Player Matchup

Ymir
Ymir
KnOwDaWei
Ymir
Level 62
God Stats
3W - 2L
1,534 SR
Queue Stats
15W - 13L
1,520 Elo+
Party 2
Hera
Hera
SQuadRollout
Hera
Level 68
God Stats
13W - 4L
1,822 SR
Queue Stats
35W - 27L
1,562 Elo+
Party 2
Izanami
Izanami
YoungWarthog
Izanami
Level 64
God Stats
3W - 1L
1,539 SR
Queue Stats
47W - 39L
1,527 Elo+
Party 2
Team Averages
Level 65
1,632 SR
1,536 Elo+

VS

Team Averages
Level 73
1,500 SR
1,821 Elo+
Hercules
Hercules
Eowerin
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,838 Elo+
Party 1
Skadi
Skadi
FigurineTrone
Skadi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,838 Elo+
Party 1
Scylla
Scylla
TheGoldPanda
Scylla
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 31L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 1 / 14
9,028
752
8,668
8,973
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
9 / 1 / 8
10,077
840
8,795
4,899
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
YoungWarthog
Izanami
13
5 / 0 / 12
9,398
783
8,374
7,135
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eowerin
Hercules
10
0 / 6 / 2
6,870
573
4,009
13,065
7,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 8 / 1
7,205
600
4,936
9,876
3,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
10
1 / 4 / 1
7,226
602
6,703
6,632
2,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
18
Kills
2
2
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Eowerin
Hercules
0
6
2
0.17
L
1
8
1
0.19
W
Ymir
4
1
14
11
W
9
1
8
13
L
Scylla
1
4
1
0.38
W
Izanami
YoungWarthog
Izanami
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,837
Damage
15,648
21,007
Taken
29,573
12,128
Mitigated
13,514
9,295
Healing
1,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Eowerin
Hercules
4,009
842
0
1,206
13,065
7,975
0
8,179
4,409
0
14,163
L
4,936
2,105
0
0
9,876
3,407
0
4,719
4,827
0
21,492
W
Ymir
8,668
1,101
0
2,728
8,973
7,952
74
3,136
5,837
20,644
0
W
8,795
1,437
0
2,204
4,899
1,817
784
1,248
3,651
38,143
0
L
Scylla
6,703
1,382
0
475
6,632
2,132
0
3,598
2,818
25,468
0
W
Izanami
YoungWarthog
Izanami
8,374
5,825
0
4,363
7,135
2,359
2,228
2,606
4,529
0
47,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
21,301
169
Minions Killed
104
0
Camps Cleared
0
674,123
Distance Traveled
590,295
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,870
573
22
2
0
197,266
1
L
Skadi
7,205
600
46
4
0
180,844
0
W
Ymir
9,028
752
19
2
0
240,493
3
W
Hera
10,077
840
73
6
0
227,531
3
L
Scylla
7,226
602
36
3
0
212,185
0
W
Izanami
9,398
783
77
6
0
206,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role