Player Matchup

Artemis
Artemis
BigSleaze4
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,899 Elo+
Party 2
Xbalanque
Xbalanque
Geodaddi
Xbalanque
Level 20
God Stats
2W - 0L
1,707 SR
Queue Stats
18W - 9L
1,710 Elo+
Party 2
Nemesis
Nemesis
Mchinzify2
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 21L
1,920 Elo+
Party 2
Yemoja
Yemoja
Mkertokarijo-
Yemoja
Level 124
God Stats
1W - 1L
1,240 SR
Queue Stats
30W - 27L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
mies233
Sun Wukong
Level 18
God Stats
4W - 2L
1,783 SR
Queue Stats
5W - 3L
1,828 Elo+
Party 2
Team Averages
Level 35
1,546 SR
1,787 Elo+

VS

Team Averages
Level 14
1,554 SR
1,497 Elo+
Amaterasu
Amaterasu
BobbySupertramp
Amaterasu
Level 23
God Stats
14W - 6L
1,690 SR
Queue Stats
79W - 53L
1,584 Elo+
Solo
Olorun
Olorun
BomberBom_21
Olorun
Level 14
God Stats
5W - 6L
1,500 SR
Queue Stats
527W - 510L
1,486 Elo+
Solo
Thor
Thor
Junkie_Jakey
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 1
Fenrir
Fenrir
Romanfabio
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,347 Elo+
Solo
Izanami
Izanami
x_tiaa_xo
Izanami
Level 22
God Stats
48W - 55L
1,579 SR
Queue Stats
125W - 133L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigSleaze4
Artemis
14
10 / 0 / 3
8,785
628
9,703
7,324
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Geodaddi
Xbalanque
14
7 / 0 / 3
8,399
600
5,009
7,940
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mchinzify2
Nemesis
16
7 / 1 / 5
9,359
669
6,169
8,546
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 0 / 13
7,646
546
2,492
8,087
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
mies233
Sun Wukong
13
3 / 1 / 4
7,657
547
4,421
6,197
2,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BobbySupertramp
Amaterasu
12
1 / 4 / 0
7,045
503
3,406
10,141
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
8
0 / 7 / 1
5,382
384
3,647
8,370
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 0
5,446
389
1,476
9,534
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Romanfabio
Fenrir
5
0 / 2 / 0
4,719
337
161
4,748
1,145
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
x_tiaa_xo
Izanami
10
0 / 10 / 0
6,435
460
3,739
11,232
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
28
Kills
1
2
Deaths
28
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigSleaze4
Artemis
10
0
3
11.5
L
Amaterasu
BobbySupertramp
Amaterasu
1
4
0
0.25
L
Olorun
0
7
1
0.07
W
Xbalanque
Geodaddi
Xbalanque
7
0
3
8.5
L
0
5
0
0
W
Nemesis
Mchinzify2
Nemesis
7
1
5
9.5
W
1
0
13
7.5
L
Fenrir
Romanfabio
Fenrir
0
2
0
0
W
Sun Wukong
mies233
Sun Wukong
3
1
4
5
L
Izanami
x_tiaa_xo
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,794
Damage
12,429
38,094
Taken
44,025
17,827
Mitigated
15,025
16,212
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigSleaze4
Artemis
9,703
5,398
0
3,708
7,324
3,579
2,720
1,416
5,908
0
58,561
L
Amaterasu
BobbySupertramp
Amaterasu
3,406
1,077
0
4,177
10,141
7,070
0
47
10,094
16
36,144
L
Olorun
3,647
1,549
0
1,462
8,370
2,072
0
1,826
6,544
22,590
0
W
Xbalanque
Geodaddi
Xbalanque
5,009
3,389
0
5,393
7,940
2,783
1,133
1,178
6,762
0
49,279
L
1,476
346
0
2,073
9,534
2,587
0
82
9,452
0
24,401
W
Nemesis
Mchinzify2
Nemesis
6,169
2,759
0
739
8,546
3,985
0
0
8,546
0
68,808
W
2,492
636
2,445
2,860
8,087
4,854
0
1,053
7,034
21,351
0
L
Fenrir
Romanfabio
Fenrir
161
112
0
591
4,748
1,145
0
86
4,662
0
11,481
W
Sun Wukong
mies233
Sun Wukong
4,421
922
0
1,067
6,197
2,626
773
0
6,197
0
32,950
L
Izanami
x_tiaa_xo
Izanami
3,739
2,378
0
1,170
11,232
2,151
0
451
10,781
0
34,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,846
Gold Earned
29,027
398
Minions Killed
262
0
Camps Cleared
0
1,260,680
Distance Traveled
1,099,827
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,785
628
92
7
0
211,852
2
L
Amaterasu
7,045
503
79
6
0
238,734
3
L
Olorun
5,382
384
30
2
0
225,668
0
W
Xbalanque
8,399
600
100
7
0
221,211
4
L
Thor
5,446
389
48
3
0
220,993
0
W
Nemesis
9,359
669
125
9
0
318,747
0
W
Yemoja
7,646
546
27
2
0
256,208
1
L
Fenrir
4,719
337
28
2
0
179,016
0
W
Sun Wukong
7,657
547
54
4
0
252,662
0
L
Izanami
6,435
460
77
6
0
235,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role