Player Matchup

Ullr
Ullr
Basajauntxo245
Ullr
Level 15
God Stats
10W - 14L
1,372 SR
Queue Stats
18W - 32L
1,263 Elo+
Party 1
Vamana
Vamana
DuronHD
Vamana
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 37L
1,371 Elo+
Solo
Thor
Thor
Fusk0ff
Thor
Level 28
God Stats
11W - 14L
1,478 SR
Queue Stats
75W - 67L
1,446 Elo+
Solo
Janus
Janus
Grancrest27
Janus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
iriondo06
Khepri
Level 10
God Stats
3W - 4L
1,320 SR
Queue Stats
10W - 20L
1,231 Elo+
Party 1
Team Averages
Level 17
1,434 SR
1,362 Elo+

VS

Team Averages
Level 12
1,476 SR
1,374 Elo+
Arachne
Arachne
Crisso
Arachne
Level 27
God Stats
22W - 16L
1,686 SR
Queue Stats
71W - 71L
1,408 Elo+
Solo
Artemis
Artemis
DarksTeams
Artemis
Level 4
God Stats
1W - 1L
1,435 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 2
Bellona
Bellona
Hashy1
Bellona
Level 17
God Stats
0W - 3L
1,260 SR
Queue Stats
197W - 172L
1,377 Elo+
Solo
Amaterasu
Amaterasu
LoliConshick
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,246 Elo+
Party 2
Ares
Ares
Takehik0
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
7,604
422
4,416
8,740
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
DuronHD
Vamana
15
6 / 3 / 5
8,713
484
8,920
13,166
9,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Fusk0ff
Thor
14
5 / 5 / 6
8,829
491
4,932
13,083
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
12 / 1 / 11
9,947
553
15,995
9,300
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
iriondo06
Khepri
12
1 / 4 / 8
6,969
387
2,307
8,004
5,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crisso
Arachne
17
8 / 0 / 4
10,660
592
15,466
12,436
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
DarksTeams
Artemis
14
3 / 6 / 4
8,613
479
2,887
9,572
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Hashy1
Bellona
15
4 / 3 / 2
9,010
501
11,438
11,019
8,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
LoliConshick
Amaterasu
11
1 / 7 / 2
7,316
406
4,650
11,540
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
8
0 / 12 / 0
6,456
359
3,018
15,625
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
28
Kills
16
18
Deaths
28
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
L
Arachne
Crisso
Arachne
8
0
4
10
L
Artemis
DarksTeams
Artemis
3
6
4
0.83
W
Vamana
DuronHD
Vamana
6
3
5
2.83
W
Thor
Fusk0ff
Thor
5
5
6
1.6
W
12
1
11
17.5
L
Bellona
Hashy1
Bellona
4
3
2
1.67
L
Amaterasu
LoliConshick
Amaterasu
1
7
2
0.29
L
Ares
0
12
0
0
W
Khepri
iriondo06
Khepri
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,570
Damage
37,459
52,293
Taken
60,192
27,310
Mitigated
33,992
10,937
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,416
2,711
0
348
8,740
3,561
1,148
1
8,739
0
39,510
L
Arachne
Crisso
Arachne
15,466
11,228
0
4,046
12,436
5,350
0
2,629
9,653
0
77,152
L
Artemis
DarksTeams
Artemis
2,887
946
0
284
9,572
4,029
1,491
3,242
6,046
0
43,262
W
Vamana
DuronHD
Vamana
8,920
4,131
0
3,359
13,166
9,710
0
258
12,908
282
37,151
W
Thor
Fusk0ff
Thor
4,932
1,473
0
4,781
13,083
4,897
0
828
12,255
0
43,467
W
15,995
1,905
0
2,195
9,300
3,514
802
1,633
7,667
60,748
0
L
Bellona
Hashy1
Bellona
11,438
2,970
0
1,322
11,019
8,831
1,780
1,309
9,646
0
48,679
L
Amaterasu
LoliConshick
Amaterasu
4,650
2,058
0
1,486
11,540
5,919
226
3,229
8,187
0
40,361
L
Ares
3,018
611
0
271
15,625
9,863
0
7,151
8,076
10,488
0
W
Khepri
iriondo06
Khepri
2,307
833
0
254
8,004
5,628
96
298
7,706
18,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
42,055
370
Minions Killed
358
0
Camps Cleared
0
1,622,231
Distance Traveled
1,694,493
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,604
422
75
4
0
312,472
0
L
Arachne
10,660
592
103
6
0
385,308
0
L
Artemis
8,613
479
89
5
0
287,816
1
W
Vamana
8,713
484
65
4
0
365,054
1
W
Thor
8,829
491
82
5
0
336,136
3
W
Janus
9,947
553
112
6
0
325,443
0
L
Bellona
9,010
501
83
5
0
340,000
4
L
Amaterasu
7,316
406
64
4
0
371,236
2
L
Ares
6,456
359
19
1
0
310,133
4
W
Khepri
6,969
387
36
2
0
283,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role