Player Matchup

Sol
Sol
OG Jacco
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Stompijnr
Scylla
Level 24
God Stats
0W - 4L
1,698 SR
Queue Stats
101W - 143L
1,350 Elo+
Solo
Neith
Neith
Twizzy_Inc
Neith
Level 28
God Stats
51W - 56L
1,407 SR
Queue Stats
204W - 238L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
glvrx13
Ao Kuang
Level 5
God Stats
0W - 4L
1,196 SR
Queue Stats
13W - 11L
1,169 Elo+
Solo
Geb
Geb
hawkey74
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,460 SR
1,383 Elo+

VS

Team Averages
Level 30
1,490 SR
1,432 Elo+
Bakasura
Bakasura
Bolahoden
Bakasura
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 1
Khepri
Khepri
DerZwiemel
Khepri
Level 7
God Stats
4W - 0L
1,680 SR
Queue Stats
5W - 2L
1,473 Elo+
Party 1
Olorun
Olorun
LeisWog
Olorun
Level 40
God Stats
1W - 0L
1,270 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 1
Vamana
Vamana
l VapeNation l
Vamana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 1
Cupid
Cupid
rosik1337gohard
Cupid
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 6 / 0
3,930
393
674
3,196
908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Stompijnr
Scylla
7
1 / 5 / 4
4,550
455
4,166
4,948
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
8
2 / 1 / 2
5,013
501
3,274
4,460
1,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
glvrx13
Ao Kuang
8
2 / 0 / 1
5,184
518
2,487
6,117
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 4 / 2
3,961
396
385
3,567
1,046

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bolahoden
Bakasura
10
5 / 0 / 3
6,045
605
4,853
5,386
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
DerZwiemel
Khepri
7
0 / 3 / 3
5,085
509
1,217
4,368
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
LeisWog
Olorun
10
7 / 1 / 2
6,520
652
4,046
5,887
1,925
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 1
5,443
544
1,267
4,832
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 2
4,421
442
1,299
2,230
611
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
14
16
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bolahoden
Bakasura
5
0
3
6.5
W
Khepri
DerZwiemel
Khepri
0
3
3
0.5
W
Olorun
LeisWog
Olorun
7
1
2
8
L
1
6
0
0.17
L
Scylla
Stompijnr
Scylla
1
5
4
0.6
L
Neith
2
1
2
3
L
Ao Kuang
glvrx13
Ao Kuang
2
0
1
2.5
L
0
4
2
0.25
W
1
1
1
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,986
Damage
12,682
22,288
Taken
22,703
6,239
Mitigated
9,169
4,204
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bolahoden
Bakasura
4,853
3,674
0
2,205
5,386
2,082
0
875
4,501
0
22,905
W
Khepri
DerZwiemel
Khepri
1,217
144
0
439
4,368
2,337
0
1,231
3,073
14,503
0
W
Olorun
LeisWog
Olorun
4,046
2,879
0
2,742
5,887
1,925
2,359
2,563
3,092
32,612
0
L
674
286
0
49
3,196
908
0
931
2,265
2,978
337
L
Scylla
Stompijnr
Scylla
4,166
320
0
348
4,948
1,269
0
2,142
2,499
12,534
0
L
Neith
3,274
1,613
0
2,301
4,460
1,277
108
770
3,527
0
20,451
L
Ao Kuang
glvrx13
Ao Kuang
2,487
585
0
1,506
6,117
1,739
0
821
5,286
24,226
0
L
385
64
0
0
3,567
1,046
0
599
2,868
5,009
0
W
1,267
900
0
994
4,832
2,214
1,095
1,593
3,165
0
17,804
W
1,299
835
0
422
2,230
611
0
875
1,251
0
9,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,638
Gold Earned
27,514
103
Minions Killed
199
0
Camps Cleared
0
742,974
Distance Traveled
992,554
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,045
605
50
5
0
207,577
0
W
Khepri
5,085
509
22
2
0
217,223
1
W
Olorun
6,520
652
59
6
0
177,302
0
L
Sol
3,930
393
1
0
0
99,047
0
L
Scylla
4,550
455
11
1
0
165,533
0
L
Neith
5,013
501
37
4
0
158,431
0
L
Ao Kuang
5,184
518
44
4
0
189,311
0
L
Geb
3,961
396
10
1
0
130,652
2
W
Vamana
5,443
544
48
5
0
219,478
0
W
Cupid
4,421
442
20
2
0
170,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role