Player Matchup

Danzaburou
Danzaburou
BrLucaosz
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,310 Elo+
Party 2
Vulcan
Vulcan
IPaolucci
Vulcan
Level 8
God Stats
2W - 3L
1,427 SR
Queue Stats
19W - 22L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
Italowarpings
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Yemoja
Yemoja
RowennaSalem
Yemoja
Level 29
God Stats
1W - 3L
1,582 SR
Queue Stats
34W - 29L
1,577 Elo+
Solo
Chang'e
Chang'e
Xama344
Chang'e
Level 27
God Stats
5W - 6L
1,675 SR
Queue Stats
209W - 261L
1,502 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,395 Elo+

VS

Team Averages
Level 22
1,742 SR
1,551 Elo+
Kuzenbo
Kuzenbo
CheiThePulga
Kuzenbo
Level 28
God Stats
28W - 15L
1,737 SR
Queue Stats
153W - 115L
1,592 Elo+
Party 3
Scylla
Scylla
DaddyBl4ck
Scylla
Level 2
God Stats
10W - 11L
1,500 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 1
Fenrir
Fenrir
FancyTaurus
Fenrir
Level 18
God Stats
1W - 0L
1,836 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Gersor
Ullr
Level 35
God Stats
22W - 20L
1,575 SR
Queue Stats
332W - 253L
1,564 Elo+
Party 1
Tiamat
Tiamat
Tw0Magro
Tiamat
Level 29
God Stats
15W - 0L
2,064 SR
Queue Stats
99W - 62L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrLucaosz
Danzaburou
18
3 / 6 / 2
12,745
910
17,792
21,330
9,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
IPaolucci
Vulcan
17
0 / 8 / 2
11,211
801
9,818
17,408
7,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
18
2 / 4 / 3
12,087
863
9,523
21,422
18,389
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
18
1 / 1 / 4
12,089
864
8,409
11,307
4,953
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Xama344
Chang'e
18
4 / 9 / 5
12,917
923
21,187
30,479
11,824
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CheiThePulga
Kuzenbo
20
6 / 2 / 17
14,912
1,065
22,317
24,324
46,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
DaddyBl4ck
Scylla
18
1 / 3 / 11
12,155
868
12,055
11,321
4,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
11 / 0 / 10
14,580
1,041
20,839
13,905
18,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Gersor
Ullr
19
6 / 1 / 9
13,623
973
22,173
14,319
6,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Tw0Magro
Tiamat
20
4 / 4 / 15
13,626
973
21,096
13,842
11,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
10
Kills
28
28
Deaths
10
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrLucaosz
Danzaburou
3
6
2
0.67
W
Kuzenbo
CheiThePulga
Kuzenbo
6
2
17
7.25
W
Scylla
DaddyBl4ck
Scylla
1
3
11
2.17
W
Fenrir
11
0
10
16
W
Ullr
Gersor
Ullr
6
1
9
10.5
L
Vulcan
IPaolucci
Vulcan
0
8
2
0.13
L
Cthulhu
2
4
3
0.88
L
Yemoja
1
1
4
3
W
Tiamat
Tw0Magro
Tiamat
4
4
15
2.88
L
Chang'e
Xama344
Chang'e
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,729
Damage
98,480
101,946
Taken
77,711
51,927
Mitigated
86,945
20,192
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrLucaosz
Danzaburou
17,792
9,944
0
3,544
21,330
9,183
0
12,495
8,835
0
43,636
W
Kuzenbo
CheiThePulga
Kuzenbo
22,317
8,543
0
2,201
24,324
46,233
0
10,774
13,550
35,095
0
W
Scylla
DaddyBl4ck
Scylla
12,055
1,556
0
0
11,321
4,249
0
9,065
2,256
27,318
0
W
Fenrir
20,839
5,313
0
1,101
13,905
18,429
0
8,546
5,359
1,063
32,609
W
Ullr
Gersor
Ullr
22,173
18,651
0
34
14,319
6,904
0
9,566
4,753
0
49,369
L
Vulcan
IPaolucci
Vulcan
9,818
1,883
0
121
17,408
7,578
0
7,430
9,978
22,706
0
L
Cthulhu
9,523
553
402
0
21,422
18,389
0
13,284
8,138
28,042
0
L
Yemoja
8,409
2,437
3,231
805
11,307
4,953
0
7,790
3,517
27,046
0
W
Tiamat
Tw0Magro
Tiamat
21,096
933
1,065
3,623
13,842
11,130
0
10,986
2,856
57,652
0
L
Chang'e
Xama344
Chang'e
21,187
2,320
5,372
6,717
30,479
11,824
0
15,318
15,161
35,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,049
Gold Earned
68,896
227
Minions Killed
271
4
Camps Cleared
9
1,171,381
Distance Traveled
1,376,168
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,745
910
81
6
0
217,897
0
W
Kuzenbo
14,912
1,065
22
2
0
306,505
4
W
Scylla
12,155
868
41
3
1
262,661
0
W
Fenrir
14,580
1,041
23
2
4
308,367
1
W
Ullr
13,623
973
94
7
4
252,415
1
L
Vulcan
11,211
801
47
3
0
234,048
1
L
Cthulhu
12,087
863
41
3
1
245,495
0
L
Yemoja
12,089
864
33
2
0
255,569
1
W
Tiamat
13,626
973
91
7
0
246,220
0
L
Chang'e
12,917
923
25
2
3
218,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role