Player Matchup

Heimdallr
Heimdallr
LITINIUSFLEX
Heimdallr
Level 62
God Stats
4W - 6L
1,428 SR
Queue Stats
82W - 106L
1,499 Elo+
Solo
Athena
Athena
P1rocaDfoice
Athena
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 61L
1,313 Elo+
Solo
Merlin
Merlin
estelol
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 68
1,476 SR
1,437 Elo+

VS

Team Averages
Level 77
1,496 SR
1,550 Elo+
Sobek
Sobek
AlSapone22
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,508 Elo+
Party 1
Poseidon
Poseidon
ShanksNegao
Poseidon
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,484 Elo+
Party 1
Fenrir
Fenrir
djdas899
Fenrir
Level 116
God Stats
2W - 0L
1,488 SR
Queue Stats
83W - 68L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LITINIUSFLEX
Heimdallr
10
0 / 7 / 1
7,966
569
6,588
8,473
3,127
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
12
2 / 9 / 0
9,577
684
4,879
15,463
13,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
estelol
Merlin
11
0 / 8 / 1
8,177
584
8,016
10,640
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 0 / 16
9,804
700
3,959
12,941
12,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
ShanksNegao
Poseidon
14
4 / 2 / 9
10,319
737
7,525
7,612
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
djdas899
Fenrir
16
18 / 0 / 4
12,137
867
16,274
12,106
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
24
24
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
0
16
10
L
Heimdallr
LITINIUSFLEX
Heimdallr
0
7
1
0.07
L
Athena
2
9
0
0.22
W
Poseidon
ShanksNegao
Poseidon
4
2
9
4.25
W
Fenrir
djdas899
Fenrir
18
0
4
20
L
Merlin
estelol
Merlin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,483
Damage
27,758
34,576
Taken
32,659
20,227
Mitigated
26,977
1,801
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
3,959
392
0
2,149
12,941
12,177
465
4,559
8,382
14,190
0
L
Heimdallr
LITINIUSFLEX
Heimdallr
6,588
3,065
0
0
8,473
3,127
19
1,697
6,601
0
26,038
L
Athena
4,879
879
0
703
15,463
13,486
0
6,659
8,683
21,061
0
W
Poseidon
ShanksNegao
Poseidon
7,525
913
0
1,797
7,612
3,155
1,593
5,037
2,575
55,841
0
W
Fenrir
djdas899
Fenrir
16,274
5,721
0
4,472
12,106
11,645
376
3,514
8,592
0
57,463
L
Merlin
estelol
Merlin
8,016
415
0
1,098
10,640
3,614
0
3,144
7,296
32,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
32,260
129
Minions Killed
197
0
Camps Cleared
0
587,646
Distance Traveled
824,515
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,804
700
8
1
0
247,302
3
L
Heimdallr
7,966
569
44
3
0
184,829
2
L
Athena
9,577
684
30
2
0
205,207
0
W
Poseidon
10,319
737
115
8
0
227,396
0
W
Fenrir
12,137
867
74
5
0
349,817
1
L
Merlin
8,177
584
55
4
0
197,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role