Player Matchup

Danzaburou
Danzaburou
Fojhon
Danzaburou
Level 159
God Stats
9W - 19L
1,450 SR
Queue Stats
616W - 639L
1,609 Elo+
Party 2
Hel
Hel
Galbraith171
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 124L
1,508 Elo+
Solo
Persephone
Persephone
SiegeFactory
Persephone
Level 123
God Stats
5W - 3L
1,686 SR
Queue Stats
106W - 85L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
jcjavier
Tsukuyomi
Level 160
God Stats
0W - 2L
1,361 SR
Queue Stats
34W - 27L
1,621 Elo+
Party 2
Cu Chulainn
Cu Chulainn
viter45
Cu Chulainn
Level 109
God Stats
1W - 1L
1,680 SR
Queue Stats
84W - 88L
1,530 Elo+
Party 2
Team Averages
Level 124
1,536 SR
1,574 Elo+

VS

Team Averages
Level 100
1,545 SR
1,472 Elo+
Hou Yi
Hou Yi
BlueCraziness
Hou Yi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,226 Elo+
Party 1
Fenrir
Fenrir
Galaxy2291
Fenrir
Level 62
God Stats
6W - 4L
1,559 SR
Queue Stats
279W - 271L
1,581 Elo+
Party 3
Chang'e
Chang'e
H1ENN4
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,559 Elo+
Party 1
Scylla
Scylla
VodkaNeerd
Scylla
Level 92
God Stats
53W - 55L
1,552 SR
Queue Stats
106W - 99L
1,538 Elo+
Solo
Artemis
Artemis
Xx_Blade_xX108
Artemis
Level 68
God Stats
5W - 5L
1,613 SR
Queue Stats
322W - 329L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fojhon
Danzaburou
18
3 / 4 / 10
12,633
972
17,269
15,864
7,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 11 / 20
11,999
923
5,921
23,840
18,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
SiegeFactory
Persephone
19
6 / 9 / 11
13,592
1,046
23,914
17,188
6,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
jcjavier
Tsukuyomi
19
11 / 5 / 9
15,000
1,154
21,291
22,974
15,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
viter45
Cu Chulainn
19
3 / 12 / 12
13,167
1,013
10,463
34,874
34,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 24
14,140
1,088
19,853
14,080
5,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Galaxy2291
Fenrir
20
14 / 7 / 17
14,498
1,115
24,469
24,475
23,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
H1ENN4
Chang'e
20
9 / 5 / 18
13,956
1,074
18,237
17,963
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
VodkaNeerd
Scylla
20
6 / 2 / 21
14,264
1,097
24,703
9,495
3,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
5 / 7 / 25
12,922
994
20,596
17,492
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
146
23
Kills
41
41
Deaths
23
62
Assists
105
Player
Kills
Deaths
Assists
KDA
W
7
2
24
9.5
L
Danzaburou
Fojhon
Danzaburou
3
4
10
2
W
Fenrir
Galaxy2291
Fenrir
14
7
17
3.21
L
0
11
20
0.91
W
Chang'e
H1ENN4
Chang'e
9
5
18
3.6
L
Persephone
SiegeFactory
Persephone
6
9
11
1.28
W
Scylla
VodkaNeerd
Scylla
6
2
21
8.25
W
5
7
25
2.5
L
Tsukuyomi
jcjavier
Tsukuyomi
11
5
9
3.1
L
Cu Chulainn
viter45
Cu Chulainn
3
12
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,858
Damage
107,858
114,740
Taken
83,505
82,329
Mitigated
47,075
25,454
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,853
9,207
0
746
14,080
5,543
0
5,593
8,487
0
37,769
L
Danzaburou
Fojhon
Danzaburou
17,269
10,993
0
1,107
15,864
7,114
0
6,031
9,833
0
52,364
W
Fenrir
Galaxy2291
Fenrir
24,469
6,867
0
1,454
24,475
23,224
0
6,066
18,409
4,382
30,060
L
5,921
505
8,951
6,456
23,840
18,580
0
8,158
15,682
26,198
0
W
Chang'e
H1ENN4
Chang'e
18,237
426
6,259
6,823
17,963
7,434
0
6,016
11,947
44,445
0
L
Persephone
SiegeFactory
Persephone
23,914
438
174
1,070
17,188
6,253
0
5,013
12,172
43,055
0
W
Scylla
VodkaNeerd
Scylla
24,703
1,346
0
255
9,495
3,644
0
4,670
4,825
79,212
0
W
20,596
10,231
0
1,539
17,492
7,230
0
8,696
8,796
0
27,835
L
Tsukuyomi
jcjavier
Tsukuyomi
21,291
5,659
0
5,687
22,974
15,515
0
11,006
11,968
29
47,434
L
Cu Chulainn
viter45
Cu Chulainn
10,463
1,738
0
2,009
34,874
34,867
0
15,366
19,483
1,210
23,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,391
Gold Earned
69,780
227
Minions Killed
272
7
Camps Cleared
11
1,255,893
Distance Traveled
1,145,507
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,140
1,088
32
2
4
228,416
0
L
Danzaburou
12,633
972
77
6
2
248,863
4
W
Fenrir
14,498
1,115
25
2
2
230,630
0
L
Hel
11,999
923
41
3
1
254,204
0
W
Chang'e
13,956
1,074
79
6
0
225,184
0
L
Persephone
13,592
1,046
46
4
2
251,863
0
W
Scylla
14,264
1,097
121
9
5
266,522
3
W
Artemis
12,922
994
15
1
0
194,755
0
L
Tsukuyomi
15,000
1,154
42
3
2
289,635
1
L
Cu Chulainn
13,167
1,013
21
2
0
211,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role