Player Matchup

Izanami
Izanami
DTY_Bachot
Izanami
Level 29
God Stats
14W - 5L
1,743 SR
Queue Stats
31W - 30L
1,422 Elo+
Party 2
Janus
Janus
KING-Pepi121
Janus
Level 38
God Stats
2W - 3L
1,382 SR
Queue Stats
58W - 55L
1,484 Elo+
Party 2
Vamana
Vamana
Xx_Family124_xX
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 101L
1,442 Elo+
Party 2
Team Averages
Level 43
1,542 SR
1,449 Elo+

VS

Team Averages
Level 43
1,590 SR
1,427 Elo+
Nox
Nox
KaeseMozartHD
Nox
Level 18
God Stats
16W - 12L
1,838 SR
Queue Stats
27W - 23L
1,392 Elo+
Party 1
Baba Yaga
Baba Yaga
choukrihuncho
Baba Yaga
Level 86
God Stats
5W - 5L
1,432 SR
Queue Stats
17W - 15L
1,496 Elo+
Solo
Guan Yu
Guan Yu
pavaRus
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DTY_Bachot
Izanami
19
6 / 7 / 3
14,707
639
18,754
19,637
6,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 8 / 6
13,703
596
15,368
18,228
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
5 / 8 / 4
14,179
616
8,243
26,112
20,883
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 11
15,383
669
17,103
16,023
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baba Yaga
choukrihuncho
Baba Yaga
20
12 / 0 / 9
15,895
691
17,840
14,123
6,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
pavaRus
Guan Yu
17
3 / 7 / 12
13,985
608
15,313
25,687
33,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
14
Kills
23
23
Deaths
14
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
DTY_Bachot
Izanami
6
7
3
1.07
L
3
8
6
0.75
W
8
7
11
1.93
L
5
8
4
0.88
W
Baba Yaga
choukrihuncho
Baba Yaga
12
0
9
16.5
W
Guan Yu
pavaRus
Guan Yu
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,365
Damage
50,256
63,977
Taken
55,833
32,960
Mitigated
46,019
15,970
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DTY_Bachot
Izanami
18,754
15,597
1,485
5,903
19,637
6,870
367
12,235
7,062
0
82,720
L
15,368
534
0
0
18,228
5,207
0
8,800
9,048
96,068
0
W
17,103
970
0
81
16,023
6,644
1,263
4,845
11,178
61,797
0
L
8,243
4,160
597
7,985
26,112
20,883
25
12,673
12,869
0
39,948
W
Baba Yaga
choukrihuncho
Baba Yaga
17,840
1,096
0
3,848
14,123
6,299
1,072
4,234
9,889
87,691
0
W
Guan Yu
pavaRus
Guan Yu
15,313
1,137
2,241
7,536
25,687
33,076
604
7,612
18,075
0
62,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,589
Gold Earned
45,263
282
Minions Killed
256
0
Camps Cleared
0
1,193,402
Distance Traveled
1,198,759
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,707
639
131
6
0
357,793
1
L
Janus
13,703
596
123
5
0
392,846
4
W
Nox
15,383
669
77
3
0
357,908
2
L
Vamana
14,179
616
28
1
0
442,763
1
W
Baba Yaga
15,895
691
125
5
0
399,986
0
W
Guan Yu
13,985
608
54
2
0
440,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role