Player Matchup

Geb
Geb
Bronze I
Coyote773
Geb
Bronze I
Level 58
God Stats
3W - 3L
1,606 SR
Queue Stats
13W - 28L
792 MMR
Party 1
Fenrir
Fenrir
Silver IV
KiingUneek
Fenrir
Silver IV
Level 43
God Stats
24W - 26L
1,472 SR
Queue Stats
172W - 190L
959 MMR
Solo
Skadi
Skadi
Silver I
TGR DarthGERSON
Skadi
Silver I
Level 119
God Stats
226W - 166L
1,538 SR
Queue Stats
516W - 525L
1,158 MMR
Party 1
Amaterasu
Amaterasu
Bronze I
kadenplaysFN
Amaterasu
Bronze I
Level 46
God Stats
0W - 2L
1,519 SR
Queue Stats
60W - 88L
497 MMR
Solo
Poseidon
Poseidon
Silver IV
wil5830
Poseidon
Silver IV
Level 156
God Stats
6W - 11L
1,476 SR
Queue Stats
267W - 303L
529 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,522 SR
787 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,440 SR
791 MMR
Athena
Athena
Silver IV
HairyEGGSs
Athena
Silver IV
Level 68
God Stats
15W - 18L
1,413 SR
Queue Stats
672W - 712L
647 MMR
Solo
Neith
Neith
Silver III
Oh Maybe
Neith
Silver III
Level 106
God Stats
20W - 11L
1,515 SR
Queue Stats
266W - 264L
894 MMR
Solo
Chronos
Chronos
Silver IV
SparkTz-05
Chronos
Silver IV
Level 114
God Stats
307W - 304L
1,495 SR
Queue Stats
312W - 315L
716 MMR
Solo
Awilix
Awilix
Silver V
garieloortiz389
Awilix
Silver V
Level 64
God Stats
2W - 2L
1,227 SR
Queue Stats
175W - 192L
651 MMR
Solo
Merlin
Merlin
Silver II
o FUZZY89 o
Merlin
Silver II
Level 63
God Stats
4W - 2L
1,552 SR
Queue Stats
33W - 58L
1,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,333
362
12,705
21,779
21,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
KiingUneek
Fenrir
16
3 / 8 / 3
10,086
439
7,498
21,387
9,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 8 / 2
9,837
428
10,676
20,157
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
kadenplaysFN
Amaterasu
14
0 / 7 / 2
8,815
383
8,556
18,278
13,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
wil5830
Poseidon
16
2 / 6 / 3
10,354
450
15,070
14,887
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouTsukuyomiSetApolloCthulhu

VS

Bans
Cu ChulainnTiamatArachneScyllaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HairyEGGSs
Athena
16
3 / 3 / 14
11,638
506
8,086
29,814
34,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Oh Maybe
Neith
19
5 / 1 / 8
12,982
564
16,758
15,715
6,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
SparkTz-05
Chronos
20
12 / 0 / 7
14,071
612
22,697
18,693
13,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 10
12,008
522
8,741
18,216
8,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
20
7 / 0 / 6
13,278
577
17,643
9,582
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
8
Kills
32
33
Deaths
8
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Athena
HairyEGGSs
Athena
3
3
14
3.33
L
Fenrir
KiingUneek
Fenrir
3
8
3
0.56
W
Neith
Oh Maybe
Neith
5
1
8
9
W
Chronos
SparkTz-05
Chronos
12
0
7
15.5
L
1
8
2
0.25
W
5
4
10
2.5
L
Amaterasu
kadenplaysFN
Amaterasu
0
7
2
0.14
W
Merlin
7
0
6
10
L
Poseidon
wil5830
Poseidon
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,505
Damage
73,925
96,488
Taken
92,020
56,148
Mitigated
67,021
14,843
Healing
25,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,705
1,664
193
1,316
21,779
21,860
0
9,683
11,962
29,022
0
W
Athena
HairyEGGSs
Athena
8,086
3,824
1,392
7,151
29,814
34,008
635
9,295
20,250
29,071
0
L
Fenrir
KiingUneek
Fenrir
7,498
2,374
0
3,660
21,387
9,059
0
8,156
12,990
0
66,738
W
Neith
Oh Maybe
Neith
16,758
7,986
0
8,393
15,715
6,773
8,366
5,400
10,229
0
98,840
W
Chronos
SparkTz-05
Chronos
22,697
7,218
0
5,273
18,693
13,419
3,554
5,456
12,974
86,267
0
L
10,676
5,365
196
5,130
20,157
7,026
0
10,509
9,554
0
72,850
W
8,741
3,000
0
210
18,216
8,447
896
4,810
13,120
0
74,123
L
Amaterasu
kadenplaysFN
Amaterasu
8,556
2,039
0
1,808
18,278
13,090
0
10,627
7,555
855
37,241
W
Merlin
17,643
923
264
3,112
9,582
4,374
2,562
2,533
6,817
104,073
0
L
Poseidon
wil5830
Poseidon
15,070
669
0
2,540
14,887
5,113
0
8,633
6,001
74,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,425
Gold Earned
63,977
471
Minions Killed
582
0
Camps Cleared
0
2,084,249
Distance Traveled
2,289,577
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,333
362
25
1
0
438,723
8
W
Athena
11,638
506
29
1
0
431,999
8
L
Fenrir
10,086
439
100
4
0
428,097
3
W
Neith
12,982
564
158
7
0
417,112
4
W
Chronos
14,071
612
143
6
0
485,259
6
L
Skadi
9,837
428
132
6
0
368,633
4
W
Awilix
12,008
522
102
4
0
501,428
1
L
Amaterasu
8,815
383
78
3
0
466,641
2
W
Merlin
13,278
577
150
7
0
453,779
11
L
Poseidon
10,354
450
136
6
0
382,155
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role