Player Matchup

Ne Zha
Ne Zha
BrknBones
Ne Zha
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 73L
1,540 Elo+
Party 2
Izanami
Izanami
Morpholic
Izanami
Level 149
God Stats
2W - 0L
1,754 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 2
Geb
Geb
Pangboy
Geb
Level 125
God Stats
3W - 2L
1,832 SR
Queue Stats
9W - 15L
1,497 Elo+
Party 2
Vulcan
Vulcan
Topshelf
Vulcan
Level 108
God Stats
5W - 3L
1,531 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 2
Chaac
Chaac
nckkss
Chaac
Level 119
God Stats
7W - 3L
1,609 SR
Queue Stats
30W - 26L
1,446 Elo+
Party 2
Team Averages
Level 126
1,645 SR
1,489 Elo+

VS

Team Averages
Level 96
1,601 SR
1,544 Elo+
Baron Samedi
Baron Samedi
Deadteddy99
Baron Samedi
Level 87
God Stats
6W - 7L
1,621 SR
Queue Stats
110W - 116L
1,597 Elo+
Solo
Cerberus
Cerberus
EckoSan
Cerberus
Level 160
God Stats
9W - 11L
1,435 SR
Queue Stats
668W - 678L
1,536 Elo+
Solo
Khepri
Khepri
IIOMNIVERSEII
Khepri
Level 107
God Stats
2W - 4L
1,655 SR
Queue Stats
322W - 307L
1,496 Elo+
Solo
Guan Yu
Guan Yu
SpeedRacerMan
Guan Yu
Level 56
God Stats
8W - 3L
1,793 SR
Queue Stats
9W - 7L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
helloworld777
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BrknBones
Ne Zha
20
7 / 2 / 12
12,062
574
14,722
19,246
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Morpholic
Izanami
19
7 / 3 / 7
12,284
585
19,660
15,264
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
15
3 / 5 / 7
9,540
454
7,185
15,379
11,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
Topshelf
Vulcan
17
6 / 3 / 8
10,678
508
15,489
9,425
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
nckkss
Chaac
20
2 / 2 / 2
12,170
580
10,544
14,562
9,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadteddy99
Baron Samedi
16
5 / 9 / 3
10,113
482
11,815
18,344
7,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
EckoSan
Cerberus
17
6 / 5 / 1
10,684
509
13,927
20,849
9,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 6 / 4
7,826
373
3,909
18,206
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
15
0 / 3 / 1
8,772
418
5,167
15,053
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
helloworld777
Jing Wei
17
3 / 2 / 2
9,925
473
8,428
16,661
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
25
Kills
14
15
Deaths
25
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BrknBones
Ne Zha
7
2
12
6.5
L
Baron Samedi
Deadteddy99
Baron Samedi
5
9
3
0.72
L
Cerberus
EckoSan
Cerberus
6
5
1
1.3
L
0
6
4
0.33
W
Izanami
Morpholic
Izanami
7
3
7
3.5
W
Geb
3
5
7
1.3
L
Guan Yu
0
3
1
0.17
W
Vulcan
Topshelf
Vulcan
6
3
8
3.33
L
Jing Wei
helloworld777
Jing Wei
3
2
2
2
W
Chaac
nckkss
Chaac
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,600
Damage
43,246
73,876
Taken
89,113
36,339
Mitigated
50,877
24,704
Healing
27,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BrknBones
Ne Zha
14,722
4,551
0
9,775
19,246
6,939
1,709
5,214
13,694
0
88,410
L
Baron Samedi
Deadteddy99
Baron Samedi
11,815
1,112
918
4,497
18,344
7,119
250
8,416
9,549
56,680
0
L
Cerberus
EckoSan
Cerberus
13,927
718
0
6,764
20,849
9,965
0
2,555
18,250
76,040
0
L
3,909
75
0
2,568
18,206
13,570
0
6,175
11,803
24,379
0
W
Izanami
Morpholic
Izanami
19,660
13,930
0
4,574
15,264
4,807
5,963
5,322
9,870
0
105,745
W
Geb
7,185
683
1,155
2,063
15,379
11,822
489
5,038
10,131
32,288
0
L
Guan Yu
5,167
1,014
98
4,418
15,053
14,358
0
1,235
13,810
2,033
46,940
W
Vulcan
Topshelf
Vulcan
15,489
7,097
0
1,905
9,425
3,175
910
6,286
2,843
57,196
0
L
Jing Wei
helloworld777
Jing Wei
8,428
6,746
0
8,047
16,661
5,865
0
3,598
13,027
0
85,954
W
Chaac
nckkss
Chaac
10,544
1,763
0
5,232
14,562
9,596
1,445
7,233
6,998
0
78,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,734
Gold Earned
47,320
585
Minions Killed
533
0
Camps Cleared
0
2,052,588
Distance Traveled
1,928,106
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,062
574
121
6
0
420,643
4
L
Baron Samedi
10,113
482
103
5
0
310,792
4
L
Cerberus
10,684
509
167
8
0
376,534
5
L
Khepri
7,826
373
27
1
0
400,973
8
W
Izanami
12,284
585
172
8
0
374,043
2
W
Geb
9,540
454
38
2
0
441,387
7
L
Guan Yu
8,772
418
102
5
0
420,140
5
W
Vulcan
10,678
508
89
4
0
410,623
6
L
Jing Wei
9,925
473
134
6
0
419,667
5
W
Chaac
12,170
580
165
8
0
405,892
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role