Player Matchup

Janus
Janus
Escobar022
Janus
Level 17
God Stats
9W - 11L
1,768 SR
Queue Stats
68W - 94L
1,385 Elo+
Party 1
Nemesis
Nemesis
MokasPT1976
Nemesis
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 125L
1,535 Elo+
Solo
Rama
Rama
srto_farruko
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 128L
1,321 Elo+
Party 1
Team Averages
Level 31
1,589 SR
1,413 Elo+

VS

Team Averages
Level 60
1,537 SR
1,401 Elo+
Thor
Thor
Ricuzi-
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,255 Elo+
Party 2
Amaterasu
Amaterasu
UnForGivenSkilz
Amaterasu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
fannikkk
He Bo
Level 110
God Stats
6W - 6L
1,611 SR
Queue Stats
129W - 145L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
8 / 6 / 4
12,768
709
16,216
11,817
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
MokasPT1976
Nemesis
16
4 / 6 / 8
12,324
685
14,511
15,620
12,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 6 / 6
11,453
636
3,961
11,275
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ricuzi-
Thor
13
1 / 4 / 10
10,631
591
4,541
13,624
5,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
UnForGivenSkilz
Amaterasu
17
7 / 3 / 8
12,639
702
9,924
14,871
14,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
fannikkk
He Bo
17
10 / 8 / 6
14,203
789
19,250
15,601
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
15
Kills
18
18
Deaths
15
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
8
6
4
1.67
L
Nemesis
MokasPT1976
Nemesis
4
6
8
1.33
W
Thor
Ricuzi-
Thor
1
4
10
1.5
W
Amaterasu
UnForGivenSkilz
Amaterasu
7
3
8
3.67
W
He Bo
fannikkk
He Bo
10
8
6
1.63
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,688
Damage
33,715
38,712
Taken
44,096
21,748
Mitigated
24,709
2,957
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
16,216
39
0
571
11,817
4,516
306
6,058
5,759
75,832
0
L
Nemesis
MokasPT1976
Nemesis
14,511
7,076
0
1,630
15,620
12,760
0
6,602
9,018
0
58,040
W
Thor
Ricuzi-
Thor
4,541
174
0
460
13,624
5,389
0
3,639
9,985
0
29,885
W
Amaterasu
UnForGivenSkilz
Amaterasu
9,924
2,511
0
4,460
14,871
14,295
51
7,084
7,787
252
27,891
W
He Bo
fannikkk
He Bo
19,250
403
514
2,844
15,601
5,025
0
5,541
10,060
71,812
0
L
3,961
3,468
0
756
11,275
4,472
506
6,895
4,380
0
25,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
37,473
232
Minions Killed
189
0
Camps Cleared
0
952,872
Distance Traveled
837,871
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,768
709
114
6
0
313,469
5
L
Nemesis
12,324
685
74
4
0
353,598
4
W
Thor
10,631
591
61
3
0
293,199
0
W
Amaterasu
12,639
702
32
2
0
280,386
2
W
He Bo
14,203
789
96
5
0
264,286
3
L
Rama
11,453
636
44
2
0
285,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role