Player Matchup

Xing Tian
Xing Tian
DocMcScruffins
Xing Tian
Level 122
God Stats
6W - 8L
1,423 SR
Queue Stats
361W - 359L
1,482 Elo+
Party 1
Ullr
Ullr
Durnick
Ullr
Level 119
God Stats
6W - 4L
1,790 SR
Queue Stats
681W - 699L
1,504 Elo+
Party 1
Thanatos
Thanatos
Mematounmanco
Thanatos
Level 27
God Stats
11W - 16L
1,534 SR
Queue Stats
66W - 58L
1,526 Elo+
Party 3
Guan Yu
Guan Yu
Sleepy81
Guan Yu
Level 22
God Stats
26W - 21L
1,556 SR
Queue Stats
40W - 34L
1,528 Elo+
Party 1
Janus
Janus
raikozzfake
Janus
Level 68
God Stats
17W - 17L
1,426 SR
Queue Stats
190W - 192L
1,487 Elo+
Party 3
Team Averages
Level 72
1,546 SR
1,505 Elo+

VS

Team Averages
Level 61
1,511 SR
1,548 Elo+
Sobek
Sobek
Celtics_Fan_777
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,709 Elo+
Party 4
Bellona
Bellona
DangerBallon46
Bellona
Level 29
God Stats
27W - 24L
1,544 SR
Queue Stats
612W - 583L
1,436 Elo+
Party 2
Scylla
Scylla
Mataperros04
Scylla
Level 29
God Stats
25W - 26L
1,527 SR
Queue Stats
471W - 421L
1,480 Elo+
Party 2
Mercury
Mercury
VicSas29
Mercury
Level 139
God Stats
3W - 2L
1,263 SR
Queue Stats
198W - 165L
1,513 Elo+
Party 2
Xbalanque
Xbalanque
maChad
Xbalanque
Level 25
God Stats
7W - 3L
1,721 SR
Queue Stats
233W - 188L
1,601 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DocMcScruffins
Xing Tian
14
0 / 2 / 23
10,320
449
7,617
24,365
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
Durnick
Ullr
17
5 / 1 / 16
11,707
509
15,063
15,724
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Mematounmanco
Thanatos
20
13 / 2 / 5
13,350
580
12,603
16,634
7,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Sleepy81
Guan Yu
20
5 / 0 / 9
12,475
542
11,150
14,731
20,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 1 / 14
12,877
560
20,068
10,196
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
8,235
358
7,771
24,718
19,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 7 / 0
10,589
460
6,323
17,646
14,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
19
2 / 3 / 2
11,692
508
7,082
11,547
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
VicSas29
Mercury
17
2 / 4 / 2
10,982
477
8,252
17,848
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
maChad
Xbalanque
17
1 / 7 / 1
10,402
452
18,565
16,997
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
12
30
Kills
6
6
Deaths
30
67
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
0
7
0
0
W
Xing Tian
DocMcScruffins
Xing Tian
0
2
23
5.75
W
Ullr
Durnick
Ullr
5
1
16
13
L
Scylla
2
3
2
1
W
Thanatos
Mematounmanco
Thanatos
13
2
5
7.75
W
Guan Yu
Sleepy81
Guan Yu
5
0
9
9.5
L
Mercury
VicSas29
Mercury
2
4
2
0.75
L
Xbalanque
maChad
Xbalanque
1
7
1
0.21
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,501
Damage
47,993
81,650
Taken
88,756
63,620
Mitigated
50,072
45,487
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,771
303
812
3,561
24,718
19,521
231
8,384
16,020
25,253
0
L
6,323
1,194
0
2,724
17,646
14,801
0
3,800
13,170
0
64,670
W
Xing Tian
DocMcScruffins
Xing Tian
7,617
551
527
6,087
24,365
24,767
408
4,780
19,513
20,651
0
W
Ullr
Durnick
Ullr
15,063
7,740
0
2,505
15,724
6,681
4,620
4,384
11,280
0
74,362
L
Scylla
7,082
1,015
0
3,125
11,547
4,016
0
4,972
6,266
78,626
0
W
Thanatos
Mematounmanco
Thanatos
12,603
3,225
0
20,051
16,634
7,278
575
2,358
14,064
0
97,456
W
Guan Yu
Sleepy81
Guan Yu
11,150
806
5,839
8,271
14,731
20,595
1,086
1,317
13,376
0
74,015
L
Mercury
VicSas29
Mercury
8,252
2,716
0
5,174
17,848
6,023
0
1,463
16,149
0
89,118
L
Xbalanque
maChad
Xbalanque
18,565
8,217
0
3,660
16,997
5,711
2,646
8,132
8,616
0
100,979
W
20,068
2,228
0
2,207
10,196
4,299
1,221
1,572
8,564
105,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,729
Gold Earned
51,900
631
Minions Killed
638
0
Camps Cleared
0
2,395,091
Distance Traveled
2,162,738
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,235
358
37
2
0
393,487
0
L
Bellona
10,589
460
137
6
0
430,088
3
W
Xing Tian
10,320
449
20
1
0
480,659
13
W
Ullr
11,707
509
120
5
0
441,905
0
L
Scylla
11,692
508
167
7
0
411,529
5
W
Thanatos
13,350
580
151
7
0
501,407
2
W
Guan Yu
12,475
542
159
7
0
449,815
0
L
Mercury
10,982
477
142
6
0
536,828
6
L
Xbalanque
10,402
452
155
7
0
390,806
6
W
Janus
12,877
560
181
8
0
521,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role