Player Matchup

Jing Wei
Jing Wei
Agiilities
Jing Wei
Level 106
God Stats
3W - 5L
1,406 SR
Queue Stats
231W - 200L
1,596 Elo+
Party 1
Nemesis
Nemesis
ErensHand
Nemesis
Level 98
God Stats
12W - 9L
1,451 SR
Queue Stats
145W - 113L
1,607 Elo+
Party 2
Aphrodite
Aphrodite
HaloG101
Aphrodite
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 178L
1,608 Elo+
Party 2
Nike
Nike
jording123
Nike
Level 29
God Stats
0W - 1L
1,404 SR
Queue Stats
6W - 5L
1,581 Elo+
Party 1
Ganesha
Ganesha
killnme
Ganesha
Level 18
God Stats
13W - 7L
1,859 SR
Queue Stats
96W - 77L
1,626 Elo+
Party 2
Team Averages
Level 55
1,524 SR
1,604 Elo+

VS

Team Averages
Level 64
1,668 SR
1,576 Elo+
Neith
Neith
BuiltToBeTrash
Neith
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 14L
1,625 Elo+
Party 3
Ao Kuang
Ao Kuang
RAMBO305
Ao Kuang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,572 Elo+
Party 3
Ganesha
Ganesha
itsnotblaine
Ganesha
Level 44
God Stats
13W - 6L
1,696 SR
Queue Stats
223W - 208L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
nifty02
Sun Wukong
Level 28
God Stats
33W - 19L
1,734 SR
Queue Stats
52W - 35L
1,591 Elo+
Party 3
Ne Zha
Ne Zha
sETOSKY3579
Ne Zha
Level 26
God Stats
2W - 0L
1,912 SR
Queue Stats
31W - 19L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agiilities
Jing Wei
19
13 / 5 / 1
13,242
530
28,430
26,566
11,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
ErensHand
Nemesis
19
12 / 9 / 5
13,354
534
25,164
23,465
12,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
HaloG101
Aphrodite
19
4 / 3 / 9
12,541
502
11,004
14,598
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 6 / 5
10,433
417
10,756
20,917
17,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
killnme
Ganesha
16
1 / 11 / 22
11,779
471
12,330
28,999
29,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 8
13,626
545
16,475
19,828
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
RAMBO305
Ao Kuang
20
14 / 3 / 9
15,630
625
22,627
29,769
11,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
itsnotblaine
Ganesha
19
1 / 7 / 12
12,854
514
15,727
23,221
10,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
nifty02
Sun Wukong
20
9 / 3 / 12
15,238
610
20,680
31,256
24,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
18
3 / 10 / 12
12,072
483
14,031
18,167
6,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
87
30
Kills
34
34
Deaths
30
42
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Agiilities
Jing Wei
13
5
1
2.7
W
7
7
8
1.57
L
Nemesis
ErensHand
Nemesis
12
9
5
1.61
L
Aphrodite
HaloG101
Aphrodite
4
3
9
2.83
W
Ao Kuang
RAMBO305
Ao Kuang
14
3
9
6.17
W
Ganesha
itsnotblaine
Ganesha
1
7
12
1
L
0
6
5
0.42
L
Ganesha
killnme
Ganesha
1
11
22
1.09
W
Sun Wukong
nifty02
Sun Wukong
9
3
12
5
W
Ne Zha
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,684
Damage
89,540
114,545
Taken
122,241
77,384
Mitigated
60,835
30,181
Healing
42,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Agiilities
Jing Wei
28,430
26,100
0
10,226
26,566
11,833
624
6,778
19,577
0
100,494
W
16,475
8,766
0
5,855
19,828
6,763
1,991
4,914
14,821
0
70,946
L
Nemesis
ErensHand
Nemesis
25,164
16,282
0
2,256
23,465
12,337
1,451
11,084
12,257
0
91,202
L
Aphrodite
HaloG101
Aphrodite
11,004
2,651
830
9,263
14,598
5,572
995
8,290
5,991
80,126
0
W
Ao Kuang
RAMBO305
Ao Kuang
22,627
5,376
0
16,306
29,769
11,977
5,338
5,660
23,927
113,954
0
W
Ganesha
itsnotblaine
Ganesha
15,727
397
0
4,891
23,221
10,954
0
8,415
14,418
94,563
0
L
10,756
733
0
3,269
20,917
17,872
370
4,077
16,780
0
57,152
L
Ganesha
killnme
Ganesha
12,330
1,315
0
4,337
28,999
29,770
673
7,211
21,586
30,950
0
W
Sun Wukong
nifty02
Sun Wukong
20,680
3,568
1,407
9,997
31,256
24,818
2,004
4,055
26,719
0
85,049
W
Ne Zha
14,031
3,626
0
3,889
18,167
6,323
1,843
2,792
15,299
0
55,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,349
Gold Earned
69,420
522
Minions Killed
619
0
Camps Cleared
0
2,152,539
Distance Traveled
2,255,585
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,242
530
153
6
0
439,424
5
W
Neith
13,626
545
94
4
0
401,375
0
L
Nemesis
13,354
534
110
4
0
437,672
2
L
Aphrodite
12,541
502
158
6
0
327,075
4
W
Ao Kuang
15,630
625
159
6
0
517,524
2
W
Ganesha
12,854
514
111
4
0
404,434
3
L
Nike
10,433
417
96
4
0
490,489
3
L
Ganesha
11,779
471
5
0
0
457,879
2
W
Sun Wukong
15,238
610
162
6
0
450,421
1
W
Ne Zha
12,072
483
93
4
0
481,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role