Player Matchup

Guan Yu
Guan Yu
Diamond II
IGloomyI
Guan Yu
Diamond II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 205L
2,273 MMR
Solo
Hachiman
Hachiman
Diamond IV
ItsWølf
Hachiman
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Diamond III
MireTheMoisty
Camazotz
Diamond III
Level 138
God Stats
10W - 11L
1,976 SR
Queue Stats
340W - 330L
2,300 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
OCBPapes
Ratatoskr
Masters
Level 122
God Stats
0W - 2L
1,336 SR
Queue Stats
181W - 175L
2,234 MMR
Solo
Merlin
Merlin
Diamond IV
PhyToonToon
Merlin
Diamond IV
Level 160
God Stats
7W - 16L
1,283 SR
Queue Stats
483W - 480L
2,172 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,519 SR
2,096 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,530 SR
1,951 MMR
Nemesis
Nemesis
Diamond II
Djenster
Nemesis
Diamond II
Level 160
God Stats
17W - 14L
1,780 SR
Queue Stats
133W - 112L
2,333 MMR
Party 1
Fenrir
Fenrir
Diamond II
Eragon
Fenrir
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
Rithlork
Cerberus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Samadeus
Heimdallr
Diamond V
Level 159
God Stats
1W - 2L
1,091 SR
Queue Stats
57W - 38L
2,191 MMR
Party 1
Chang'e
Chang'e
Diamond III
TuroRuso
Chang'e
Diamond III
Level 156
God Stats
8W - 3L
1,777 SR
Queue Stats
163W - 137L
2,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IGloomyI
Guan Yu
13
3 / 6 / 1
7,889
464
8,977
16,020
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ItsWølf
Hachiman
15
3 / 2 / 3
9,267
545
8,614
9,556
2,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Camazotz
MireTheMoisty
Camazotz
15
3 / 3 / 4
8,715
513
7,827
15,460
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
OCBPapes
Ratatoskr
11
0 / 11 / 6
7,805
459
5,554
19,922
7,685
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Merlin
17
1 / 1 / 3
9,469
557
6,792
5,204
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeSetAo KuangTsukuyomiAthena

VS

Bans
ApolloNu WaDanzaburouThe MorriganChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Djenster
Nemesis
16
4 / 2 / 7
9,610
565
8,945
10,960
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Eragon
Fenrir
14
4 / 3 / 12
9,496
559
10,051
15,438
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cerberus
Rithlork
Cerberus
14
4 / 2 / 5
9,106
536
15,487
16,812
15,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Samadeus
Heimdallr
16
4 / 2 / 1
10,325
607
5,800
9,537
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
TuroRuso
Chang'e
18
7 / 1 / 4
10,949
644
8,066
8,354
3,265
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
10
Kills
23
23
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Djenster
Nemesis
4
2
7
3.75
W
Fenrir
Eragon
Fenrir
4
3
12
3.33
L
Guan Yu
IGloomyI
Guan Yu
3
6
1
0.58
L
Hachiman
ItsWølf
Hachiman
3
2
3
2.25
L
Camazotz
MireTheMoisty
Camazotz
3
3
4
1.67
L
Ratatoskr
OCBPapes
Ratatoskr
0
11
6
0.27
L
Merlin
1
1
3
2.5
W
Cerberus
Rithlork
Cerberus
4
2
5
3.25
W
Heimdallr
Samadeus
Heimdallr
4
2
1
2.25
W
Chang'e
TuroRuso
Chang'e
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,764
Damage
48,349
66,162
Taken
61,101
29,737
Mitigated
37,379
22,006
Healing
25,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Djenster
Nemesis
8,945
4,507
0
2,550
10,960
4,482
565
1,366
9,544
0
71,426
W
Fenrir
Eragon
Fenrir
10,051
3,145
0
3,507
15,438
9,638
0
2,249
13,164
0
29,883
L
Guan Yu
IGloomyI
Guan Yu
8,977
2,167
399
4,887
16,020
11,779
0
9,249
6,771
0
32,636
L
Hachiman
ItsWølf
Hachiman
8,614
5,260
0
4,582
9,556
2,970
0
1,093
8,250
0
67,424
L
Camazotz
MireTheMoisty
Camazotz
7,827
3,998
0
6,152
15,460
5,286
0
6,231
9,095
0
64,096
L
Ratatoskr
OCBPapes
Ratatoskr
5,554
1,415
0
4,527
19,922
7,685
0
4,916
14,881
0
21,002
L
Merlin
6,792
1,183
0
1,459
5,204
2,017
0
2,064
3,140
87,769
0
W
Cerberus
Rithlork
Cerberus
15,487
2,024
0
8,582
16,812
15,546
0
825
15,487
49,870
0
W
Heimdallr
Samadeus
Heimdallr
5,800
2,878
0
3,161
9,537
4,448
2,859
285
9,252
0
76,667
W
Chang'e
TuroRuso
Chang'e
8,066
662
2,592
5,006
8,354
3,265
1,075
2,067
6,287
86,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,145
Gold Earned
49,486
517
Minions Killed
547
0
Camps Cleared
0
1,693,447
Distance Traveled
1,718,444
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,610
565
114
7
0
396,424
3
W
Fenrir
9,496
559
31
2
0
364,296
9
L
Guan Yu
7,889
464
62
4
0
311,195
3
L
Hachiman
9,267
545
132
8
0
341,472
2
L
Camazotz
8,715
513
111
7
0
368,728
0
L
Ratatoskr
7,805
459
24
1
0
345,199
3
L
Merlin
9,469
557
188
11
0
326,853
4
W
Cerberus
9,106
536
94
6
0
327,935
5
W
Heimdallr
10,325
607
129
8
0
291,447
5
W
Chang'e
10,949
644
179
11
0
338,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role