Player Matchup

Baron Samedi
Baron Samedi
Iyen
Baron Samedi
Level 118
God Stats
9W - 2L
1,767 SR
Queue Stats
88W - 60L
1,647 Elo+
Party 2
Chaac
Chaac
PolishMorpheus
Chaac
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Veenom
Ganesha
Level 110
God Stats
12W - 3L
1,856 SR
Queue Stats
58W - 37L
1,674 Elo+
Party 2
Team Averages
Level 109
1,708 SR
1,607 Elo+

VS

Team Averages
Level 120
1,425 SR
1,510 Elo+
Bakasura
Bakasura
CommeGaston
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
FfzDeCaPiTaToR
Erlang Shen
Level 128
God Stats
1W - 2L
1,590 SR
Queue Stats
6W - 9L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
Martin2202
Aphrodite
Level 107
God Stats
0W - 4L
1,184 SR
Queue Stats
7W - 12L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Iyen
Baron Samedi
16
7 / 3 / 8
12,641
702
12,000
10,403
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 2 / 8
13,015
723
18,722
15,297
14,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Veenom
Ganesha
15
0 / 4 / 15
12,200
678
9,663
14,464
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CommeGaston
Bakasura
16
8 / 5 / 1
12,497
694
11,422
15,973
5,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
FfzDeCaPiTaToR
Erlang Shen
13
0 / 7 / 5
10,003
556
9,167
19,361
11,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Martin2202
Aphrodite
15
1 / 4 / 8
10,937
608
8,286
14,409
9,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
15
Kills
9
9
Deaths
16
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CommeGaston
Bakasura
8
5
1
1.7
L
Erlang Shen
FfzDeCaPiTaToR
Erlang Shen
0
7
5
0.36
W
Baron Samedi
Iyen
Baron Samedi
7
3
8
3.67
L
Aphrodite
Martin2202
Aphrodite
1
4
8
1.25
W
8
2
8
6
W
Ganesha
Veenom
Ganesha
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,385
Damage
28,875
40,164
Taken
49,743
32,512
Mitigated
26,320
14,456
Healing
19,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CommeGaston
Bakasura
11,422
7,565
0
2,799
15,973
5,148
0
6,899
8,841
0
47,406
L
Erlang Shen
FfzDeCaPiTaToR
Erlang Shen
9,167
3,424
0
2,348
19,361
11,819
0
6,987
12,075
0
43,839
W
Baron Samedi
Iyen
Baron Samedi
12,000
926
2,305
2,122
10,403
4,737
1,634
1,518
8,344
64,776
0
L
Aphrodite
Martin2202
Aphrodite
8,286
700
6,044
8,095
14,409
9,353
0
7,164
7,007
51,905
0
W
18,722
4,319
0
7,136
15,297
14,086
1,369
3,848
11,014
10
59,335
W
Ganesha
Veenom
Ganesha
9,663
488
0
2,893
14,464
13,689
580
3,030
10,127
36,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
33,437
221
Minions Killed
221
0
Camps Cleared
0
1,030,479
Distance Traveled
1,036,330
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,497
694
94
5
0
361,192
3
L
Erlang Shen
10,003
556
51
3
0
335,121
1
W
Baron Samedi
12,641
702
126
7
0
320,144
4
L
Aphrodite
10,937
608
76
4
0
340,017
2
W
Chaac
13,015
723
85
5
0
383,151
1
W
Ganesha
12,200
678
10
1
0
327,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role