Player Matchup

Sobek
Sobek
GaterNox
Sobek
Level 14
God Stats
8W - 11L
1,874 SR
Queue Stats
55W - 85L
1,447 Elo+
Party 1
Neith
Neith
GreenDream30
Neith
Level 29
God Stats
113W - 230L
1,419 SR
Queue Stats
155W - 309L
1,347 Elo+
Party 1
Vamana
Vamana
PillePopTry4U
Vamana
Level 26
God Stats
9W - 14L
1,469 SR
Queue Stats
49W - 71L
1,335 Elo+
Party 1
Arachne
Arachne
RoXasXxx
Arachne
Level 44
God Stats
9W - 6L
1,855 SR
Queue Stats
107W - 156L
1,390 Elo+
Party 1
Raijin
Raijin
Waisemichel
Raijin
Level 68
God Stats
7W - 9L
1,496 SR
Queue Stats
33W - 78L
1,261 Elo+
Party 1
Team Averages
Level 36
1,623 SR
1,356 Elo+

VS

Team Averages
Level 78
1,533 SR
1,467 Elo+
Thanatos
Thanatos
Bisari
Thanatos
Level 108
God Stats
6W - 6L
1,716 SR
Queue Stats
9W - 11L
1,714 Elo+
Party 3
Fenrir
Fenrir
Dirkdemush
Fenrir
Level 26
God Stats
40W - 34L
1,457 SR
Queue Stats
311W - 358L
1,352 Elo+
Party 2
Anubis
Anubis
MrCowboyy
Anubis
Level 22
God Stats
13W - 21L
1,400 SR
Queue Stats
428W - 459L
1,404 Elo+
Party 2
Artemis
Artemis
Paugaymer27
Artemis
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,360 Elo+
Party 3
Khepri
Khepri
VDR_DeltaPlayer
Khepri
Level 149
God Stats
9W - 5L
1,590 SR
Queue Stats
30W - 26L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GaterNox
Sobek
13
0 / 7 / 6
8,719
379
5,000
23,817
21,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 7 / 5
9,529
414
8,375
16,397
5,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 1
9,810
427
6,623
17,207
14,895
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
RoXasXxx
Arachne
19
9 / 5 / 6
12,900
561
14,660
20,952
12,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
17
7 / 7 / 4
11,538
502
18,485
14,889
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bisari
Thanatos
19
11 / 3 / 9
12,460
542
16,474
16,659
8,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Dirkdemush
Fenrir
17
8 / 5 / 5
11,711
509
12,844
16,926
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
MrCowboyy
Anubis
16
1 / 6 / 9
10,678
464
8,867
12,866
5,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Paugaymer27
Artemis
17
8 / 3 / 13
11,446
498
24,014
14,924
7,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 2 / 13
10,431
454
10,080
20,092
23,142
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
19
Kills
32
32
Deaths
19
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bisari
Thanatos
11
3
9
5.17
W
Fenrir
Dirkdemush
Fenrir
8
5
5
2.1
L
Sobek
GaterNox
Sobek
0
7
6
0.43
L
3
7
5
0.79
W
Anubis
MrCowboyy
Anubis
1
6
9
0.92
W
Artemis
Paugaymer27
Artemis
8
3
13
4.83
L
0
6
1
0.08
L
Arachne
RoXasXxx
Arachne
9
5
6
2.4
W
4
2
13
5.25
L
Raijin
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,143
Damage
72,279
93,262
Taken
81,467
60,156
Mitigated
53,223
15,839
Healing
36,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bisari
Thanatos
16,474
3,170
0
14,078
16,659
8,878
1,110
3,026
13,497
0
66,885
W
Fenrir
Dirkdemush
Fenrir
12,844
1,812
0
5,898
16,926
7,541
245
4,633
12,103
0
70,097
L
Sobek
GaterNox
Sobek
5,000
632
0
3,077
23,817
21,164
81
4,945
18,872
26,017
0
L
8,375
5,194
0
3,377
16,397
5,733
0
3,778
12,619
0
40,517
W
Anubis
MrCowboyy
Anubis
8,867
819
0
4,669
12,866
5,863
2,056
4,545
7,999
67,350
0
W
Artemis
Paugaymer27
Artemis
24,014
13,002
0
5,869
14,924
7,799
3,649
5,278
9,501
0
79,580
L
6,623
4,218
0
3,161
17,207
14,895
339
4,495
12,712
0
59,105
L
Arachne
RoXasXxx
Arachne
14,660
10,420
0
5,598
20,952
12,498
0
2,030
18,922
0
96,235
W
10,080
1,027
1,187
5,215
20,092
23,142
294
5,054
14,882
40,196
0
L
Raijin
18,485
1,369
0
626
14,889
5,866
110
3,699
11,190
66,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,496
Gold Earned
56,726
450
Minions Killed
462
0
Camps Cleared
0
1,974,979
Distance Traveled
2,093,903
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,460
542
88
4
0
444,932
0
W
Fenrir
11,711
509
112
5
0
477,662
0
L
Sobek
8,719
379
24
1
0
410,856
6
L
Neith
9,529
414
64
3
0
354,492
0
W
Anubis
10,678
464
111
5
0
360,239
0
W
Artemis
11,446
498
114
5
0
356,199
7
L
Vamana
9,810
427
106
5
0
327,687
5
L
Arachne
12,900
561
129
6
0
513,733
4
W
Khepri
10,431
454
37
2
0
454,871
4
L
Raijin
11,538
502
127
6
0
368,211
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role