Player Matchup

Heimdallr
Heimdallr
Forfeit Moron
Heimdallr
Level 146
God Stats
0W - 1L
1,429 SR
Queue Stats
7W - 3L
1,817 Elo+
Party 1
Agni
Agni
ItsSharkberry
Agni
Level 123
God Stats
0W - 2L
1,631 SR
Queue Stats
6W - 3L
1,817 Elo+
Party 1
Chronos
Chronos
Rinsuko
Chronos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 14L
1,744 Elo+
Party 1
Tyr
Tyr
Roast Him
Tyr
Level 129
God Stats
8W - 4L
1,663 SR
Queue Stats
13W - 5L
1,818 Elo+
Party 1
Jormungandr
Jormungandr
cthujew
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,875 Elo+
Party 1
Team Averages
Level 137
1,545 SR
1,814 Elo+

VS

Team Averages
Level 143
1,667 SR
1,604 Elo+
Tiamat
Tiamat
Connorito
Tiamat
Level 150
God Stats
12W - 10L
1,691 SR
Queue Stats
314W - 287L
1,639 Elo+
Party 2
Danzaburou
Danzaburou
Kitsooki
Danzaburou
Level 127
God Stats
69W - 60L
1,697 SR
Queue Stats
285W - 264L
1,620 Elo+
Party 2
Cabrakan
Cabrakan
cholovirus
Cabrakan
Level 155
God Stats
13W - 10L
1,720 SR
Queue Stats
255W - 240L
1,585 Elo+
Solo
Khepri
Khepri
modin123
Khepri
Level 156
God Stats
28W - 12L
1,734 SR
Queue Stats
204W - 193L
1,619 Elo+
Solo
Medusa
Medusa
starlingfan
Medusa
Level 129
God Stats
10W - 19L
1,495 SR
Queue Stats
82W - 85L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Forfeit Moron
Heimdallr
14
2 / 3 / 2
7,923
792
5,232
8,284
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
7,526
753
6,041
4,749
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Rinsuko
Chronos
16
2 / 2 / 0
8,395
840
4,673
6,320
2,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 2
6,139
614
906
8,649
4,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
cthujew
Jormungandr
13
0 / 2 / 1
6,976
698
4,476
7,896
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Connorito
Tiamat
14
1 / 2 / 8
7,596
760
7,670
5,235
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Kitsooki
Danzaburou
15
3 / 1 / 3
8,361
836
5,103
3,254
1,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
cholovirus
Cabrakan
14
3 / 1 / 2
7,933
793
3,571
7,813
5,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Khepri
modin123
Khepri
14
2 / 0 / 8
8,581
858
2,654
6,214
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
16
3 / 1 / 6
8,812
881
9,947
5,950
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
12
12
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Connorito
Tiamat
1
2
8
2.5
L
Heimdallr
Forfeit Moron
Heimdallr
2
3
2
1
L
1
1
2
2
W
Danzaburou
Kitsooki
Danzaburou
3
1
3
4.5
L
Chronos
Rinsuko
Chronos
2
2
0
1
L
0
4
2
0.25
W
Cabrakan
cholovirus
Cabrakan
3
1
2
4
L
Jormungandr
cthujew
Jormungandr
0
2
1
0.25
W
Khepri
modin123
Khepri
2
0
8
6
W
Medusa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,328
Damage
28,945
35,898
Taken
28,466
18,332
Mitigated
20,951
6,051
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Connorito
Tiamat
7,670
1,269
146
2,122
5,235
4,994
0
1,867
3,299
27,440
0
L
Heimdallr
Forfeit Moron
Heimdallr
5,232
2,429
0
1,553
8,284
3,436
0
2,732
5,364
0
24,374
L
6,041
334
0
420
4,749
1,702
0
2,221
2,450
19,626
0
W
Danzaburou
Kitsooki
Danzaburou
5,103
2,302
0
791
3,254
1,581
2,288
1,423
1,793
0
23,496
L
Chronos
Rinsuko
Chronos
4,673
1,430
158
1,373
6,320
2,402
0
2,582
3,594
38,152
0
L
906
127
0
683
8,649
4,864
0
3,415
5,074
0
5,641
W
Cabrakan
cholovirus
Cabrakan
3,571
554
0
413
7,813
5,289
0
3,442
4,082
18,776
0
L
Jormungandr
cthujew
Jormungandr
4,476
709
0
1,864
7,896
5,928
1
2,249
5,521
18,815
0
W
Khepri
modin123
Khepri
2,654
407
0
2,433
6,214
6,156
0
4,020
2,070
14,892
0
W
Medusa
9,947
4,135
0
1,505
5,950
2,931
32
4,428
1,438
0
43,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
41,283
262
Minions Killed
274
4
Camps Cleared
12
758,552
Distance Traveled
994,670
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,596
760
61
6
4
198,944
4
L
Heimdallr
7,923
792
56
6
1
161,380
0
L
Agni
7,526
753
57
6
0
173,932
2
W
Danzaburou
8,361
836
59
6
1
169,668
3
L
Chronos
8,395
840
96
10
3
180,785
0
L
Tyr
6,139
614
18
2
0
94,312
1
W
Cabrakan
7,933
793
41
4
3
217,378
1
L
Jormungandr
6,976
698
35
4
0
148,143
0
W
Khepri
8,581
858
12
1
1
193,399
3
W
Medusa
8,812
881
101
10
3
215,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role