Player Matchup

Horus
Horus
FARTNUT69
Horus
Level 104
God Stats
6W - 3L
1,723 SR
Queue Stats
183W - 176L
1,470 Elo+
Solo
Serqet
Serqet
Krayser21
Serqet
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 59L
1,388 Elo+
Party 2
Nemesis
Nemesis
eliantorres2003
Nemesis
Level 101
God Stats
5W - 2L
1,486 SR
Queue Stats
88W - 100L
1,386 Elo+
Party 2
Zeus
Zeus
ludeex
Zeus
Level 77
God Stats
6W - 4L
1,482 SR
Queue Stats
182W - 213L
1,391 Elo+
Party 2
Mulan
Mulan
omenblackout
Mulan
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,374 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,402 Elo+

VS

Team Averages
Level 107
1,443 SR
1,476 Elo+
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AbsoluteZenbi
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 288L
1,400 Elo+
Party 1
Hercules
Hercules
BOOMBOOM20005
Hercules
Level 101
God Stats
14W - 14L
1,535 SR
Queue Stats
783W - 790L
1,464 Elo+
Solo
Ullr
Ullr
DZ22_2016
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,627 Elo+
Solo
Hachiman
Hachiman
Odin_N-TD_Oden
Hachiman
Level 160
God Stats
1W - 3L
1,179 SR
Queue Stats
214W - 198L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FARTNUT69
Horus
18
4 / 1 / 22
11,486
820
7,966
18,407
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
Krayser21
Serqet
16
2 / 4 / 20
9,886
706
9,342
12,062
5,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 1 / 20
11,594
828
11,756
13,336
6,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
ludeex
Zeus
20
16 / 3 / 10
12,839
917
35,521
8,820
3,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 20
10,603
757
9,097
13,311
14,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
5 / 7 / 4
10,412
744
12,750
21,033
28,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 10 / 8
9,393
671
9,944
16,046
7,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
BOOMBOOM20005
Hercules
18
5 / 2 / 6
10,077
720
10,522
17,054
17,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
15
1 / 6 / 5
8,675
620
6,006
12,583
5,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
16
1 / 7 / 2
8,967
641
8,434
14,427
5,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
38
32
Kills
13
13
Deaths
32
92
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
7
4
1
L
1
10
8
0.5
L
Hercules
BOOMBOOM20005
Hercules
5
2
6
4
L
Ullr
1
6
5
0.58
W
Horus
FARTNUT69
Horus
4
1
22
15
W
Serqet
Krayser21
Serqet
2
4
20
3
L
Hachiman
1
7
2
0.29
W
7
1
20
17
W
Zeus
ludeex
Zeus
16
3
10
7
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,682
Damage
47,656
65,936
Taken
81,143
49,782
Mitigated
64,214
37,866
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
12,750
3,114
590
3,184
21,033
28,408
0
10,730
9,885
21,859
0
L
9,944
622
614
1,654
16,046
7,121
0
6,355
9,378
19,387
0
L
Hercules
BOOMBOOM20005
Hercules
10,522
1,035
584
6,346
17,054
17,240
0
6,886
9,023
0
22,024
L
Ullr
6,006
3,146
0
131
12,583
5,730
0
5,454
7,054
0
19,228
W
Horus
FARTNUT69
Horus
7,966
3,416
8,426
10,385
18,407
18,729
442
4,666
13,591
0
15,913
W
Serqet
Krayser21
Serqet
9,342
3,384
2,390
1,837
12,062
5,926
836
4,681
7,306
0
12,630
L
Hachiman
8,434
5,644
1,430
2,663
14,427
5,715
0
6,096
8,127
0
25,493
W
11,756
3,833
1,545
4,712
13,336
6,720
1,323
3,508
9,753
0
26,264
W
Zeus
ludeex
Zeus
35,521
3,390
1,818
1,830
8,820
3,424
1,393
4,761
3,984
59,437
0
W
9,097
1,880
1,439
3,484
13,311
14,983
766
5,078
8,083
0
24,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,408
Gold Earned
47,524
133
Minions Killed
126
0
Camps Cleared
0
1,422,355
Distance Traveled
1,080,442
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,412
744
17
1
0
208,714
0
L
He Bo
9,393
671
23
2
0
212,266
0
L
Hercules
10,077
720
18
1
0
265,785
1
L
Ullr
8,675
620
34
2
0
198,462
1
W
Horus
11,486
820
11
1
0
317,558
3
W
Serqet
9,886
706
6
0
0
280,463
1
L
Hachiman
8,967
641
34
2
0
195,215
0
W
Nemesis
11,594
828
27
2
0
304,659
0
W
Zeus
12,839
917
55
4
0
254,289
0
W
Mulan
10,603
757
34
2
0
265,386
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role