Player Matchup

Izanami
Izanami
Silver III
Cesxre
Izanami
Silver III
Level 121
God Stats
2W - 1L
1,332 SR
Queue Stats
82W - 88L
1,446 MMR
Party 1
King Arthur
King Arthur
Bronze III
ChavuTohLoki
King Arthur
Bronze III
Level 89
God Stats
10W - 8L
1,587 SR
Queue Stats
31W - 29L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Kampfpinguin-_-
Nu Wa
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Serqet
Serqet
Gold III
TTK_StRiKeRZzZ
Serqet
Gold III
Level 50
God Stats
3W - 0L
1,908 SR
Queue Stats
103W - 108L
1,490 MMR
Solo
Athena
Athena
Gold IV
Xx_MrTuBBy_xX
Athena
Gold IV
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 70L
1,581 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,565 SR
1,503 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,594 SR
1,506 MMR
Aphrodite
Aphrodite
Gold V
FireLight3R
Aphrodite
Gold V
Level 67
God Stats
2W - 3L
1,522 SR
Queue Stats
34W - 27L
1,487 MMR
Solo
Set
Set
Gold III
FrostWolf1218
Set
Gold III
Level 122
God Stats
8W - 3L
1,591 SR
Queue Stats
198W - 198L
1,516 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Jutsu-Monkey
Cthulhu
Gold IV
Level 88
God Stats
1W - 1L
1,737 SR
Queue Stats
120W - 134L
1,479 MMR
Solo
Ganesha
Ganesha
Gold II
SadBloodWings
Ganesha
Gold II
Level 104
God Stats
75W - 73L
1,622 SR
Queue Stats
198W - 198L
1,562 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Sir_Braynton
Hou Yi
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cesxre
Izanami
19
3 / 3 / 1
12,441
592
6,446
12,398
4,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ChavuTohLoki
King Arthur
18
4 / 3 / 6
11,994
571
19,311
24,938
20,891
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 8
10,110
481
14,199
6,782
2,286
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 10
12,558
598
9,665
16,479
10,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 9
10,877
518
11,748
15,530
12,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
DanzaburouJanusScyllaFenrirTsukuyomi

VS

Bans
ApolloCu ChulainnCupidLokiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FireLight3R
Aphrodite
16
5 / 5 / 3
10,872
518
9,202
15,360
7,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 4
9,659
460
11,647
19,122
8,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Jutsu-Monkey
Cthulhu
16
2 / 6 / 1
9,295
443
11,280
20,492
17,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
13
0 / 2 / 5
8,727
416
5,543
16,542
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
18
2 / 1 / 1
10,848
517
6,269
13,620
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
19
Kills
12
12
Deaths
19
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cesxre
Izanami
3
3
1
1.17
W
King Arthur
ChavuTohLoki
King Arthur
4
3
6
2.33
L
Aphrodite
FireLight3R
Aphrodite
5
5
3
1.3
L
3
5
4
1
L
Cthulhu
Jutsu-Monkey
Cthulhu
2
6
1
0.42
W
1
2
8
2.5
L
Ganesha
0
2
5
1.25
L
Hou Yi
2
1
1
2.5
W
7
3
10
4
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,369
Damage
43,941
76,127
Taken
85,136
50,638
Mitigated
52,833
25,260
Healing
32,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cesxre
Izanami
6,446
4,470
0
3,620
12,398
4,915
7,059
1,760
10,626
0
105,760
W
King Arthur
ChavuTohLoki
King Arthur
19,311
1,627
0
8,435
24,938
20,891
553
12,057
12,737
48
85,624
L
Aphrodite
FireLight3R
Aphrodite
9,202
1,586
4,748
7,277
15,360
7,149
625
7,063
7,431
54,947
0
L
11,647
4,851
0
5,052
19,122
8,830
57
4,841
13,310
0
68,470
L
Cthulhu
Jutsu-Monkey
Cthulhu
11,280
1,233
328
6,791
20,492
17,563
0
1,994
17,403
55,559
0
W
14,199
2,619
0
1,535
6,782
2,286
837
1,704
5,013
70,322
0
L
Ganesha
5,543
486
0
3,768
16,542
13,928
304
9,454
6,788
18,398
0
L
Hou Yi
6,269
2,628
0
4,395
13,620
5,363
0
1,723
11,470
0
88,539
W
9,665
2,397
0
7,426
16,479
10,238
720
4,022
12,396
0
89,094
W
11,748
2,218
0
4,244
15,530
12,308
0
5,782
9,330
29,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,980
Gold Earned
49,401
629
Minions Killed
485
0
Camps Cleared
0
2,031,620
Distance Traveled
1,856,803
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,441
592
175
8
0
366,110
6
W
King Arthur
11,994
571
152
7
0
410,873
0
L
Aphrodite
10,872
518
126
6
0
379,502
7
L
Set
9,659
460
98
5
0
373,341
4
L
Cthulhu
9,295
443
87
4
0
356,656
3
W
Nu Wa
10,110
481
116
6
0
366,921
11
L
Ganesha
8,727
416
6
0
0
389,281
5
L
Hou Yi
10,848
517
168
8
0
358,023
7
W
Serqet
12,558
598
150
7
0
445,595
6
W
Athena
10,877
518
36
2
0
442,121
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role