Player Matchup

Hou Yi
Hou Yi
Ciela_Raven
Hou Yi
Level 139
God Stats
11W - 5L
1,682 SR
Queue Stats
189W - 154L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
Pepppinovic
Cthulhu
Level 68
God Stats
3W - 0L
1,652 SR
Queue Stats
58W - 49L
1,544 Elo+
Party 1
Chang'e
Chang'e
the_f4nk9
Chang'e
Level 121
God Stats
4W - 1L
1,644 SR
Queue Stats
52W - 53L
1,565 Elo+
Party 1
Team Averages
Level 109
1,659 SR
1,567 Elo+

VS

Team Averages
Level 53
1,509 SR
1,471 Elo+
Ymir
Ymir
InSaNeJS_0913
Ymir
Level 25
God Stats
0W - 2L
1,598 SR
Queue Stats
2W - 4L
1,631 Elo+
Party 2
Zeus
Zeus
domik_1808
Zeus
Level 66
God Stats
0W - 1L
1,428 SR
Queue Stats
29W - 33L
1,372 Elo+
Party 2
Xbalanque
Xbalanque
sergiolm_20
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
6 / 0 / 4
7,979
798
4,151
5,551
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Pepppinovic
Cthulhu
10
1 / 1 / 7
7,339
734
5,033
7,374
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
the_f4nk9
Chang'e
10
3 / 0 / 6
7,125
713
3,161
4,818
1,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,788
679
1,418
7,184
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 1
6,224
622
6,570
4,538
1,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
sergiolm_20
Xbalanque
9
0 / 3 / 1
6,080
608
4,734
4,806
1,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
0
4
8
L
1
4
0
0.25
W
Cthulhu
Pepppinovic
Cthulhu
1
1
7
4.5
L
0
3
1
0.17
L
Xbalanque
sergiolm_20
Xbalanque
0
3
1
0.17
W
Chang'e
the_f4nk9
Chang'e
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,345
Damage
12,722
17,743
Taken
16,528
8,259
Mitigated
8,486
8,230
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
4,151
1,928
0
1,706
5,551
1,892
757
2,568
2,983
0
27,859
L
1,418
208
0
900
7,184
5,378
48
4,137
3,047
11,592
0
W
Cthulhu
Pepppinovic
Cthulhu
5,033
38
341
773
7,374
4,794
381
2,731
4,643
21,415
0
L
6,570
80
0
549
4,538
1,490
384
2,102
2,436
26,631
0
L
Xbalanque
sergiolm_20
Xbalanque
4,734
1,568
0
1,038
4,806
1,618
436
1,979
2,827
0
23,380
W
Chang'e
the_f4nk9
Chang'e
3,161
181
2,510
2,900
4,818
1,573
420
2,719
2,099
11,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,443
Gold Earned
19,092
112
Minions Killed
105
0
Camps Cleared
0
564,201
Distance Traveled
495,094
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,979
798
61
6
0
176,648
3
L
Ymir
6,788
679
14
1
0
172,712
0
W
Cthulhu
7,339
734
33
3
0
196,510
0
L
Zeus
6,224
622
51
5
0
146,154
2
L
Xbalanque
6,080
608
40
4
0
176,228
2
W
Chang'e
7,125
713
18
2
0
191,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role