Player Matchup

King Arthur
King Arthur
KaiserGromit
King Arthur
Level 67
God Stats
12W - 6L
1,554 SR
Queue Stats
21W - 19L
1,429 Elo+
Party 2
Izanami
Izanami
Kaitsune
Izanami
Level 28
God Stats
1W - 0L
1,721 SR
Queue Stats
6W - 7L
1,358 Elo+
Party 2
Thoth
Thoth
Skadiburr
Thoth
Level 43
God Stats
3W - 0L
1,615 SR
Queue Stats
4W - 2L
1,371 Elo+
Solo
Kali
Kali
ilikedieing
Kali
Level 61
God Stats
2W - 0L
1,827 SR
Queue Stats
6W - 5L
1,390 Elo+
Party 2
Ares
Ares
nonick02
Ares
Level 84
God Stats
2W - 2L
1,551 SR
Queue Stats
21W - 18L
1,442 Elo+
Party 2
Team Averages
Level 57
1,654 SR
1,398 Elo+

VS

Team Averages
Level 43
1,480 SR
1,441 Elo+
Agni
Agni
Ben985
Agni
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
570W - 598L
1,366 Elo+
Party 1
Awilix
Awilix
SrKuro19
Awilix
Level 45
God Stats
11W - 11L
1,510 SR
Queue Stats
532W - 603L
1,411 Elo+
Party 1
Anhur
Anhur
atlegut
Anhur
Level 37
God Stats
18W - 28L
1,374 SR
Queue Stats
537W - 531L
1,504 Elo+
Solo
Ymir
Ymir
elderflowerrr
Ymir
Level 29
God Stats
19W - 14L
1,665 SR
Queue Stats
75W - 79L
1,434 Elo+
Party 3
Mulan
Mulan
tombannister
Mulan
Level 66
God Stats
5W - 6L
1,351 SR
Queue Stats
182W - 157L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KaiserGromit
King Arthur
18
5 / 6 / 5
11,635
529
13,946
16,651
13,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Kaitsune
Izanami
15
3 / 4 / 14
10,249
466
9,499
9,871
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Skadiburr
Thoth
18
15 / 3 / 8
13,188
599
24,932
11,150
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 11
12,124
551
13,921
17,809
10,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
5 / 6 / 14
11,010
500
9,484
22,078
23,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ben985
Agni
15
1 / 13 / 3
9,642
438
6,597
14,499
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SrKuro19
Awilix
16
3 / 11 / 5
10,184
463
9,968
22,302
7,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
atlegut
Anhur
18
6 / 4 / 4
11,626
528
9,421
14,402
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 6 / 6
10,298
468
9,121
24,279
18,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 4 / 3
11,797
536
15,839
22,313
20,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
37
Kills
20
20
Deaths
38
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
Ben985
Agni
1
13
3
0.19
W
King Arthur
KaiserGromit
King Arthur
5
6
5
1.25
W
Izanami
Kaitsune
Izanami
3
4
14
2.5
W
Thoth
Skadiburr
Thoth
15
3
8
6.33
L
Awilix
SrKuro19
Awilix
3
11
5
0.5
L
Anhur
atlegut
Anhur
6
4
4
2
L
5
6
6
1.33
W
9
1
11
14.5
W
Ares
5
6
14
2
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,782
Damage
50,946
77,559
Taken
97,795
57,954
Mitigated
56,817
17,390
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Ben985
Agni
6,597
492
0
0
14,499
5,043
0
4,234
9,939
66,080
0
W
King Arthur
KaiserGromit
King Arthur
13,946
1,934
0
2,886
16,651
13,674
840
1,443
15,168
0
70,705
W
Izanami
Kaitsune
Izanami
9,499
4,494
0
1,664
9,871
5,171
2,416
2,254
7,551
0
42,820
W
Thoth
Skadiburr
Thoth
24,932
752
0
2,040
11,150
4,553
3,219
3,920
7,024
70,651
0
L
Awilix
SrKuro19
Awilix
9,968
5,228
0
5,462
22,302
7,780
0
7,242
14,816
0
66,991
L
Anhur
atlegut
Anhur
9,421
4,714
0
3,098
14,402
5,123
0
4,797
9,311
0
74,624
L
9,121
1,490
0
5,761
24,279
18,759
0
12,172
11,907
34,066
0
W
13,921
7,685
0
6,389
17,809
10,825
1,666
3,218
14,483
0
61,593
W
Ares
9,484
479
1,409
3,002
22,078
23,731
1,069
4,333
17,615
35,745
0
L
15,839
1,859
0
6,847
22,313
20,112
487
4,774
17,406
0
80,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,206
Gold Earned
53,547
425
Minions Killed
559
0
Camps Cleared
0
2,022,398
Distance Traveled
1,946,972
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,642
438
103
5
0
359,963
0
W
King Arthur
11,635
529
120
5
0
394,243
4
W
Izanami
10,249
466
90
4
0
392,167
0
W
Thoth
13,188
599
110
5
0
373,855
0
L
Awilix
10,184
463
103
5
0
422,830
3
L
Anhur
11,626
528
139
6
0
407,383
7
L
Ymir
10,298
468
48
2
0
369,228
3
W
Kali
12,124
551
70
3
0
489,276
4
W
Ares
11,010
500
35
2
0
372,857
2
L
Mulan
11,797
536
166
8
0
387,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role