Player Matchup

King Arthur
King Arthur
CoolFoXX4
King Arthur
Level 65
God Stats
4W - 3L
1,553 SR
Queue Stats
360W - 330L
1,469 Elo+
Party 2
Ullr
Ullr
Jamoke42
Ullr
Level 45
God Stats
1W - 1L
1,221 SR
Queue Stats
15W - 23L
1,244 Elo+
Solo
Fenrir
Fenrir
Kurtzmonster
Fenrir
Level 67
God Stats
21W - 16L
1,637 SR
Queue Stats
409W - 374L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
WyFu-Generic
Ao Kuang
Level 62
God Stats
13W - 16L
1,372 SR
Queue Stats
62W - 75L
1,422 Elo+
Party 2
Bacchus
Bacchus
Xx_S_U_S_Lord_xX
Bacchus
Level 11
God Stats
18W - 14L
1,572 SR
Queue Stats
18W - 15L
1,514 Elo+
Party 2
Team Averages
Level 50
1,471 SR
1,417 Elo+

VS

Team Averages
Level 45
1,584 SR
1,413 Elo+
Hel
Hel
CONNOR2695
Hel
Level 41
God Stats
5W - 10L
1,408 SR
Queue Stats
377W - 370L
1,440 Elo+
Solo
Odin
Odin
DT26 Squid
Odin
Level 74
God Stats
12W - 9L
1,626 SR
Queue Stats
410W - 423L
1,448 Elo+
Party 1
Skadi
Skadi
IamMcLovin3520
Skadi
Level 27
God Stats
25W - 22L
1,481 SR
Queue Stats
175W - 202L
1,370 Elo+
Party 1
Ymir
Ymir
Lionhardt1999
Ymir
Level 25
God Stats
4W - 2L
1,689 SR
Queue Stats
237W - 275L
1,462 Elo+
Party 1
Scylla
Scylla
WallySub095
Scylla
Level 58
God Stats
1W - 5L
1,715 SR
Queue Stats
269W - 273L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoolFoXX4
King Arthur
14
0 / 3 / 3
8,002
471
4,182
11,512
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
1 / 0 / 4
7,456
439
3,993
5,833
1,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
13 / 0 / 6
10,157
597
13,016
10,771
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
WyFu-Generic
Ao Kuang
15
7 / 2 / 6
9,110
536
8,134
11,625
5,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 8
7,718
454
8,636
6,976
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
8,859
521
8,340
12,057
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
7,065
416
2,734
10,348
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 3 / 2
7,565
445
5,624
8,445
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 3
7,618
448
5,861
10,345
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
13
0 / 7 / 1
7,751
456
3,960
10,753
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
7
7
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
King Arthur
CoolFoXX4
King Arthur
0
3
3
0.5
L
1
5
0
0.2
L
2
3
2
1
W
Ullr
1
0
4
3
W
Fenrir
13
0
6
16
L
1
4
3
0.63
L
Scylla
0
7
1
0.07
W
Ao Kuang
WyFu-Generic
Ao Kuang
7
2
6
5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,961
Damage
26,519
46,717
Taken
51,948
21,344
Mitigated
19,047
15,225
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,340
506
427
5,988
12,057
4,200
0
1,901
9,881
59,174
0
W
King Arthur
CoolFoXX4
King Arthur
4,182
337
0
3,769
11,512
5,891
0
5,960
5,501
0
45,985
L
2,734
561
0
2,202
10,348
3,309
257
4,788
5,510
0
29,029
L
5,624
3,287
0
1,566
8,445
2,465
576
3,559
4,736
0
34,316
W
Ullr
3,993
761
0
1,119
5,833
1,612
294
1,579
4,254
0
36,027
W
Fenrir
13,016
3,813
0
2,738
10,771
4,382
430
2,966
7,721
0
57,080
L
5,861
1,351
695
1,663
10,345
5,807
72
3,951
6,148
30,388
0
L
Scylla
3,960
38
0
2,157
10,753
3,266
411
2,100
8,578
42,202
0
W
Ao Kuang
WyFu-Generic
Ao Kuang
8,134
1,219
0
5,849
11,625
5,278
576
4,774
6,557
42,916
0
W
8,636
674
417
1,333
6,976
4,181
22
2,453
4,523
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
38,858
354
Minions Killed
383
0
Camps Cleared
0
1,676,723
Distance Traveled
1,414,760
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,859
521
106
6
0
289,254
3
W
King Arthur
8,002
471
81
5
0
354,391
5
L
Odin
7,065
416
75
4
0
292,929
1
L
Skadi
7,565
445
53
3
0
269,906
3
W
Ullr
7,456
439
63
4
0
295,934
3
W
Fenrir
10,157
597
85
5
0
386,631
2
L
Ymir
7,618
448
57
3
0
284,704
1
L
Scylla
7,751
456
92
5
0
277,967
1
W
Ao Kuang
9,110
536
71
4
0
312,870
0
W
Bacchus
7,718
454
54
3
0
326,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role