Player Matchup

Pele
Pele
HeresyOnline
Pele
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,635 Elo+
Party 1
Amaterasu
Amaterasu
Lostilt
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 133L
1,482 Elo+
Solo
King Arthur
King Arthur
PablitOrnn
King Arthur
Level 2
God Stats
10W - 4L
1,500 SR
Queue Stats
15W - 9L
1,596 Elo+
Solo
Anhur
Anhur
RoooomShambles
Anhur
Level 27
God Stats
3W - 2L
1,260 SR
Queue Stats
149W - 85L
1,623 Elo+
Solo
Hades
Hades
SIxar
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,635 Elo+
Party 1
Team Averages
Level 14
1,452 SR
1,594 Elo+

VS

Team Averages
Level 23
1,514 SR
1,484 Elo+
Cabrakan
Cabrakan
DarKnife332
Cabrakan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Draxiiss
Tsukuyomi
Level 9
God Stats
3W - 4L
1,425 SR
Queue Stats
31W - 25L
1,442 Elo+
Solo
Hel
Hel
Frost99svk
Hel
Level 28
God Stats
3W - 5L
1,402 SR
Queue Stats
57W - 69L
1,439 Elo+
Solo
Artio
Artio
IvanAfonin
Artio
Level 27
God Stats
3W - 1L
1,687 SR
Queue Stats
33W - 29L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Meliwar
Heimdallr
Level 29
God Stats
5W - 3L
1,555 SR
Queue Stats
98W - 91L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 1
9,385
427
5,515
19,817
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Lostilt
Amaterasu
14
1 / 7 / 6
8,908
405
9,957
21,671
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
PablitOrnn
King Arthur
17
5 / 7 / 1
11,631
529
15,437
26,208
18,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 4 / 3
9,645
438
13,504
13,913
4,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hades
SIxar
Hades
16
3 / 9 / 0
9,968
453
10,945
17,107
9,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarKnife332
Cabrakan
20
18 / 2 / 9
13,761
626
24,502
19,987
14,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Draxiiss
Tsukuyomi
17
5 / 5 / 11
11,835
538
15,993
17,128
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
9 / 2 / 14
12,421
565
14,901
15,978
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
16
2 / 4 / 13
10,378
472
6,112
20,676
13,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Meliwar
Heimdallr
18
6 / 5 / 12
11,820
537
16,951
20,995
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
17
Kills
40
40
Deaths
18
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DarKnife332
Cabrakan
18
2
9
11.25
W
Tsukuyomi
Draxiiss
Tsukuyomi
5
5
11
2.1
W
9
2
14
8
L
2
13
1
0.19
W
Artio
2
4
13
2.13
L
Amaterasu
Lostilt
Amaterasu
1
7
6
0.57
W
Heimdallr
Meliwar
Heimdallr
6
5
12
2.4
L
King Arthur
PablitOrnn
King Arthur
5
7
1
0.79
L
6
4
3
1.88
L
Hades
SIxar
Hades
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,358
Damage
78,459
98,716
Taken
94,764
49,637
Mitigated
53,253
21,902
Healing
40,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DarKnife332
Cabrakan
24,502
4,740
0
5,662
19,987
14,023
632
2,135
17,852
97,925
0
W
Tsukuyomi
Draxiiss
Tsukuyomi
15,993
4,558
0
3,252
17,128
12,064
2,510
855
16,273
0
63,005
W
14,901
2,660
7,195
8,584
15,978
5,764
3,271
4,528
11,450
74,730
0
L
5,515
1,315
0
4,375
19,817
8,340
0
9,297
10,420
370
46,287
W
Artio
6,112
1,332
743
6,402
20,676
13,020
862
2,389
17,142
27,520
0
L
Amaterasu
Lostilt
Amaterasu
9,957
4,213
0
6,500
21,671
8,890
429
9,853
11,768
0
26,156
W
Heimdallr
Meliwar
Heimdallr
16,951
9,361
0
8,187
20,995
8,382
4,893
1,243
19,752
0
94,809
L
King Arthur
PablitOrnn
King Arthur
15,437
2,162
0
4,011
26,208
18,723
20
7,603
18,040
0
71,071
L
13,504
6,987
0
5,357
13,913
4,106
0
6,932
6,956
0
62,988
L
Hades
SIxar
Hades
10,945
808
115
1,544
17,107
9,578
144
11,830
5,254
42,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
60,215
386
Minions Killed
509
0
Camps Cleared
0
1,831,753
Distance Traveled
2,150,766
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,761
626
127
6
0
435,339
0
W
Tsukuyomi
11,835
538
104
5
0
440,154
0
W
Hel
12,421
565
122
6
0
436,407
1
L
Pele
9,385
427
73
3
0
405,419
3
W
Artio
10,378
472
50
2
0
468,795
15
L
Amaterasu
8,908
405
30
1
0
374,432
0
W
Heimdallr
11,820
537
106
5
0
370,071
3
L
King Arthur
11,631
529
130
6
0
406,773
5
L
Anhur
9,645
438
82
4
0
289,348
3
L
Hades
9,968
453
71
3
0
355,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role