Player Matchup

Hercules
Hercules
GeirHardd
Hercules
Level 136
God Stats
2W - 1L
1,285 SR
Queue Stats
62W - 66L
1,630 Elo+
Solo
Nu Wa
Nu Wa
Hoesi
Nu Wa
Level 149
God Stats
6W - 3L
1,533 SR
Queue Stats
352W - 260L
1,670 Elo+
Solo
Danzaburou
Danzaburou
LastAbdy
Danzaburou
Level 160
God Stats
21W - 12L
1,663 SR
Queue Stats
403W - 356L
1,592 Elo+
Solo
Team Averages
Level 148
1,494 SR
1,631 Elo+

VS

Team Averages
Level 119
1,473 SR
1,467 Elo+
Bacchus
Bacchus
JKKS
Bacchus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,144 Elo+
Party 1
Agni
Agni
LetsGetSour
Agni
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,599 Elo+
Party 1
Rama
Rama
Swahelian
Rama
Level 109
God Stats
0W - 1L
1,418 SR
Queue Stats
52W - 46L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GeirHardd
Hercules
14
6 / 5 / 9
12,038
708
9,900
16,807
14,354
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Hoesi
Nu Wa
15
1 / 2 / 12
11,140
655
9,075
7,446
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LastAbdy
Danzaburou
16
8 / 3 / 7
12,719
748
14,384
14,924
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JKKS
Bacchus
14
3 / 5 / 7
11,284
664
7,957
14,442
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 9 / 6
9,922
584
8,818
10,905
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
16
5 / 1 / 4
11,193
658
10,573
14,063
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
15
Kills
10
10
Deaths
15
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
GeirHardd
Hercules
6
5
9
2.1
W
Nu Wa
Hoesi
Nu Wa
1
2
12
3.5
L
Bacchus
JKKS
Bacchus
3
5
7
1.3
W
Danzaburou
LastAbdy
Danzaburou
8
3
7
3.83
L
2
9
6
0.56
L
Rama
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
27,348
39,177
Taken
39,410
23,249
Mitigated
15,590
7,546
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GeirHardd
Hercules
9,900
1,457
0
2,018
16,807
14,354
0
6,278
10,529
0
23,844
W
Nu Wa
Hoesi
Nu Wa
9,075
1,425
0
1,245
7,446
2,644
1,973
3,349
4,097
64,206
0
L
Bacchus
JKKS
Bacchus
7,957
478
0
1,068
14,442
8,293
0
5,494
8,488
36,287
0
W
Danzaburou
LastAbdy
Danzaburou
14,384
5,024
0
4,283
14,924
6,251
899
7,204
7,720
0
67,379
L
8,818
307
0
806
10,905
2,800
432
740
10,117
36,919
0
L
Rama
10,573
8,453
0
2,989
14,063
4,497
1,164
2,100
11,653
0
61,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
32,399
215
Minions Killed
191
0
Camps Cleared
0
894,294
Distance Traveled
867,000
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,038
708
22
1
0
282,992
4
W
Nu Wa
11,140
655
112
7
0
312,952
8
L
Bacchus
11,284
664
40
2
0
306,489
5
W
Danzaburou
12,719
748
81
5
0
298,350
2
L
Agni
9,922
584
44
3
0
243,127
6
L
Rama
11,193
658
107
6
0
317,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role