Player Matchup

Rama
Rama
Austinn2004
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,413 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dragonstomper45
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 68L
1,412 Elo+
Party 1
Thor
Thor
Graymatter5349
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,340 Elo+
Solo
Neith
Neith
PedalLotus17
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ThatsSoTravennn
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 226L
1,441 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,421 Elo+

VS

Team Averages
Level 10
1,572 SR
1,377 Elo+
Chiron
Chiron
Dylano2204
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,222 Elo+
Solo
Baron Samedi
Baron Samedi
HydiroHappy3906
Baron Samedi
Level 7
God Stats
6W - 9L
1,500 SR
Queue Stats
452W - 573L
1,461 Elo+
Solo
Fafnir
Fafnir
KDOG0704
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 161L
1,275 Elo+
Solo
Chaac
Chaac
Vyruul
Chaac
Level 5
God Stats
1W - 0L
1,861 SR
Queue Stats
28W - 28L
1,500 Elo+
Solo
Eset
Eset
friedamae1
Eset
Level 4
God Stats
11W - 6L
1,497 SR
Queue Stats
21W - 13L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 7
7,374
369
6,808
17,546
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Dragonstomper45
Ah Muzen Cab
14
4 / 8 / 2
9,056
453
9,279
18,503
7,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 8 / 6
7,769
388
3,393
16,660
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 7 / 2
9,441
472
13,626
17,940
6,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
9,401
470
5,798
10,918
8,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dylano2204
Chiron
18
15 / 2 / 4
11,995
600
22,264
13,845
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
HydiroHappy3906
Baron Samedi
13
4 / 6 / 5
9,588
479
4,774
12,985
5,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
KDOG0704
Fafnir
14
2 / 6 / 11
10,447
522
6,599
14,578
15,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
Vyruul
Chaac
18
5 / 0 / 12
11,478
574
8,886
17,941
18,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 7
11,488
574
18,514
10,132
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
15
Kills
34
35
Deaths
15
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
L
Ah Muzen Cab
Dragonstomper45
Ah Muzen Cab
4
8
2
0.63
W
Chiron
Dylano2204
Chiron
15
2
4
8.5
L
1
8
6
0.5
W
Baron Samedi
HydiroHappy3906
Baron Samedi
4
6
5
1.08
W
Fafnir
KDOG0704
Fafnir
2
6
11
1.25
L
6
7
2
1
L
3
0
3
4.5
W
Chaac
Vyruul
Chaac
5
0
12
11
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,904
Damage
61,037
81,567
Taken
69,481
33,988
Mitigated
50,879
20,475
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,808
5,567
342
2,300
17,546
5,786
500
3,009
14,501
0
23,237
L
Ah Muzen Cab
Dragonstomper45
Ah Muzen Cab
9,279
3,210
0
5,605
18,503
7,722
649
6,618
11,761
0
55,293
W
Chiron
Dylano2204
Chiron
22,264
11,511
985
7,492
13,845
5,904
6,443
142
13,702
0
84,936
L
3,393
899
0
2,300
16,660
5,236
758
6,301
9,973
0
28,656
W
Baron Samedi
HydiroHappy3906
Baron Samedi
4,774
728
634
927
12,985
5,532
515
1,167
11,768
26,507
0
W
Fafnir
KDOG0704
Fafnir
6,599
1,630
0
2,836
14,578
15,989
898
1,221
13,282
17,431
0
L
13,626
6,653
0
5,758
17,940
6,746
312
8,115
9,573
0
53,939
L
5,798
0
0
4,170
10,918
8,498
350
4,883
5,872
44,313
0
W
Chaac
Vyruul
Chaac
8,886
1,752
0
8,514
17,941
18,995
653
1,486
16,245
0
76,888
W
18,514
655
679
2,382
10,132
4,459
3,244
1,372
8,685
77,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
54,996
330
Minions Killed
487
0
Camps Cleared
0
1,641,796
Distance Traveled
1,941,753
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,374
369
21
1
0
314,664
1
L
Ah Muzen Cab
9,056
453
94
5
0
288,630
0
W
Chiron
11,995
600
160
8
0
382,391
0
L
Thor
7,769
388
49
2
0
350,094
0
W
Baron Samedi
9,588
479
39
2
0
349,154
0
W
Fafnir
10,447
522
16
1
0
388,102
0
L
Neith
9,441
472
89
4
0
270,469
0
L
Cthulhu
9,401
470
77
4
0
417,939
0
W
Chaac
11,478
574
139
7
0
413,741
0
W
Eset
11,488
574
133
7
0
408,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role