Player Matchup

Da Ji
Da Ji
Dr460n Wh15k3r5
Da Ji
Level 119
God Stats
22W - 19L
1,445 SR
Queue Stats
162W - 161L
1,600 Elo+
Solo
Chaac
Chaac
ElDramas1
Chaac
Level 149
God Stats
1W - 1L
1,928 SR
Queue Stats
58W - 49L
1,554 Elo+
Party 1
Discordia
Discordia
MixerFPG311
Discordia
Level 126
God Stats
25W - 29L
1,507 SR
Queue Stats
175W - 189L
1,380 Elo+
Solo
Bastet
Bastet
PERSIANJ0315
Bastet
Level 108
God Stats
13W - 18L
1,527 SR
Queue Stats
128W - 139L
1,511 Elo+
Solo
Merlin
Merlin
jlondono369
Merlin
Level 146
God Stats
3W - 1L
1,757 SR
Queue Stats
47W - 36L
1,463 Elo+
Party 1
Team Averages
Level 130
1,633 SR
1,502 Elo+

VS

Team Averages
Level 92
1,599 SR
1,620 Elo+
Apollo
Apollo
Aram402
Apollo
Level 102
God Stats
24W - 22L
1,522 SR
Queue Stats
486W - 409L
1,573 Elo+
Party 2
Eset
Eset
Deev64
Eset
Level 118
God Stats
38W - 13L
1,565 SR
Queue Stats
164W - 123L
1,590 Elo+
Party 2
Tiamat
Tiamat
JamsheedDevotee
Tiamat
Level 86
God Stats
9W - 0L
2,005 SR
Queue Stats
80W - 46L
1,669 Elo+
Party 2
Arachne
Arachne
ViolettaLavender
Arachne
Level 69
God Stats
2W - 4L
1,419 SR
Queue Stats
50W - 55L
1,738 Elo+
Solo
Kukulkan
Kukulkan
zDeadSouls
Kukulkan
Level 83
God Stats
4W - 1L
1,484 SR
Queue Stats
37W - 41L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,141
928
7,725
11,134
6,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
ElDramas1
Chaac
17
1 / 3 / 5
11,090
924
14,929
16,326
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
MixerFPG311
Discordia
17
2 / 3 / 3
11,036
920
17,175
8,288
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
1 / 2 / 3
9,873
823
4,366
7,455
2,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
14
1 / 0 / 0
9,598
800
1,413
705
227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

159

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aram402
Apollo
18
6 / 0 / 4
12,137
1,011
12,489
12,812
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
Deev64
Eset
18
1 / 2 / 8
11,012
918
10,549
9,126
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 4
11,219
935
4,324
9,447
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 1 / 7
10,148
846
3,150
9,549
3,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
zDeadSouls
Kukulkan
17
1 / 0 / 5
10,682
890
8,392
6,859
2,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
8
Kills
12
12
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aram402
Apollo
6
0
4
8
W
Eset
Deev64
Eset
1
2
8
2.5
L
3
4
4
1.25
L
Chaac
ElDramas1
Chaac
1
3
5
1.17
W
3
5
4
1
L
Discordia
MixerFPG311
Discordia
2
3
3
1.17
L
Bastet
1
2
3
1.25
W
1
1
7
4.5
L
Merlin
1
0
0
1
W
Kukulkan
zDeadSouls
Kukulkan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
38,904
43,908
Taken
47,793
27,480
Mitigated
27,372
6,739
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aram402
Apollo
12,489
7,201
0
1,628
12,812
6,305
0
5,396
6,806
0
40,146
W
Eset
Deev64
Eset
10,549
220
533
495
9,126
3,200
0
3,800
4,974
25,652
0
L
7,725
2,110
0
0
11,134
6,715
0
5,778
5,202
0
21,916
L
Chaac
ElDramas1
Chaac
14,929
317
0
6,209
16,326
14,817
0
7,354
8,614
0
55,538
W
4,324
513
0
1,117
9,447
11,159
0
2,961
6,198
14,668
0
L
Discordia
MixerFPG311
Discordia
17,175
0
0
60
8,288
2,945
0
4,793
3,295
43,867
0
L
Bastet
4,366
1,207
0
220
7,455
2,776
0
4,011
3,244
0
17,061
W
3,150
2,185
777
1,649
9,549
3,796
0
3,353
5,958
80
6,027
L
Merlin
1,413
106
0
250
705
227
0
479
208
11,759
0
W
Kukulkan
zDeadSouls
Kukulkan
8,392
478
0
0
6,859
2,912
0
1,758
4,764
50,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
55,198
270
Minions Killed
269
8
Camps Cleared
9
936,728
Distance Traveled
1,174,806
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,137
1,011
75
6
5
223,673
0
W
Eset
11,012
918
36
3
0
243,794
0
L
Da Ji
11,141
928
27
2
4
236,802
1
L
Chaac
11,090
924
115
10
0
252,921
2
W
Tiamat
11,219
935
29
2
2
202,075
0
L
Discordia
11,036
920
66
6
3
222,815
0
L
Bastet
9,873
823
31
3
1
174,123
0
W
Arachne
10,148
846
15
1
0
254,552
0
L
Merlin
9,598
800
31
3
0
50,067
0
W
Kukulkan
10,682
890
114
10
2
250,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role