Player Matchup

Bellona
Bellona
Dagogallo
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Hitmandre18
Mercury
Level 16
God Stats
15W - 20L
1,323 SR
Queue Stats
22W - 29L
1,274 Elo+
Solo
Ymir
Ymir
IzAlphax
Ymir
Level 17
God Stats
7W - 8L
1,477 SR
Queue Stats
23W - 40L
1,182 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealTrueplays
Baron Samedi
Level 7
God Stats
6W - 7L
1,501 SR
Queue Stats
13W - 17L
1,268 Elo+
Party 2
Ullr
Ullr
mona1278
Ullr
Level 18
God Stats
6W - 6L
1,393 SR
Queue Stats
33W - 53L
1,251 Elo+
Party 2
Team Averages
Level 12
1,439 SR
1,295 Elo+

VS

Team Averages
Level 12
1,399 SR
1,382 Elo+
Bakasura
Bakasura
 
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Alma-Smego6969
Discordia
Level 5
God Stats
0W - 6L
1,057 SR
Queue Stats
3W - 9L
1,125 Elo+
Party 1
Fenrir
Fenrir
Skelonius
Fenrir
Level 27
God Stats
90W - 117L
1,439 SR
Queue Stats
402W - 465L
1,285 Elo+
Party 1
Thor
Thor
TheRealJeffy456
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Artemis
Artemis
medvill95
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dagogallo
Bellona
16
3 / 9 / 19
10,932
420
4,264
16,718
10,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Hitmandre18
Mercury
20
13 / 4 / 5
13,462
518
14,071
21,401
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
16
2 / 8 / 12
10,403
400
9,275
21,168
21,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TheRealTrueplays
Baron Samedi
20
22 / 6 / 8
14,602
562
22,540
15,614
7,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
20
13 / 2 / 8
14,454
556
14,955
9,285
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
8 / 7 / 5
12,373
476
11,522
21,486
15,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Alma-Smego6969
Discordia
18
0 / 8 / 6
11,999
462
5,577
11,409
4,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Skelonius
Fenrir
20
13 / 6 / 7
13,825
532
23,110
19,386
10,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 19 / 4
11,099
427
8,156
22,135
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
medvill95
Artemis
16
2 / 16 / 6
11,132
428
12,271
19,898
8,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
53
Kills
27
29
Deaths
56
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
7
5
1.5
L
Discordia
Alma-Smego6969
Discordia
0
8
6
0.38
W
Bellona
Dagogallo
Bellona
3
9
19
1.39
W
Mercury
Hitmandre18
Mercury
13
4
5
3.88
W
Ymir
2
8
12
1
L
Fenrir
Skelonius
Fenrir
13
6
7
2.75
L
4
19
4
0.32
W
Baron Samedi
TheRealTrueplays
Baron Samedi
22
6
8
4.33
L
Artemis
medvill95
Artemis
2
16
6
0.31
W
Ullr
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,105
Damage
60,636
84,186
Taken
94,314
50,242
Mitigated
47,313
10,456
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,522
8,887
0
5,498
21,486
15,135
555
4,767
16,668
0
54,738
L
Discordia
Alma-Smego6969
Discordia
5,577
420
0
241
11,409
4,697
1,976
3,192
8,101
60,587
0
W
Bellona
Dagogallo
Bellona
4,264
598
0
127
16,718
10,801
474
1,175
15,543
127
17,686
W
Mercury
Hitmandre18
Mercury
14,071
9,953
0
2,506
21,401
7,605
2,076
3,422
17,842
0
79,724
W
Ymir
9,275
1,887
0
890
21,168
21,176
510
400
20,768
46,713
0
L
Fenrir
Skelonius
Fenrir
23,110
4,350
0
2,371
19,386
10,411
19
5,730
13,618
0
76,214
L
8,156
3,178
0
291
22,135
8,109
60
8,295
13,517
0
30,213
W
Baron Samedi
TheRealTrueplays
Baron Samedi
22,540
5,809
1,519
3,231
15,614
7,210
3,493
580
15,034
84,752
0
L
Artemis
medvill95
Artemis
12,271
5,504
0
60
19,898
8,961
1,175
9,066
10,473
0
59,319
W
Ullr
14,955
7,205
0
2,183
9,285
3,450
1,557
0
8,975
0
61,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,853
Gold Earned
60,428
459
Minions Killed
437
0
Camps Cleared
0
2,217,418
Distance Traveled
1,970,009
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,373
476
108
4
0
492,972
0
L
Discordia
11,999
462
97
4
0
355,183
1
W
Bellona
10,932
420
29
1
0
429,979
2
W
Mercury
13,462
518
143
6
0
507,824
0
W
Ymir
10,403
400
45
2
0
470,465
4
L
Fenrir
13,825
532
85
3
0
474,653
0
L
Thor
11,099
427
47
2
0
332,348
0
W
Baron Samedi
14,602
562
140
5
0
358,159
0
L
Artemis
11,132
428
100
4
0
314,853
0
W
Ullr
14,454
556
102
4
0
450,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role