Player Matchup

Fenrir
Fenrir
Aikontrol
Fenrir
Level 67
God Stats
2W - 2L
1,248 SR
Queue Stats
259W - 232L
1,593 Elo+
Party 3
He Bo
He Bo
Oiijii
He Bo
Level 66
God Stats
4W - 3L
1,483 SR
Queue Stats
425W - 413L
1,505 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TesloVTesto
Cu Chulainn
Level 68
God Stats
11W - 11L
1,370 SR
Queue Stats
473W - 459L
1,497 Elo+
Party 3
Ares
Ares
levleolr
Ares
Level 43
God Stats
5W - 4L
1,500 SR
Queue Stats
166W - 167L
1,491 Elo+
Solo
Artemis
Artemis
shvrdk
Artemis
Level 24
God Stats
6W - 4L
1,728 SR
Queue Stats
38W - 60L
1,392 Elo+
Party 3
Team Averages
Level 54
1,466 SR
1,495 Elo+

VS

Team Averages
Level 36
1,490 SR
1,477 Elo+
Bakasura
Bakasura
Bananenpapa
Bakasura
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
63W - 58L
1,520 Elo+
Party 1
Hercules
Hercules
Ch4osZocker
Hercules
Level 38
God Stats
1W - 2L
1,515 SR
Queue Stats
80W - 81L
1,477 Elo+
Party 1
Ra
Ra
DonTiltproof
Ra
Level 24
God Stats
0W - 6L
1,500 SR
Queue Stats
97W - 108L
1,482 Elo+
Party 2
Ganesha
Ganesha
Exodus08
Ganesha
Level 28
God Stats
1W - 2L
1,542 SR
Queue Stats
55W - 55L
1,461 Elo+
Party 1
Anubis
Anubis
Kel19
Anubis
Level 63
God Stats
89W - 58L
1,612 SR
Queue Stats
389W - 435L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aikontrol
Fenrir
17
8 / 0 / 4
10,634
591
7,677
13,093
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
Oiijii
He Bo
16
8 / 4 / 6
10,823
601
11,963
10,630
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TesloVTesto
Cu Chulainn
16
3 / 2 / 6
10,362
576
12,627
17,144
9,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
12
1 / 4 / 4
8,395
466
6,200
11,528
7,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
shvrdk
Artemis
16
5 / 3 / 3
9,560
531
7,553
11,205
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bananenpapa
Bakasura
16
6 / 5 / 3
9,825
546
8,860
16,714
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Ch4osZocker
Hercules
13
2 / 6 / 0
8,056
448
6,205
14,893
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 2
8,814
490
8,057
10,829
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Exodus08
Ganesha
14
1 / 2 / 5
8,926
496
8,074
9,413
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Kel19
Anubis
15
2 / 5 / 3
8,767
487
9,299
11,873
6,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
25
Kills
12
13
Deaths
25
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aikontrol
Fenrir
8
0
4
10
L
Bakasura
Bananenpapa
Bakasura
6
5
3
1.5
L
Hercules
Ch4osZocker
Hercules
2
6
0
0.33
L
1
7
2
0.29
L
Ganesha
Exodus08
Ganesha
1
2
5
1.75
L
Anubis
Kel19
Anubis
2
5
3
0.7
W
He Bo
Oiijii
He Bo
8
4
6
2.75
W
Cu Chulainn
TesloVTesto
Cu Chulainn
3
2
6
3
W
Ares
1
4
4
0.75
W
Artemis
shvrdk
Artemis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,020
Damage
40,495
63,600
Taken
63,722
28,018
Mitigated
32,911
21,966
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aikontrol
Fenrir
7,677
990
0
6,251
13,093
5,256
2,053
3,224
9,441
0
56,132
L
Bakasura
Bananenpapa
Bakasura
8,860
6,286
0
3,252
16,714
7,407
0
4,976
11,580
0
51,584
L
Hercules
Ch4osZocker
Hercules
6,205
2,548
0
3,220
14,893
8,788
0
2,957
11,918
0
32,337
L
8,057
1,501
423
1,154
10,829
4,188
1,022
5,301
5,258
51,100
0
L
Ganesha
Exodus08
Ganesha
8,074
204
0
2,000
9,413
6,299
481
3,261
6,074
31,170
0
L
Anubis
Kel19
Anubis
9,299
199
0
3,806
11,873
6,229
1,648
3,031
8,762
63,455
0
W
He Bo
Oiijii
He Bo
11,963
553
0
3,397
10,630
3,146
650
4,621
5,134
64,525
0
W
Cu Chulainn
TesloVTesto
Cu Chulainn
12,627
1,704
0
6,032
17,144
9,449
961
3,863
12,171
9,534
64,837
W
Ares
6,200
73
0
1,820
11,528
7,612
0
5,118
5,869
25,922
0
W
Artemis
shvrdk
Artemis
7,553
2,718
0
4,466
11,205
2,555
2,624
8,080
3,039
0
57,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,774
Gold Earned
44,388
482
Minions Killed
432
0
Camps Cleared
0
1,683,444
Distance Traveled
1,613,676
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,634
591
98
5
0
360,759
1
L
Bakasura
9,825
546
110
6
0
366,405
2
L
Hercules
8,056
448
57
3
0
272,392
2
L
Ra
8,814
490
105
6
0
312,572
2
L
Ganesha
8,926
496
25
1
0
384,640
4
L
Anubis
8,767
487
135
8
0
277,667
6
W
He Bo
10,823
601
120
7
0
336,499
5
W
Cu Chulainn
10,362
576
139
8
0
349,286
4
W
Ares
8,395
466
25
1
0
313,923
6
W
Artemis
9,560
531
100
6
0
322,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role