Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ajaques11
Tsukuyomi
Level 63
God Stats
6W - 8L
1,422 SR
Queue Stats
285W - 281L
1,556 Elo+
Solo
Cabrakan
Cabrakan
LambDonnerPlease
Cabrakan
Level 129
God Stats
10W - 6L
1,598 SR
Queue Stats
93W - 96L
1,498 Elo+
Solo
Apollo
Apollo
Sp1derBen1250
Apollo
Level 142
God Stats
8W - 4L
1,754 SR
Queue Stats
107W - 90L
1,642 Elo+
Solo
Merlin
Merlin
zISwxy
Merlin
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 17L
1,494 Elo+
Solo
Team Averages
Level 110
1,555 SR
1,538 Elo+

VS

Team Averages
Level 127
1,566 SR
1,608 Elo+
Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Duck4Motherland
Yemoja
Level 128
God Stats
7W - 0L
1,703 SR
Queue Stats
90W - 67L
1,618 Elo+
Party 1
Janus
Janus
Ocean Revenge
Janus
Level 118
God Stats
7W - 4L
1,461 SR
Queue Stats
159W - 116L
1,699 Elo+
Party 1
Ao Kuang
Ao Kuang
VascoFerreiraa
Ao Kuang
Level 121
God Stats
19W - 13L
1,545 SR
Queue Stats
700W - 627L
1,559 Elo+
Solo
Cernunnos
Cernunnos
pjjanas420
Cernunnos
Level 125
God Stats
23W - 14L
1,622 SR
Queue Stats
159W - 132L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
6,095
554
3,877
8,766
4,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Ajaques11
Tsukuyomi
12
2 / 2 / 0
6,533
594
5,648
7,283
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,825
530
4,077
5,555
3,526
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 0
5,929
539
2,935
5,899
1,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
zISwxy
Merlin
10
0 / 4 / 1
5,747
522
3,289
5,087
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 0 / 3
6,504
591
6,560
5,873
5,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 2
5,538
503
1,556
6,274
2,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 2
6,736
612
5,332
4,599
1,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
11
4 / 1 / 2
6,709
610
3,458
6,229
1,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
pjjanas420
Cernunnos
11
0 / 0 / 0
5,987
544
4,605
8,449
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Ravana
 
Ravana
1
0
3
2.5
L
Tsukuyomi
Ajaques11
Tsukuyomi
2
2
0
1
W
0
0
2
1
L
0
0
0
0
W
4
1
2
5
L
0
0
0
0
W
Ao Kuang
4
1
2
5
W
Cernunnos
pjjanas420
Cernunnos
0
0
0
0
L
Merlin
zISwxy
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,826
Damage
21,511
32,590
Taken
31,424
13,852
Mitigated
13,539
12,564
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,877
1,223
0
2,893
8,766
4,437
0
1,619
7,147
0
35,920
W
Ravana
 
Ravana
6,560
2,257
0
1,134
5,873
5,933
0
194
5,655
0
40,193
L
Tsukuyomi
Ajaques11
Tsukuyomi
5,648
1,566
0
2,803
7,283
2,518
0
2,836
4,447
0
43,950
W
1,556
293
1,304
1,918
6,274
2,205
0
2,169
4,059
12,432
0
L
4,077
1,062
0
2,970
5,555
3,526
0
1,334
4,221
15,521
0
W
5,332
377
0
375
4,599
1,319
0
2,009
2,310
44,582
0
L
2,935
1,788
0
3,417
5,899
1,654
0
486
5,413
0
45,218
W
Ao Kuang
3,458
686
0
1,387
6,229
1,867
0
618
5,515
34,620
0
W
Cernunnos
pjjanas420
Cernunnos
4,605
2,574
0
5,386
8,449
2,215
48
1,930
6,519
0
47,082
L
Merlin
zISwxy
Merlin
3,289
41
0
481
5,087
1,717
0
4,071
1,016
31,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
31,474
379
Minions Killed
352
0
Camps Cleared
0
1,109,686
Distance Traveled
1,119,389
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,095
554
97
9
0
219,351
2
W
Ravana
6,504
591
87
8
0
229,057
1
L
Tsukuyomi
6,533
594
89
8
0
245,347
3
W
Yemoja
5,538
503
26
2
0
218,279
1
L
Cabrakan
5,825
530
23
2
0
244,095
5
W
Janus
6,736
612
84
8
0
229,776
4
L
Apollo
5,929
539
97
9
0
213,766
3
W
Ao Kuang
6,709
610
64
6
0
250,633
3
W
Cernunnos
5,987
544
91
8
0
191,644
3
L
Merlin
5,747
522
73
7
0
187,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role