Player Matchup

Olorun
Olorun
AngiGamer15
Olorun
Level 25
God Stats
2W - 2L
1,150 SR
Queue Stats
38W - 43L
1,436 Elo+
Party 2
Mercury
Mercury
BabaApo
Mercury
Level 18
God Stats
45W - 26L
1,515 SR
Queue Stats
113W - 108L
1,429 Elo+
Solo
Aphrodite
Aphrodite
Javiti
Aphrodite
Level 7
God Stats
8W - 3L
1,686 SR
Queue Stats
9W - 5L
1,562 Elo+
Party 2
Nike
Nike
RAMIDIEZzz
Nike
Level 25
God Stats
5W - 6L
1,532 SR
Queue Stats
52W - 82L
1,555 Elo+
Party 2
Izanami
Izanami
Tugatete123
Izanami
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,476 SR
1,496 Elo+

VS

Team Averages
Level 19
1,509 SR
1,409 Elo+
Fenrir
Fenrir
TheBlackThorn22
Fenrir
Level 17
God Stats
33W - 28L
1,650 SR
Queue Stats
87W - 87L
1,502 Elo+
Solo
Hel
Hel
Witchchild
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,511 Elo+
Solo
Da Ji
Da Ji
venum01
Da Ji
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
King Arthur
King Arthur
xXDarkBlooXx
King Arthur
Level 26
God Stats
5W - 8L
1,646 SR
Queue Stats
50W - 66L
1,434 Elo+
Solo
Izanami
Izanami
Фуксия
Izanami
Level 13
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 4L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
3 / 2 / 2
6,209
621
2,517
5,062
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BabaApo
Mercury
12
6 / 2 / 3
6,967
697
5,164
5,952
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Javiti
Aphrodite
9
1 / 1 / 2
5,777
578
3,226
3,733
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 2 / 1
5,603
560
1,623
4,039
1,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Tugatete123
Izanami
9
2 / 1 / 1
5,487
549
3,726
3,866
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 1
5,527
553
5,932
7,008
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,156
516
3,069
5,742
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
venum01
Da Ji
9
2 / 5 / 0
5,305
531
3,095
7,157
2,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
xXDarkBlooXx
King Arthur
3
0 / 1 / 0
3,612
361
69
895
216
Izanami
Фуксия
Izanami
8
1 / 2 / 1
4,521
452
1,192
4,340
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
8
8
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
2
2
2
W
Mercury
BabaApo
Mercury
6
2
3
3.75
W
Aphrodite
Javiti
Aphrodite
1
1
2
2
W
1
2
1
0.75
L
4
4
1
1.13
W
Izanami
Tugatete123
Izanami
2
1
1
2.5
L
1
1
1
1.5
L
Da Ji
venum01
Da Ji
2
5
0
0.4
L
King Arthur
xXDarkBlooXx
King Arthur
0
1
0
0
L
Izanami
Фуксия
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,256
Damage
13,357
22,652
Taken
25,142
9,263
Mitigated
8,370
6,567
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,517
616
161
1,128
5,062
1,559
1,375
0
5,062
23,791
0
W
Mercury
BabaApo
Mercury
5,164
3,769
0
0
5,952
2,111
283
0
5,952
0
35,507
W
Aphrodite
Javiti
Aphrodite
3,226
250
1,396
1,991
3,733
2,647
314
1,364
2,369
13,158
0
W
1,623
389
0
771
4,039
1,892
213
0
4,039
0
23,250
L
5,932
1,647
0
676
7,008
2,328
0
462
6,366
0
18,803
W
Izanami
Tugatete123
Izanami
3,726
1,560
0
1,120
3,866
1,054
844
1,705
2,161
0
37,942
L
3,069
106
838
3,463
5,742
2,365
0
1,431
4,311
21,382
0
L
Da Ji
venum01
Da Ji
3,095
868
0
0
7,157
2,006
0
1,721
5,182
0
21,664
L
King Arthur
xXDarkBlooXx
King Arthur
69
0
0
0
895
216
0
0
870
0
1,618
L
Izanami
Фуксия
Izanami
1,192
963
0
30
4,340
1,455
0
1,795
2,545
0
15,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
24,121
259
Minions Killed
143
0
Camps Cleared
0
888,275
Distance Traveled
788,040
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,209
621
51
5
0
168,181
0
W
Mercury
6,967
697
63
6
0
198,046
1
W
Aphrodite
5,777
578
22
2
0
176,242
2
W
Nike
5,603
560
52
5
0
165,150
0
L
Fenrir
5,527
553
31
3
0
174,825
0
W
Izanami
5,487
549
71
7
0
180,656
4
L
Hel
5,156
516
31
3
0
199,730
3
L
Da Ji
5,305
531
37
4
0
180,822
0
L
King Arthur
3,612
361
9
1
0
28,656
0
L
Izanami
4,521
452
35
4
0
204,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role