Player Matchup

Odin
Odin
Geppettox
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,712 Elo+
Party 1
Chang'e
Chang'e
LimpSznitzel
Chang'e
Level 149
God Stats
3W - 0L
1,666 SR
Queue Stats
30W - 28L
1,902 Elo+
Party 1
Da Ji
Da Ji
Maalina
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 94
1,555 SR
1,705 Elo+

VS

Team Averages
Level 98
1,513 SR
1,435 Elo+
Ymir
Ymir
Annexing
Ymir
Level 136
God Stats
1W - 1L
1,720 SR
Queue Stats
133W - 101L
1,451 Elo+
Party 2
Mercury
Mercury
Syden
Mercury
Level 17
God Stats
3W - 1L
1,658 SR
Queue Stats
45W - 62L
1,366 Elo+
Solo
Discordia
Discordia
jenfu
Discordia
Level 142
God Stats
15W - 18L
1,163 SR
Queue Stats
146W - 111L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 1 / 10
8,608
861
6,002
6,698
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
LimpSznitzel
Chang'e
11
2 / 3 / 12
7,695
770
8,431
7,156
2,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Maalina
Da Ji
12
9 / 5 / 3
8,524
852
8,386
9,433
3,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 3 / 5
8,420
842
6,074
13,428
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Syden
Mercury
8
0 / 7 / 6
6,771
677
2,705
8,015
3,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
jenfu
Discordia
11
4 / 4 / 2
7,932
793
7,920
6,897
2,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
14
Kills
8
9
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
3
5
2.17
W
Odin
3
1
10
8
W
Chang'e
LimpSznitzel
Chang'e
2
3
12
2.67
W
Da Ji
Maalina
Da Ji
9
5
3
2.1
L
Mercury
Syden
Mercury
0
7
6
0.43
L
Discordia
jenfu
Discordia
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
16,699
23,287
Taken
28,340
11,140
Mitigated
18,639
6,533
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,074
903
0
2,295
13,428
12,756
196
4,010
9,418
19,033
0
W
Odin
6,002
2,234
0
928
6,698
5,304
271
3,956
2,742
0
11,028
W
Chang'e
LimpSznitzel
Chang'e
8,431
1,227
2,000
2,833
7,156
2,359
652
4,421
2,735
31,608
0
W
Da Ji
Maalina
Da Ji
8,386
2,421
0
772
9,433
3,477
260
5,753
3,680
0
18,504
L
Mercury
Syden
Mercury
2,705
730
0
0
8,015
3,691
0
2,155
5,860
0
14,248
L
Discordia
jenfu
Discordia
7,920
810
0
808
6,897
2,192
618
2,300
4,597
33,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
23,123
88
Minions Killed
103
0
Camps Cleared
0
531,899
Distance Traveled
506,448
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,420
842
29
3
0
179,220
2
W
Odin
8,608
861
12
1
0
176,956
0
W
Chang'e
7,695
770
52
5
0
186,881
1
W
Da Ji
8,524
852
24
2
0
168,062
0
L
Mercury
6,771
677
30
3
0
160,958
1
L
Discordia
7,932
793
44
4
0
166,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role