Player Matchup

Tiamat
Tiamat
MammirocxMoestar
Tiamat
Level 7
God Stats
2W - 0L
1,688 SR
Queue Stats
22W - 9L
1,699 Elo+
Party 1
Izanami
Izanami
Rud8300
Izanami
Level 79
God Stats
20W - 8L
1,758 SR
Queue Stats
348W - 292L
1,589 Elo+
Party 1
Nox
Nox
TOMDEGI
Nox
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 9L
1,817 Elo+
Party 1
Tyr
Tyr
TORROTHEGREAT
Tyr
Level 24
God Stats
9W - 7L
1,768 SR
Queue Stats
129W - 104L
1,651 Elo+
Solo
Pele
Pele
niozipac
Pele
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,820 Elo+
Solo
Team Averages
Level 28
1,643 SR
1,715 Elo+

VS

Team Averages
Level 20
1,656 SR
1,650 Elo+
Neith
Neith
BurningCrusade19
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Janus
Janus
El Guapo5516
Janus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 25L
1,660 Elo+
Solo
Cerberus
Cerberus
ParabolicArrow
Cerberus
Level 28
God Stats
11W - 6L
1,724 SR
Queue Stats
308W - 294L
1,589 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnivalveRacer73
Tsukuyomi
Level 24
God Stats
2W - 1L
1,939 SR
Queue Stats
95W - 101L
1,663 Elo+
Solo
Tiamat
Tiamat
X_Dreygon_X
Tiamat
Level 21
God Stats
8W - 10L
1,618 SR
Queue Stats
18W - 13L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,038
720
2,836
1,619
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Rud8300
Izanami
8
3 / 0 / 3
4,652
665
2,522
2,098
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
8
1 / 0 / 1
4,524
646
1,078
2,522
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 0 / 3
4,758
680
2,977
3,214
1,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
8
3 / 0 / 2
4,806
687
1,754
3,980
986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,255
465
1,555
3,291
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
3,451
493
1,568
3,759
1,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
4
0 / 3 / 0
3,280
469
717
4,775
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
UnivalveRacer73
Tsukuyomi
2
0 / 1 / 0
2,915
416
84
984
197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
6
0 / 3 / 0
3,520
503
568
3,926
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
13
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
0
0
W
3
0
1
3.5
L
Cerberus
0
3
0
0
W
Izanami
Rud8300
Izanami
3
0
3
4.5
W
Nox
1
0
1
1.5
W
3
0
3
4.5
L
Tsukuyomi
UnivalveRacer73
Tsukuyomi
0
1
0
0
L
Tiamat
0
3
0
0
W
Pele
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,167
Damage
4,492
13,433
Taken
16,735
4,610
Mitigated
5,843
6,811
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,555
687
0
605
3,291
429
0
0
3,291
0
11,129
L
1,568
163
0
1,000
3,759
1,263
0
1,197
2,408
11,317
0
W
2,836
433
0
966
1,619
1,001
507
624
862
22,167
0
L
Cerberus
717
26
0
1,473
4,775
1,608
0
0
4,775
7,153
0
W
Izanami
Rud8300
Izanami
2,522
1,673
0
805
2,098
721
219
461
1,637
0
21,467
W
Nox
1,078
80
0
1,160
2,522
767
0
1,017
1,405
15,290
0
W
2,977
370
0
1,298
3,214
1,135
0
150
3,064
0
17,351
L
Tsukuyomi
UnivalveRacer73
Tsukuyomi
84
56
0
240
984
197
0
281
659
0
2,151
L
Tiamat
568
32
0
772
3,926
2,346
0
2,050
1,688
9,373
0
W
Pele
1,754
419
0
2,582
3,980
986
0
343
3,612
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,778
Gold Earned
16,421
236
Minions Killed
94
0
Camps Cleared
0
640,993
Distance Traveled
480,310
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,255
465
18
3
0
104,002
1
L
Janus
3,451
493
26
4
0
113,265
2
W
Tiamat
5,038
720
53
8
0
120,572
1
L
Cerberus
3,280
469
8
1
0
129,923
2
W
Izanami
4,652
665
49
7
0
119,419
0
W
Nox
4,524
646
45
6
0
115,752
2
W
Tyr
4,758
680
33
5
0
139,707
1
L
Tsukuyomi
2,915
416
4
1
0
30,461
0
L
Tiamat
3,520
503
38
5
0
102,659
2
W
Pele
4,806
687
56
8
0
145,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role