Player Matchup

Scylla
Scylla
MaukigproxD
Scylla
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Pinjamin
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
TheGrabanMan
Fafnir
Level 119
God Stats
3W - 4L
1,364 SR
Queue Stats
179W - 176L
1,579 Elo+
Solo
Bellona
Bellona
carpinleiro
Bellona
Level 139
God Stats
4W - 4L
1,860 SR
Queue Stats
562W - 538L
1,572 Elo+
Solo
Arachne
Arachne
takes
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 128
1,545 SR
1,530 Elo+

VS

Team Averages
Level 119
1,514 SR
1,562 Elo+
Ganesha
Ganesha
Destructeur288
Ganesha
Level 154
God Stats
6W - 10L
1,534 SR
Queue Stats
171W - 170L
1,584 Elo+
Party 1
Anubis
Anubis
Lokipic
Anubis
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 171L
1,579 Elo+
Party 1
Susano
Susano
T3Nat
Susano
Level 109
God Stats
13W - 10L
1,535 SR
Queue Stats
77W - 81L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hello111
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
radasm
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 3 / 1
8,561
535
8,246
7,335
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Pinjamin
Jing Wei
13
4 / 6 / 5
8,043
503
7,170
15,232
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
10
0 / 4 / 6
6,827
427
3,705
10,685
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
carpinleiro
Bellona
12
1 / 6 / 1
7,606
475
5,703
12,295
7,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
takes
Arachne
12
3 / 6 / 3
7,713
482
4,626
14,726
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 17
8,287
518
11,480
10,773
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Lokipic
Anubis
15
10 / 2 / 4
9,438
590
15,396
15,338
7,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
T3Nat
Susano
13
4 / 2 / 5
8,191
512
5,445
7,544
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
hello111
Ah Muzen Cab
15
4 / 4 / 0
9,500
594
8,691
11,585
3,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
radasm
Danzaburou
14
5 / 1 / 6
8,466
529
4,414
6,641
2,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
12
Kills
25
25
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
W
Anubis
Lokipic
Anubis
10
2
4
6
L
Scylla
4
3
1
1.5
L
Jing Wei
Pinjamin
Jing Wei
4
6
5
1.08
W
Susano
T3Nat
Susano
4
2
5
3.25
L
Fafnir
0
4
6
0.75
L
Bellona
carpinleiro
Bellona
1
6
1
0.25
W
Ah Muzen Cab
hello111
Ah Muzen Cab
4
4
0
1
W
Danzaburou
radasm
Danzaburou
5
1
6
8
L
Arachne
takes
Arachne
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,450
Damage
45,426
60,273
Taken
51,881
24,878
Mitigated
21,577
14,374
Healing
22,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,480
1,148
366
3,944
10,773
4,692
252
2,759
7,930
33,669
0
W
Anubis
Lokipic
Anubis
15,396
941
0
9,978
15,338
7,873
937
3,401
11,821
56,901
0
L
Scylla
8,246
624
0
1,689
7,335
1,927
0
3,901
3,434
55,040
0
L
Jing Wei
Pinjamin
Jing Wei
7,170
5,774
0
4,929
15,232
4,272
0
5,006
10,226
0
49,969
W
Susano
T3Nat
Susano
5,445
1,855
0
1,140
7,544
2,638
890
2,617
4,753
0
33,501
L
Fafnir
3,705
1,339
0
3,166
10,685
7,003
0
4,984
5,701
16,671
0
L
Bellona
carpinleiro
Bellona
5,703
2,577
0
970
12,295
7,505
85
6,394
5,901
0
32,587
W
Ah Muzen Cab
hello111
Ah Muzen Cab
8,691
5,025
0
5,327
11,585
3,915
3,004
829
10,754
0
72,767
W
Danzaburou
radasm
Danzaburou
4,414
1,522
0
1,744
6,641
2,459
1,001
1,889
4,672
0
33,656
L
Arachne
takes
Arachne
4,626
2,933
0
3,620
14,726
4,171
0
6,591
8,135
0
39,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
43,882
397
Minions Killed
420
0
Camps Cleared
0
1,459,200
Distance Traveled
1,501,573
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,287
518
10
1
0
316,394
3
W
Anubis
9,438
590
106
7
0
275,503
2
L
Scylla
8,561
535
114
7
0
287,287
6
L
Jing Wei
8,043
503
115
7
0
280,970
5
W
Susano
8,191
512
98
6
0
334,130
10
L
Fafnir
6,827
427
21
1
0
307,209
4
L
Bellona
7,606
475
74
5
0
291,247
2
W
Ah Muzen Cab
9,500
594
130
8
0
276,709
1
W
Danzaburou
8,466
529
76
5
0
298,837
1
L
Arachne
7,713
482
73
5
0
292,487
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role