Player Matchup

Tsukuyomi
Tsukuyomi
ExeLord02
Tsukuyomi
Level 18
God Stats
12W - 8L
1,638 SR
Queue Stats
65W - 50L
1,424 Elo+
Party 3
Chang'e
Chang'e
Infinuz
Chang'e
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,229 Elo+
Party 2
Sylvanus
Sylvanus
OBarbaRuiva
Sylvanus
Level 29
God Stats
2W - 5L
1,258 SR
Queue Stats
104W - 114L
1,444 Elo+
Solo
Bellona
Bellona
bonitaegosta
Bellona
Level 10
God Stats
1W - 2L
1,169 SR
Queue Stats
10W - 10L
1,426 Elo+
Party 3
Neith
Neith
infinuzzureth
Neith
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,299 Elo+
Party 2
Team Averages
Level 18
1,413 SR
1,364 Elo+

VS

Team Averages
Level 18
1,562 SR
1,504 Elo+
Danzaburou
Danzaburou
Hyelix
Danzaburou
Level 5
God Stats
2W - 1L
1,859 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 1
Bellona
Bellona
Malucoblz02
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,289 Elo+
Solo
Ra
Ra
SergioHater
Ra
Level 28
God Stats
4W - 8L
1,379 SR
Queue Stats
304W - 354L
1,430 Elo+
Solo
Thanatos
Thanatos
SpheredFob
Thanatos
Level 27
God Stats
9W - 13L
1,350 SR
Queue Stats
98W - 127L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
Tigaodez
Cthulhu
Level 3
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExeLord02
Tsukuyomi
20
14 / 4 / 11
14,557
560
26,150
23,245
12,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Infinuz
Chang'e
20
14 / 3 / 10
13,268
510
14,953
17,725
7,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
OBarbaRuiva
Sylvanus
18
2 / 3 / 22
12,874
495
11,237
22,409
32,317
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
bonitaegosta
Bellona
20
7 / 4 / 7
12,720
489
12,140
21,416
19,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
11 / 5 / 15
13,942
536
26,255
21,235
10,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hyelix
Danzaburou
17
5 / 11 / 3
12,522
482
21,832
20,198
7,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Malucoblz02
Bellona
19
6 / 10 / 3
13,708
527
14,368
22,880
18,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 8 / 1
12,479
480
15,364
17,535
7,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SpheredFob
Thanatos
16
2 / 10 / 4
11,118
428
6,582
21,769
9,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Tigaodez
Cthulhu
17
3 / 10 / 6
11,321
435
12,618
25,577
21,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
36
48
Kills
19
19
Deaths
49
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ExeLord02
Tsukuyomi
14
4
11
4.88
L
Danzaburou
Hyelix
Danzaburou
5
11
3
0.59
W
Chang'e
Infinuz
Chang'e
14
3
10
6.33
L
Bellona
Malucoblz02
Bellona
6
10
3
0.75
W
Sylvanus
OBarbaRuiva
Sylvanus
2
3
22
4.33
L
3
8
1
0.44
L
Thanatos
SpheredFob
Thanatos
2
10
4
0.4
L
Cthulhu
Tigaodez
Cthulhu
3
10
6
0.6
W
Bellona
bonitaegosta
Bellona
7
4
7
2.63
W
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,735
Damage
70,764
106,030
Taken
107,959
82,663
Mitigated
64,212
34,599
Healing
25,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ExeLord02
Tsukuyomi
26,150
5,896
0
4,504
23,245
12,676
6,631
2,048
21,172
0
121,033
L
Danzaburou
Hyelix
Danzaburou
21,832
13,742
0
3,434
20,198
7,078
1,604
7,407
12,721
0
70,226
W
Chang'e
Infinuz
Chang'e
14,953
2,247
3,796
8,389
17,725
7,715
1,503
7,316
10,334
51,374
0
L
Bellona
Malucoblz02
Bellona
14,368
4,449
0
2,611
22,880
18,489
2,547
1,792
20,966
0
60,840
W
Sylvanus
OBarbaRuiva
Sylvanus
11,237
1,698
4,600
6,602
22,409
32,317
2,125
6,989
15,095
35,695
0
L
15,364
918
1,470
4,652
17,535
7,540
746
4,760
12,531
79,682
0
L
Thanatos
SpheredFob
Thanatos
6,582
1,320
0
9,540
21,769
9,547
907
3,157
18,568
0
55,423
L
Cthulhu
Tigaodez
Cthulhu
12,618
683
216
3,999
25,577
21,558
739
8,409
16,983
45,670
0
W
Bellona
bonitaegosta
Bellona
12,140
3,805
0
2,221
21,416
19,867
2,807
4,607
16,709
0
68,023
W
26,255
13,545
0
4,487
21,235
10,088
3,422
6,197
14,738
0
89,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,361
Gold Earned
61,148
541
Minions Killed
544
0
Camps Cleared
0
2,174,781
Distance Traveled
2,032,189
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,557
560
172
7
0
472,689
1
L
Danzaburou
12,522
482
119
5
0
380,228
2
W
Chang'e
13,268
510
78
3
0
459,510
5
L
Bellona
13,708
527
111
4
0
448,079
2
W
Sylvanus
12,874
495
55
2
0
393,967
0
L
Ra
12,479
480
144
6
0
381,159
4
L
Thanatos
11,118
428
97
4
0
420,028
0
L
Cthulhu
11,321
435
73
3
0
402,695
0
W
Bellona
12,720
489
107
4
0
442,042
0
W
Neith
13,942
536
129
5
0
406,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role