Player Matchup

Janus
Janus
HaciMan-_
Janus
Level 86
God Stats
9W - 15L
1,344 SR
Queue Stats
124W - 121L
1,368 Elo+
Party 2
King Arthur
King Arthur
Kurai_Akuma01
King Arthur
Level 111
God Stats
18W - 23L
1,309 SR
Queue Stats
225W - 196L
1,532 Elo+
Party 2
Pele
Pele
Kuroi_Kenshi02
Pele
Level 96
God Stats
1W - 2L
1,748 SR
Queue Stats
108W - 108L
1,557 Elo+
Party 2
Artemis
Artemis
Mebol1893
Artemis
Level 157
God Stats
15W - 11L
1,526 SR
Queue Stats
324W - 323L
1,543 Elo+
Party 2
Ganesha
Ganesha
Rasth
Ganesha
Level 9
God Stats
2W - 0L
1,832 SR
Queue Stats
4W - 1L
1,518 Elo+
Party 2
Team Averages
Level 92
1,552 SR
1,504 Elo+

VS

Team Averages
Level 49
1,483 SR
1,466 Elo+
Heimdallr
Heimdallr
Comet_Cestus
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,486 Elo+
Party 1
Anubis
Anubis
Mindmachine
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Stub3nzock3r
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ZeldaIJ
Chaac
Level 27
God Stats
21W - 23L
1,521 SR
Queue Stats
47W - 60L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
hogmar
Sun Wukong
Level 28
God Stats
20W - 24L
1,391 SR
Queue Stats
65W - 73L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HaciMan-_
Janus
20
6 / 7 / 14
13,896
496
12,787
15,945
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kurai_Akuma01
King Arthur
20
13 / 5 / 14
15,033
537
15,316
27,681
24,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 2 / 10
14,615
522
10,825
21,744
10,005
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Mebol1893
Artemis
20
21 / 2 / 16
16,691
596
31,941
26,003
10,404
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Rasth
Ganesha
18
0 / 4 / 29
13,596
486
14,868
21,192
23,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Comet_Cestus
Heimdallr
15
1 / 13 / 4
10,599
379
7,360
20,101
8,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
20
11 / 9 / 7
14,551
520
33,418
23,068
10,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Stub3nzock3r
Ao Kuang
19
5 / 7 / 5
13,109
468
8,706
26,040
8,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
ZeldaIJ
Chaac
15
0 / 11 / 11
10,646
380
8,425
23,534
21,088
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
hogmar
Sun Wukong
16
3 / 7 / 6
11,570
413
8,728
21,975
14,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
53
47
Kills
20
20
Deaths
47
83
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Comet_Cestus
Heimdallr
1
13
4
0.23
W
Janus
HaciMan-_
Janus
6
7
14
1.86
W
King Arthur
Kurai_Akuma01
King Arthur
13
5
14
4
W
7
2
10
6
W
Artemis
Mebol1893
Artemis
21
2
16
14.5
L
Anubis
11
9
7
1.61
W
Ganesha
Rasth
Ganesha
0
4
29
3.63
L
Ao Kuang
Stub3nzock3r
Ao Kuang
5
7
5
1.07
L
Chaac
ZeldaIJ
Chaac
0
11
11
0.5
L
Sun Wukong
hogmar
Sun Wukong
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,737
Damage
66,637
112,565
Taken
114,718
73,534
Mitigated
62,323
38,386
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Comet_Cestus
Heimdallr
7,360
1,917
0
1,418
20,101
8,154
1,059
5,428
14,628
0
52,281
W
Janus
HaciMan-_
Janus
12,787
386
320
3,615
15,945
5,268
1,052
8,754
6,735
81,427
0
W
King Arthur
Kurai_Akuma01
King Arthur
15,316
3,804
0
4,592
27,681
24,699
367
10,305
16,979
0
101,881
W
10,825
3,485
0
11,258
21,744
10,005
1,284
6,586
15,016
0
117,289
W
Artemis
Mebol1893
Artemis
31,941
16,031
0
15,704
26,003
10,404
3,187
9,006
16,815
0
132,403
L
Anubis
33,418
1,684
0
8,473
23,068
10,147
285
6,289
16,617
99,951
0
W
Ganesha
Rasth
Ganesha
14,868
454
0
2,897
21,192
23,158
0
8,052
12,992
52,526
0
L
Ao Kuang
Stub3nzock3r
Ao Kuang
8,706
2,214
0
3,450
26,040
8,614
477
5,406
20,355
84,272
0
L
Chaac
ZeldaIJ
Chaac
8,425
885
0
3,574
23,534
21,088
504
5,299
18,030
301
52,244
L
Sun Wukong
hogmar
Sun Wukong
8,728
958
0
4,597
21,975
14,320
557
4,945
16,772
0
43,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,831
Gold Earned
60,475
612
Minions Killed
462
0
Camps Cleared
0
2,837,815
Distance Traveled
2,270,666
40
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,599
379
65
2
0
471,059
0
W
Janus
13,896
496
139
5
0
552,998
4
W
King Arthur
15,033
537
145
5
0
559,431
6
W
Pele
14,615
522
154
6
0
575,829
8
W
Artemis
16,691
596
152
5
0
514,044
9
L
Anubis
14,551
520
151
5
0
398,126
17
W
Ganesha
13,596
486
22
1
0
635,513
13
L
Ao Kuang
13,109
468
114
4
0
484,060
9
L
Chaac
10,646
380
85
3
0
387,325
7
L
Sun Wukong
11,570
413
47
2
0
530,096
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role