Player Matchup

Nu Wa
Nu Wa
Bon Elite
Nu Wa
Level 105
God Stats
13W - 9L
1,720 SR
Queue Stats
166W - 186L
1,585 Elo+
Solo
Fenrir
Fenrir
X_RaZe_xX
Fenrir
Level 128
God Stats
4W - 5L
1,431 SR
Queue Stats
45W - 65L
1,442 Elo+
Party 2
Anhur
Anhur
ambirk77
Anhur
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
672W - 643L
1,518 Elo+
Solo
Anubis
Anubis
cristiancris123
Anubis
Level 61
God Stats
1W - 2L
1,499 SR
Queue Stats
7W - 6L
1,545 Elo+
Solo
Jormungandr
Jormungandr
johntheslayer98
Jormungandr
Level 142
God Stats
1W - 3L
1,511 SR
Queue Stats
188W - 219L
1,510 Elo+
Party 2
Team Averages
Level 100
1,532 SR
1,520 Elo+

VS

Team Averages
Level 139
1,631 SR
1,711 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DrowsyPants
Kumbhakarna
Level 158
God Stats
11W - 3L
1,495 SR
Queue Stats
771W - 399L
1,799 Elo+
Party 1
Chang'e
Chang'e
Jaiimy
Chang'e
Level 160
God Stats
177W - 28L
1,862 SR
Queue Stats
912W - 185L
1,867 Elo+
Party 1
Eset
Eset
sebastian2000acj
Eset
Level 57
God Stats
2W - 5L
1,412 SR
Queue Stats
110W - 122L
1,500 Elo+
Solo
Mercury
Mercury
x SadBoii x
Mercury
Level 160
God Stats
6W - 0L
1,884 SR
Queue Stats
1,038W - 258L
1,889 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bon Elite
Nu Wa
18
2 / 7 / 5
11,646
896
22,302
18,143
8,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
X_RaZe_xX
Fenrir
17
3 / 12 / 3
11,386
876
13,870
29,179
25,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
ambirk77
Anhur
17
1 / 9 / 5
11,152
858
7,507
19,476
10,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 14 / 3
11,556
889
15,320
24,675
14,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
johntheslayer98
Jormungandr
18
2 / 3 / 8
12,670
975
14,986
26,701
36,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
10 / 0 / 22
14,346
1,104
27,396
15,571
6,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DrowsyPants
Kumbhakarna
20
1 / 1 / 33
13,714
1,055
7,110
25,811
30,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Jaiimy
Chang'e
20
17 / 1 / 23
15,231
1,172
33,372
13,603
6,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
1 / 5 / 17
11,794
907
10,120
12,303
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
x SadBoii x
Mercury
20
16 / 3 / 18
14,920
1,148
32,986
18,010
7,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
158
10
Kills
45
45
Deaths
10
24
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
0
22
21
L
Nu Wa
Bon Elite
Nu Wa
2
7
5
0.64
W
Kumbhakarna
DrowsyPants
Kumbhakarna
1
1
33
17.5
W
Chang'e
Jaiimy
Chang'e
17
1
23
28.5
L
Fenrir
X_RaZe_xX
Fenrir
3
12
3
0.38
L
Anhur
ambirk77
Anhur
1
9
5
0.39
L
2
14
3
0.25
L
Jormungandr
johntheslayer98
Jormungandr
2
3
8
2
W
1
5
17
1.9
W
Mercury
x SadBoii x
Mercury
16
3
18
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,985
Damage
110,984
118,174
Taken
85,298
95,293
Mitigated
55,755
8,543
Healing
28,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
27,396
18,049
1,268
6,564
15,571
6,767
0
10,403
5,168
0
81,244
L
Nu Wa
Bon Elite
Nu Wa
22,302
5,893
189
1,734
18,143
8,158
0
8,968
9,135
58,889
0
W
Kumbhakarna
DrowsyPants
Kumbhakarna
7,110
121
0
1,373
25,811
30,048
0
15,448
8,625
12,820
0
W
Chang'e
Jaiimy
Chang'e
33,372
4,302
6,851
6,627
13,603
6,010
0
8,865
3,761
71,065
0
L
Fenrir
X_RaZe_xX
Fenrir
13,870
2,725
219
1,201
29,179
25,352
0
13,628
15,263
0
21,845
L
Anhur
ambirk77
Anhur
7,507
2,573
0
0
19,476
10,682
0
7,266
11,952
0
21,261
L
15,320
766
0
4,178
24,675
14,507
0
10,186
14,381
51,852
0
L
Jormungandr
johntheslayer98
Jormungandr
14,986
884
0
1,022
26,701
36,594
0
9,394
16,841
36,601
0
W
10,120
180
2,873
1,130
12,303
5,404
0
8,183
4,120
33,951
0
W
Mercury
x SadBoii x
Mercury
32,986
21,373
0
1,449
18,010
7,526
0
9,709
8,301
0
46,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,410
Gold Earned
70,005
240
Minions Killed
296
3
Camps Cleared
10
1,056,734
Distance Traveled
1,272,194
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,346
1,104
124
10
2
243,185
0
L
Nu Wa
11,646
896
71
5
2
210,406
1
W
Kumbhakarna
13,714
1,055
10
1
1
249,930
0
W
Chang'e
15,231
1,172
79
6
4
251,338
0
L
Fenrir
11,386
876
13
1
0
235,359
0
L
Anhur
11,152
858
20
2
1
209,345
3
L
Anubis
11,556
889
97
7
0
179,712
1
L
Jormungandr
12,670
975
39
3
0
221,912
0
W
Eset
11,794
907
62
5
1
224,280
0
W
Mercury
14,920
1,148
21
2
2
303,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role