Player Matchup

Vamana
Vamana
Boyka16
Vamana
Level 108
God Stats
1W - 0L
1,428 SR
Queue Stats
2W - 3L
1,444 Elo+
Party 1
Janus
Janus
KalisseForAll
Janus
Level 67
God Stats
1W - 1L
1,723 SR
Queue Stats
6W - 7L
1,356 Elo+
Party 1
Ravana
Ravana
MadeU
Ravana
Level 155
God Stats
1W - 1L
1,176 SR
Queue Stats
53W - 42L
1,685 Elo+
Party 1
Ao Kuang
Ao Kuang
PROXX25
Ao Kuang
Level 159
God Stats
2W - 1L
1,262 SR
Queue Stats
228W - 203L
1,651 Elo+
Party 1
Team Averages
Level 122
1,397 SR
1,534 Elo+

VS

Team Averages
Level 122
1,649 SR
1,436 Elo+
Sobek
Sobek
Epcio
Sobek
Level 149
God Stats
0W - 1L
1,683 SR
Queue Stats
18W - 12L
1,429 Elo+
Party 2
King Arthur
King Arthur
Fazijinn
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
QmaQPL
Sol
Level 45
God Stats
0W - 5L
1,911 SR
Queue Stats
43W - 27L
1,207 Elo+
Party 2
Rama
Rama
spageton
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Boyka16
Vamana
15
3 / 0 / 8
9,310
846
7,762
10,542
9,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
7 / 0 / 9
10,220
929
14,170
6,954
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
MadeU
Ravana
16
7 / 3 / 10
10,162
924
9,644
8,907
3,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
PROXX25
Ao Kuang
17
9 / 0 / 10
10,547
959
18,430
14,498
6,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Epcio
Sobek
12
0 / 7 / 1
7,025
639
5,252
17,284
15,747
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
Fazijinn
King Arthur
12
0 / 8 / 1
7,235
658
5,931
16,318
8,535
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
QmaQPL
Sol
13
1 / 5 / 0
7,772
707
7,739
12,863
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
14
1 / 6 / 1
8,119
738
5,973
11,389
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
26
Kills
2
3
Deaths
26
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
Boyka16
Vamana
3
0
8
7
L
Sobek
Epcio
Sobek
0
7
1
0.07
L
King Arthur
Fazijinn
King Arthur
0
8
1
0.06
W
7
0
9
11.5
W
Ravana
MadeU
Ravana
7
3
10
4
W
Ao Kuang
PROXX25
Ao Kuang
9
0
10
14
L
Sol
QmaQPL
Sol
1
5
0
0.2
L
Rama
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,006
Damage
24,895
40,901
Taken
57,854
22,399
Mitigated
32,819
16,925
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Boyka16
Vamana
7,762
3,278
0
4,131
10,542
9,525
1,701
2,690
7,852
3,738
19,809
L
Sobek
Epcio
Sobek
5,252
1,013
230
2,976
17,284
15,747
0
10,696
6,423
14,457
0
L
King Arthur
Fazijinn
King Arthur
5,931
1,307
135
525
16,318
8,535
0
8,674
7,320
185
16,572
W
14,170
622
0
1,714
6,954
2,805
1,704
4,146
2,808
43,456
0
W
Ravana
MadeU
Ravana
9,644
1,881
0
2,476
8,907
3,801
311
1,014
7,458
0
31,383
W
Ao Kuang
PROXX25
Ao Kuang
18,430
6,012
0
8,604
14,498
6,268
646
5,794
8,704
37,208
0
L
Sol
QmaQPL
Sol
7,739
2,691
0
3,285
12,863
4,100
0
6,320
6,260
31,661
0
L
Rama
5,973
5,099
0
902
11,389
4,437
621
8,104
3,165
0
29,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,239
Gold Earned
30,151
205
Minions Killed
149
13
Camps Cleared
5
971,433
Distance Traveled
636,221
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,310
846
46
4
5
245,369
1
L
Sobek
7,025
639
11
1
1
171,147
0
L
King Arthur
7,235
658
26
2
2
158,463
3
W
Janus
10,220
929
78
7
1
238,768
1
W
Ravana
10,162
924
32
3
3
231,270
0
W
Ao Kuang
10,547
959
49
4
4
256,026
1
L
Sol
7,772
707
56
5
1
157,808
2
L
Rama
8,119
738
56
5
1
148,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role