,426
13,222
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
9 / 3 / 2
12,443
593
12,375
17,063
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
20
7 / 1 / 7
12,582
599
9,726
12,262
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 2
9,248
440
4,943
7,030
2,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
8
Kills
39
39
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
15
1
7
18.5
W
Kuzenbo
Deataylor
Kuzenbo
7
4
7
2.63
W
9
3
2
3.33
W
Awilix
7
1
7
10.5
L
Ah Puch
Patrao3011
Ah Puch
1
9
1
0.17
L
Erlang Shen
PoopKilllsSharks
Erlang Shen
1
10
3
0.25
L
Danzaburou
Zdenne
Danzaburou
6
7
0
0.86
L
Merlin
cazaptas42
Merlin
0
7
1
0.07
W
1
0
2
2
L
Artemis
saggretsuko-
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,535
Damage
52,540
67,846
Taken
60,212
21,646
Mitigated
39,018
11,312
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
18,070
2,899
0
3,378
10,635
4,190
895
3,494
7,137
107,042
0
W
Kuzenbo
Deataylor
Kuzenbo
7,426
2,394
0
2,516
13,222
16,651
1,030
2,686
10,405
33,107
0
W
12,375
4,216
0
7,532
17,063
10,497
3,548
740
16,283
0
68,765
W
Awilix
9,726
3,482
0
4,454
12,262
5,262
1,768
1,429
10,833
0
80,796
L
Ah Puch
Patrao3011
Ah Puch
6,394
0
0
3,006
15,474
4,805
924
9,596
5,433
55,739
0
L
Erlang Shen
PoopKilllsSharks
Erlang Shen
8,080
4,140
0
4,727
18,390
5,755
0
6,074
11,957
0
35,209
L
Danzaburou
Zdenne
Danzaburou
8,931
3,641
0
1,054
13,705
4,713
1,116
1,452
11,560
0
46,112
L
Merlin
cazaptas42
Merlin
3,955
783
0
750
9,790
2,728
39
2,927
6,742
39,035
0
W
4,943
759
0
1,242
7,030
2,418
1,416
1,533
5,205
0
41,920
L
Artemis
saggretsuko-
Artemis
6,175
2,128
0
1,775
10,487
3,645
0
4,310
6,010
0
41,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
59,091
390
Minions Killed
604
0
Camps Cleared
0
1,558,463
Distance Traveled
1,907,097
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,582
647
189
9
0
437,430
0
W
Kuzenbo
11,236
535
53
3
0
362,742
0
W
Ne Zha
12,443
593
129
6
0
388,682
0
W
Awilix
12,582
599
149
7
0
446,599
4
L
Ah Puch
9,804
467
97
5
0
325,248
1
L
Erlang Shen
8,111
386
63
3
0
333,587
2
L
Danzaburou
10,550
502
77
4
0
277,959
0
L
Merlin
7,903
376
73
3
0
318,598
3
W
Neith
9,248
440
84
4
0
271,644
3
L
Artemis
7,695
366
80
4
0
303,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role