Player Matchup

Fenrir
Fenrir
Damg5999
Fenrir
Level 19
God Stats
7W - 9L
1,336 SR
Queue Stats
40W - 52L
1,299 Elo+
Solo
Artemis
Artemis
Marti2807_pro
Artemis
Level 13
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 14L
924 Elo+
Party 2
Yemoja
Yemoja
N0T T0XXIC
Yemoja
Level 28
God Stats
7W - 17L
1,562 SR
Queue Stats
441W - 484L
1,371 Elo+
Solo
Merlin
Merlin
Sir 2Lit A Lot
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,266 Elo+
Solo
Apollo
Apollo
telogus
Apollo
Level 8
God Stats
1W - 14L
969 SR
Queue Stats
1W - 14L
956 Elo+
Party 2
Team Averages
Level 17
1,320 SR
1,163 Elo+

VS

Team Averages
Level 19
1,494 SR
1,377 Elo+
Serqet
Serqet
Andreasantosc
Serqet
Level 16
God Stats
57W - 64L
1,677 SR
Queue Stats
145W - 193L
1,368 Elo+
Party 1
Medusa
Medusa
Drazilva
Medusa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 258L
1,338 Elo+
Party 1
Hel
Hel
OneNinjaArmy216
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,493 Elo+
Solo
Kukulkan
Kukulkan
RoninWarrior47
Kukulkan
Level 15
God Stats
6W - 1L
1,325 SR
Queue Stats
63W - 58L
1,312 Elo+
Solo
Cerberus
Cerberus
sawakoyuno
Cerberus
Level 29
God Stats
4W - 7L
1,468 SR
Queue Stats
129W - 188L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Damg5999
Fenrir
16
3 / 7 / 1
10,527
877
7,932
17,185
8,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
16
0 / 12 / 2
9,730
811
6,231
20,302
8,719
Yemoja
N0T T0XXIC
Yemoja
16
0 / 0 / 3
10,636
886
6,297
9,934
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 9 / 3
9,927
827
10,296
16,650
7,694
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
telogus
Apollo
16
2 / 9 / 2
10,755
896
12,274
21,305
8,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 8
11,015
918
4,270
6,343
2,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Drazilva
Medusa
20
13 / 2 / 15
13,081
1,090
25,274
11,137
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 0 / 22
11,755
980
7,282
9,458
4,403
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
19
8 / 2 / 17
13,192
1,099
24,397
8,032
5,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Cerberus
sawakoyuno
Cerberus
20
9 / 1 / 17
12,638
1,053
17,749
14,836
16,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
116
5
Kills
37
37
Deaths
5
11
Assists
79
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Fenrir
Damg5999
Fenrir
3
7
1
0.5
W
Medusa
Drazilva
Medusa
13
2
15
10.25
L
Artemis
0
12
2
0.08
L
Yemoja
N0T T0XXIC
Yemoja
0
0
3
1.5
W
3
0
22
14
W
Kukulkan
8
2
17
8.25
L
0
9
3
0.17
W
Cerberus
sawakoyuno
Cerberus
9
1
17
17.5
L
Apollo
telogus
Apollo
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,030
Damage
78,972
85,376
Taken
49,806
45,054
Mitigated
33,528
5,180
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,270
516
0
0
6,343
2,739
0
1,707
4,636
0
9,524
L
Fenrir
Damg5999
Fenrir
7,932
1,009
0
456
17,185
8,406
0
8,914
7,869
0
14,071
W
Medusa
Drazilva
Medusa
25,274
13,525
0
2,126
11,137
4,645
0
4,899
6,238
0
49,752
L
Artemis
6,231
2,345
0
0
20,302
8,719
0
12,225
8,077
0
13,750
L
Yemoja
N0T T0XXIC
Yemoja
6,297
1,224
3,370
596
9,934
11,388
0
4,619
5,108
16,136
0
W
7,282
2,484
4,652
5,627
9,458
4,403
0
3,245
6,213
12,603
0
W
Kukulkan
24,397
1,407
189
2,312
8,032
5,243
0
2,218
5,814
50,952
0
L
10,296
4,060
0
0
16,650
7,694
0
11,232
5,418
31,329
0
W
Cerberus
sawakoyuno
Cerberus
17,749
1,819
0
987
14,836
16,498
0
4,524
10,312
42,562
0
L
Apollo
telogus
Apollo
12,274
4,437
0
758
21,305
8,847
0
12,438
8,591
0
40,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,575
Gold Earned
61,681
155
Minions Killed
224
2
Camps Cleared
9
917,292
Distance Traveled
1,162,210
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,015
918
10
1
5
270,051
0
L
Fenrir
10,527
877
13
1
2
221,845
3
W
Medusa
13,081
1,090
57
5
3
234,641
0
L
Artemis
9,730
811
20
2
0
152,856
1
L
Yemoja
10,636
886
13
1
0
174,978
0
W
Hel
11,755
980
13
1
1
185,796
1
W
Kukulkan
13,192
1,099
79
7
0
221,785
0
L
Merlin
9,927
827
45
4
0
148,790
0
W
Cerberus
12,638
1,053
65
5
0
249,937
0
L
Apollo
10,755
896
64
5
0
218,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role