Player Matchup

Olorun
Olorun
CorneliusHubert
Olorun
Level 49
God Stats
11W - 10L
1,529 SR
Queue Stats
113W - 128L
1,501 Elo+
Party 1
Cerberus
Cerberus
JCarp
Cerberus
Level 69
God Stats
9W - 6L
1,581 SR
Queue Stats
97W - 78L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
Moosey-Chan
Zhong Kui
Level 116
God Stats
19W - 12L
1,622 SR
Queue Stats
266W - 286L
1,491 Elo+
Party 3
Mercury
Mercury
Sebz_m
Mercury
Level 81
God Stats
16W - 10L
1,546 SR
Queue Stats
244W - 243L
1,553 Elo+
Party 1
Izanami
Izanami
cosmickaylee
Izanami
Level 46
God Stats
34W - 41L
1,439 SR
Queue Stats
174W - 198L
1,436 Elo+
Party 3
Team Averages
Level 72
1,543 SR
1,495 Elo+

VS

Team Averages
Level 62
1,552 SR
1,504 Elo+
Eset
Eset
Bejetoide
Eset
Level 137
God Stats
1W - 1L
1,747 SR
Queue Stats
145W - 150L
1,523 Elo+
Party 2
Arachne
Arachne
Félix6524
Arachne
Level 96
God Stats
13W - 7L
1,807 SR
Queue Stats
159W - 147L
1,498 Elo+
Party 2
Artio
Artio
Insako
Artio
Level 28
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
MeganMoon2020
Neith
Level 45
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bellona
Bellona
vianeyrom
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 8
12,570
599
12,777
18,971
7,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
JCarp
Cerberus
17
4 / 1 / 16
12,765
608
9,385
16,712
20,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Moosey-Chan
Zhong Kui
18
16 / 3 / 8
13,693
652
15,576
16,238
13,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Sebz_m
Mercury
20
9 / 1 / 6
14,346
683
9,948
17,895
9,484
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
cosmickaylee
Izanami
19
13 / 3 / 10
14,275
680
20,741
15,208
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 14 / 2
8,976
427
10,999
18,775
6,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Félix6524
Arachne
19
7 / 8 / 0
12,316
586
12,999
19,204
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Insako
Artio
12
3 / 10 / 2
9,022
430
9,237
22,968
16,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 6 / 3
9,504
453
8,389
10,366
2,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
vianeyrom
Bellona
11
0 / 12 / 1
7,424
354
851
13,184
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
50
Kills
14
14
Deaths
50
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
2
14
2
0.21
W
8
6
8
2
L
Arachne
Félix6524
Arachne
7
8
0
0.88
L
Artio
Insako
Artio
3
10
2
0.4
W
Cerberus
JCarp
Cerberus
4
1
16
12
L
2
6
3
0.58
W
Zhong Kui
Moosey-Chan
Zhong Kui
16
3
8
6.67
W
Mercury
Sebz_m
Mercury
9
1
6
12
W
Izanami
cosmickaylee
Izanami
13
3
10
6
L
Bellona
vianeyrom
Bellona
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,427
Damage
42,475
85,024
Taken
84,497
55,778
Mitigated
42,814
35,026
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
10,999
848
614
1,885
18,775
6,388
380
9,753
9,022
53,250
0
W
12,777
7,384
949
6,142
18,971
7,895
2,291
6,930
12,041
68,829
0
L
Arachne
Félix6524
Arachne
12,999
8,573
0
5,607
19,204
8,680
2,386
7,312
11,892
0
83,687
L
Artio
Insako
Artio
9,237
1,275
894
2,422
22,968
16,393
248
10,495
12,473
23,398
0
W
Cerberus
JCarp
Cerberus
9,385
899
720
6,109
16,712
20,055
1,971
4,797
11,915
54,156
0
L
8,389
3,430
411
1,008
10,366
2,751
602
5,125
5,241
0
36,204
W
Zhong Kui
Moosey-Chan
Zhong Kui
15,576
1,919
0
7,705
16,238
13,013
5,142
4,227
11,861
60,965
0
W
Mercury
Sebz_m
Mercury
9,948
4,616
0
7,986
17,895
9,484
2,928
3,716
14,179
0
138,707
W
Izanami
cosmickaylee
Izanami
20,741
15,358
0
5,415
15,208
5,331
5,869
3,413
11,770
0
108,029
L
Bellona
vianeyrom
Bellona
851
326
0
125
13,184
8,602
0
5,053
8,131
0
5,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,649
Gold Earned
47,242
634
Minions Killed
307
0
Camps Cleared
0
1,972,373
Distance Traveled
1,663,416
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,976
427
77
4
0
338,663
2
W
Olorun
12,570
599
97
5
0
346,432
2
L
Arachne
12,316
586
134
6
0
386,100
0
L
Artio
9,022
430
26
1
0
370,457
4
W
Cerberus
12,765
608
100
5
0
407,221
0
L
Neith
9,504
453
61
3
0
365,507
1
W
Zhong Kui
13,693
652
102
5
0
329,215
1
W
Mercury
14,346
683
168
8
0
476,773
11
W
Izanami
14,275
680
167
8
0
412,732
7
L
Bellona
7,424
354
9
0
0
202,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role