Player Matchup

Baba Yaga
Baba Yaga
Kallou
Baba Yaga
Level 106
God Stats
34W - 15L
1,703 SR
Queue Stats
107W - 63L
1,695 Elo+
Party 1
Chaac
Chaac
Kitsune666
Chaac
Level 93
God Stats
17W - 23L
1,485 SR
Queue Stats
184W - 234L
1,482 Elo+
Party 1
Set
Set
Skarbang
Set
Level 49
God Stats
7W - 4L
1,361 SR
Queue Stats
79W - 109L
1,472 Elo+
Party 1
Team Averages
Level 83
1,516 SR
1,550 Elo+

VS

Team Averages
Level 92
1,479 SR
1,693 Elo+
Ullr
Ullr
ADozenOrpahns
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,740 Elo+
Party 2
Fenrir
Fenrir
Ironstallion
Fenrir
Level 85
God Stats
0W - 1L
1,438 SR
Queue Stats
23W - 28L
1,634 Elo+
Party 2
Chang'e
Chang'e
nukefusion1
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kallou
Baba Yaga
12
4 / 1 / 10
8,245
750
12,474
6,264
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
11
3 / 3 / 11
8,075
734
7,864
7,568
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 0 / 6
9,087
826
8,115
7,706
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 0
7,927
721
6,390
12,098
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
9
0 / 5 / 3
6,576
598
5,222
9,834
3,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
nukefusion1
Chang'e
9
0 / 5 / 4
6,717
611
4,452
11,667
4,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Fenrir
0
5
3
0.3
W
Baba Yaga
Kallou
Baba Yaga
4
1
10
9
W
Chaac
3
3
11
2.83
W
8
0
6
11
L
Chang'e
nukefusion1
Chang'e
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
16,064
21,538
Taken
33,599
13,235
Mitigated
17,012
5,615
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,390
2,263
0
1,463
12,098
8,758
0
4,725
6,909
0
26,557
L
Fenrir
5,222
1,037
0
2,249
9,834
3,660
0
3,140
6,192
0
17,800
W
Baba Yaga
Kallou
Baba Yaga
12,474
211
0
1,197
6,264
2,375
423
1,862
4,402
38,326
0
W
Chaac
7,864
770
123
1,891
7,568
4,817
353
1,793
5,775
0
18,032
W
8,115
4,130
0
2,404
7,706
6,043
475
841
6,865
0
36,809
L
Chang'e
nukefusion1
Chang'e
4,452
474
426
3,146
11,667
4,594
0
3,800
7,389
23,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
21,220
138
Minions Killed
100
0
Camps Cleared
0
644,440
Distance Traveled
578,206
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,927
721
32
3
0
189,389
0
L
Fenrir
6,576
598
26
2
0
200,277
2
W
Baba Yaga
8,245
750
51
5
0
209,032
1
W
Chaac
8,075
734
27
2
0
208,902
1
W
Set
9,087
826
60
5
0
226,506
2
L
Chang'e
6,717
611
42
4
0
188,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role